diff --git a/3d-generation-pipeline/README.md b/3d-generation-pipeline/README.md index f939552d..546c90d2 100644 --- a/3d-generation-pipeline/README.md +++ b/3d-generation-pipeline/README.md @@ -5,9 +5,9 @@ * uurida miks buildis Whisper halvemini töötab * proovida suuremat Whisperi mudelit, äkki töötab mürases keskkonnas paremini * npc character: + * suu animatsioon jääb seisma, kui uus voiceline algab kui eelmine veel mängib * klaas on näha temast eespool * shape detection: - * kui kõik configurationid tehtud, siis professor tuleb uksest välja ja ütleb "thank you" * peab mängijale kuidagi selgitama, kuidas scale'ida prinditud objekte * prinditud objekti scale'imisele min ja max size limiit * soft particle'id, et ei clipiks diff --git a/Assets/_PROJECT/Fonts/Quantico-Regular SDF.asset b/Assets/_PROJECT/Fonts/Quantico-Regular SDF.asset index 6ea78388..e8e5ac6e 100644 --- a/Assets/_PROJECT/Fonts/Quantico-Regular SDF.asset +++ b/Assets/_PROJECT/Fonts/Quantico-Regular SDF.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e992b79ecf324fa1acf5e15edc232d5b54c6cda3122a5fd4eae33c337c66a839 -size 2138990 +oid sha256:f7643d069de44f5215b3a2657a43b5c4c79afd8bc77d924bbbb2775ccef40eb6 +size 2141520 diff --git a/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity b/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity index 75738a83..adaae34c 100644 --- a/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity +++ b/Assets/_PROJECT/Scenes/DeltaBuilding_base.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:75b64b2260d52d3fa41fdf7934157bc8ba6ccd255738159273b8fab030740c8b -size 68116183 +oid sha256:d2c2a27a3cd1bf9039e250da8d57e4f47cd0094727c4ca847b7cdc16bddaefdd +size 68116414 diff --git a/Assets/_PROJECT/Scripts/ModeGeneration/NPCs/ShapeDetectionNPC.cs b/Assets/_PROJECT/Scripts/ModeGeneration/NPCs/ShapeDetectionNPC.cs index c63b44b2..c60b1671 100644 --- a/Assets/_PROJECT/Scripts/ModeGeneration/NPCs/ShapeDetectionNPC.cs +++ b/Assets/_PROJECT/Scripts/ModeGeneration/NPCs/ShapeDetectionNPC.cs @@ -171,7 +171,8 @@ public class ShapeDetectionNPC : NPCController state = 8; staticRadio.SetActive(false); questMarker.gameObject.SetActive(false); - await Task.Delay(2500); + SpeakVoiceLine(7, radio.gameObject, 0); + await Task.Delay(6500); MoveToNextPoint(0); } }