Heroes_of_Hiis/Assets/Oculus/Platform/Scripts/Models/Purchase.cs

41 lines
1.1 KiB
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform.Models
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
public class Purchase
{
public readonly DateTime ExpirationTime;
public readonly DateTime GrantTime;
public readonly string ID;
public readonly string Sku;
public Purchase(IntPtr o)
{
ExpirationTime = CAPI.ovr_Purchase_GetExpirationTime(o);
GrantTime = CAPI.ovr_Purchase_GetGrantTime(o);
ID = CAPI.ovr_Purchase_GetPurchaseStrID(o);
Sku = CAPI.ovr_Purchase_GetSKU(o);
}
}
public class PurchaseList : DeserializableList<Purchase> {
public PurchaseList(IntPtr a) {
var count = (int)CAPI.ovr_PurchaseArray_GetSize(a);
_Data = new List<Purchase>(count);
for (int i = 0; i < count; i++) {
_Data.Add(new Purchase(CAPI.ovr_PurchaseArray_GetElement(a, (UIntPtr)i)));
}
_NextUrl = CAPI.ovr_PurchaseArray_GetNextUrl(a);
}
}
}