Heroes_of_Hiis/Assets/Polaris - Low Poly Ecosystem/Poseidon - Low Poly Water S.../Runtime/Scripts/Utilities/PInternalShaderSettings.cs

41 lines
791 B
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Pinwheel.Poseidon
{
[System.Serializable]
public struct PInternalShaderSettings
{
[SerializeField]
private Shader copyTextureShader;
public Shader CopyTextureShader
{
get
{
return copyTextureShader;
}
set
{
copyTextureShader = value;
}
}
[SerializeField]
private Shader solidColorShader;
public Shader SolidColorShader
{
get
{
return solidColorShader;
}
set
{
solidColorShader = value;
}
}
}
}