22 lines
432 B
C#
22 lines
432 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.XR.Interaction.Toolkit;
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public class EssenceNodeController : MonoBehaviour
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{
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[SerializeField]
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private AudioSource chime;
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public void Touched()
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{
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GetComponent<Renderer>().material.color = Color.cyan;
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chime.Play();
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}
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public void SetPitch(float value)
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{
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chime.pitch = value;
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}
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}
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