Heroes_of_Hiis/Assets/Polaris - Low Poly Ecosystem/Jupiter - Procedural Sky/Runtime/Scripts/Utilities/JDisplayNameAttribute.cs

19 lines
387 B
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
namespace Pinwheel.Jupiter
{
[AttributeUsage(AttributeTargets.All, AllowMultiple = false)]
public class JDisplayName : Attribute
{
public string DisplayName { get; set; }
public JDisplayName(string name)
{
DisplayName = name;
}
}
}