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#if GRIFFIN
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using System;
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namespace Pinwheel.Griffin
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{
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[AttributeUsage(AttributeTargets.All, AllowMultiple = false)]
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public class GDisplayName : Attribute
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{
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public string DisplayName { get; set; }
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public GDisplayName(string name)
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{
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DisplayName = name;
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}
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}
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}
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#endif
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