Heroes_of_Hiis/Assets/Polaris - Low Poly Ecosystem/Polaris - Low Poly Terrain .../Runtime/Scripts/Utilities/GInternalMaterials.cs

409 lines
14 KiB
C#

#if GRIFFIN
using UnityEngine;
namespace Pinwheel.Griffin
{
public static class GInternalMaterials
{
private static Material unlitTextureMaterial;
public static Material UnlitTextureMaterial
{
get
{
if (unlitTextureMaterial == null)
{
unlitTextureMaterial = new Material(Shader.Find("Unlit/Texture"));
}
return unlitTextureMaterial;
}
}
private static Material unlitTransparentMaterial;
public static Material UnlitTransparentMaterial
{
get
{
if (unlitTransparentMaterial == null)
{
unlitTransparentMaterial = new Material(Shader.Find("Unlit/Transparent"));
}
return unlitTransparentMaterial;
}
}
private static Material copyTextureMaterial;
public static Material CopyTextureMaterial
{
get
{
if (copyTextureMaterial == null)
{
copyTextureMaterial = new Material(GRuntimeSettings.Instance.internalShaders.copyTextureShader);
}
return copyTextureMaterial;
}
}
private static Material subDivisionMapMaterial;
public static Material SubDivisionMapMaterial
{
get
{
if (subDivisionMapMaterial == null)
{
subDivisionMapMaterial = new Material(GRuntimeSettings.Instance.internalShaders.subDivisionMapShader);
subDivisionMapMaterial.SetFloat("_Epsilon", GCommon.SUB_DIV_EPSILON);
subDivisionMapMaterial.SetFloat("_PixelOffset", GCommon.SUB_DIV_PIXEL_OFFSET);
subDivisionMapMaterial.SetFloat("_Step", GCommon.SUB_DIV_STEP);
}
return subDivisionMapMaterial;
}
}
private static Material blurMaterial;
public static Material BlurMaterial
{
get
{
if (blurMaterial == null)
{
blurMaterial = new Material(GRuntimeSettings.Instance.internalShaders.blurShader);
}
return blurMaterial;
}
}
private static Material blurRadiusMaterial;
public static Material BlurRadiusMaterial
{
get
{
if (blurRadiusMaterial == null)
{
blurRadiusMaterial = new Material(GRuntimeSettings.Instance.internalShaders.blurRadiusShader);
}
return blurRadiusMaterial;
}
}
private static Material painterCursorProjectorMaterial;
public static Material PainterCursorProjectorMaterial
{
get
{
if (painterCursorProjectorMaterial == null)
{
painterCursorProjectorMaterial = new Material(GRuntimeSettings.Instance.internalShaders.painterCursorProjectorShader);
}
return painterCursorProjectorMaterial;
}
}
private static Material solidColorMaterial;
public static Material SolidColorMaterial
{
get
{
if (solidColorMaterial == null)
{
solidColorMaterial = new Material(GRuntimeSettings.Instance.internalShaders.solidColorShader);
}
return solidColorMaterial;
}
}
private static Material rampMakerMaterial;
public static Material RampMakerMaterial
{
get
{
if (rampMakerMaterial == null)
{
rampMakerMaterial = new Material(GRuntimeSettings.Instance.internalShaders.rampMakerShader);
}
return rampMakerMaterial;
}
}
private static Material geometryLivePreviewMaterial;
public static Material GeometryLivePreviewMaterial
{
get
{
if (geometryLivePreviewMaterial == null)
{
geometryLivePreviewMaterial = new Material(GRuntimeSettings.Instance.internalShaders.geometryLivePreviewShader);
}
return geometryLivePreviewMaterial;
}
}
private static Material geometricalHeightMapMaterial;
public static Material GeometricalHeightMapMaterial
{
get
{
if (geometricalHeightMapMaterial == null)
{
geometricalHeightMapMaterial = new Material(GRuntimeSettings.Instance.internalShaders.geometricalHeightMapShader);
}
return geometricalHeightMapMaterial;
}
}
private static Material foliageRemoverMaterial;
public static Material FoliageRemoverMaterial
{
get
{
if (foliageRemoverMaterial == null)
{
foliageRemoverMaterial = new Material(GRuntimeSettings.Instance.internalShaders.splineMaskShader);
}
return foliageRemoverMaterial;
}
}
private static Material maskVisualizerMaterial;
public static Material MaskVisualizerMaterial
{
get
{
if (maskVisualizerMaterial == null)
{
maskVisualizerMaterial = new Material(GRuntimeSettings.Instance.internalShaders.maskVisualizerShader);
}
return maskVisualizerMaterial;
}
}
private static Material stamperMaterial;
public static Material StamperMaterial
{
get
{
if (stamperMaterial == null)
{
stamperMaterial = new Material(GRuntimeSettings.Instance.internalShaders.stamperShader);
}
return stamperMaterial;
}
}
private static Material terrainNormalMapRendererMaterial;
public static Material TerrainNormalMapRendererMaterial
{
get
{
if (terrainNormalMapRendererMaterial == null)
{
terrainNormalMapRendererMaterial = new Material(GRuntimeSettings.Instance.internalShaders.terrainNormalMapShader);
}
return terrainNormalMapRendererMaterial;
}
}
private static Material terrainPerPixelNormalMapRendererMaterial;
public static Material TerrainPerPixelNormalMapRendererMaterial
{
get
{
if (terrainPerPixelNormalMapRendererMaterial == null)
{
terrainPerPixelNormalMapRendererMaterial = new Material(GRuntimeSettings.Instance.internalShaders.terrainPerPixelNormalMapShader);
}
return terrainPerPixelNormalMapRendererMaterial;
}
}
private static Material textureStamperBrushMaterial;
public static Material TextureStamperBrushMaterial
{
get
{
if (textureStamperBrushMaterial == null)
{
textureStamperBrushMaterial = new Material(GRuntimeSettings.Instance.internalShaders.textureStamperBrushShader);
}
return textureStamperBrushMaterial;
}
}
private static Material grassPreviewMaterial;
public static Material GrassPreviewMaterial
{
get
{
if (grassPreviewMaterial == null)
{
grassPreviewMaterial = new Material(GRuntimeSettings.Instance.internalShaders.grassPreviewShader);
}
return grassPreviewMaterial;
}
}
private static Material navHelperDummyGameObjectMaterial;
public static Material NavHelperDummyGameObjectMaterial
{
get
{
if (navHelperDummyGameObjectMaterial == null)
{
navHelperDummyGameObjectMaterial = new Material(GRuntimeSettings.Instance.internalShaders.navHelperDummyGameObjectShader);
}
Color cyan = Color.cyan;
navHelperDummyGameObjectMaterial.SetColor("_Color", new Color(cyan.r, cyan.g, cyan.b, 0.5f));
return navHelperDummyGameObjectMaterial;
}
}
private static Material splatsToAlbedoMaterial;
public static Material SplatsToAlbedoMaterial
{
get
{
if (splatsToAlbedoMaterial == null)
{
splatsToAlbedoMaterial = new Material(GRuntimeSettings.Instance.internalShaders.splatsToAlbedoShader);
}
return splatsToAlbedoMaterial;
}
}
private static Material unlitChannelMaskMaterial;
public static Material UnlitChannelMaskMaterial
{
get
{
if (unlitChannelMaskMaterial == null)
{
unlitChannelMaskMaterial = new Material(GRuntimeSettings.Instance.internalShaders.unlitChannelMaskShader);
}
return unlitChannelMaskMaterial;
}
}
private static Material channelToGrayscaleMaterial;
public static Material ChannelToGrayscaleMaterial
{
get
{
if (channelToGrayscaleMaterial == null)
{
channelToGrayscaleMaterial = new Material(GRuntimeSettings.Instance.internalShaders.channelToGrayscaleShader);
}
return channelToGrayscaleMaterial;
}
}
private static Material heightMapFromMeshMaterial;
public static Material HeightMapFromMeshMaterial
{
get
{
if (heightMapFromMeshMaterial == null)
{
heightMapFromMeshMaterial = new Material(GRuntimeSettings.Instance.internalShaders.heightMapFromMeshShader);
}
return heightMapFromMeshMaterial;
}
}
private static Material interactiveGrassVectorFieldMaterial;
public static Material InteractiveGrassVectorFieldMaterial
{
get
{
if (interactiveGrassVectorFieldMaterial == null)
{
interactiveGrassVectorFieldMaterial = new Material(GRuntimeSettings.Instance.internalShaders.interactiveGrassVectorFieldShader);
}
return interactiveGrassVectorFieldMaterial;
}
}
private static Material subdivLivePreviewMaterial;
public static Material SubdivLivePreviewMaterial
{
get
{
if (subdivLivePreviewMaterial == null)
{
subdivLivePreviewMaterial = new Material(GRuntimeSettings.Instance.internalShaders.subdivLivePreviewShader);
}
return subdivLivePreviewMaterial;
}
}
private static Material visibilityLivePreviewMaterial;
public static Material VisibilityLivePreviewMaterial
{
get
{
if (visibilityLivePreviewMaterial == null)
{
visibilityLivePreviewMaterial = new Material(GRuntimeSettings.Instance.internalShaders.visibilityLivePreviewShader);
}
return visibilityLivePreviewMaterial;
}
}
private static Material heightmapConverterEncodeRGMaterial;
public static Material HeightmapConverterEncodeRGMaterial
{
get
{
if (heightmapConverterEncodeRGMaterial == null)
{
heightmapConverterEncodeRGMaterial = new Material(GRuntimeSettings.Instance.internalShaders.heightmapConverterEncodeRGShader);
}
return heightmapConverterEncodeRGMaterial;
}
}
private static Material heightmapDecodeGrayscaleMaterial;
public static Material HeightmapDecodeGrayscaleMaterial
{
get
{
if (heightmapDecodeGrayscaleMaterial == null)
{
heightmapDecodeGrayscaleMaterial = new Material(GRuntimeSettings.Instance.internalShaders.heightmapDecodeGrayscaleShader);
}
return heightmapDecodeGrayscaleMaterial;
}
}
private static Material drawTex2DArraySliceMaterial;
public static Material DrawTex2DArraySliceMaterial
{
get
{
if (drawTex2DArraySliceMaterial == null)
{
drawTex2DArraySliceMaterial = new Material(GRuntimeSettings.Instance.internalShaders.drawTex2DArraySliceShader);
}
return drawTex2DArraySliceMaterial;
}
}
private static Material mask4ChannelsMaterial;
public static Material Mask4ChannelsMaterial
{
get
{
if (mask4ChannelsMaterial == null)
{
mask4ChannelsMaterial = new Material(GRuntimeSettings.Instance.internalShaders.mask4ChannelsShader);
}
return mask4ChannelsMaterial;
}
}
}
}
#endif