20 lines
296 B
Plaintext
20 lines
296 B
Plaintext
Shader "Poseidon/DepthOnly"
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{
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Properties
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{
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}
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SubShader
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{
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Tags {"Queue" = "Geometry+10" }
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// Don't draw in the RGBA channels; just the depth buffer
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ColorMask 0
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ZWrite On
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// Do nothing specific in the pass:
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Pass {}
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}
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}
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