11 lines
		
	
	
		
			193 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			11 lines
		
	
	
		
			193 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using System.Collections;
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| using System.Collections.Generic;
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| using UnityEngine;
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| 
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| [Serializable]
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| public class InventorySaveData
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| {
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|     public List<ItemSaveData> inventoryContents;
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| }
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