20 lines
416 B
C#
20 lines
416 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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public class SpawnTrigger : MonoBehaviour
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{
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public UnityEvent spawn_event;
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public void OnTriggerEnter(Collider other)
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{
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if (other.tag == "Player")
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{
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Debug.Log("Player spawned boss");
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spawn_event.Invoke();
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this.enabled = false;
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}
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}
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}
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