30 lines
730 B
C#
30 lines
730 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SpawnerGestureInteraction : MonoBehaviour
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{
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public List<GameObject> objects;
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public Transform rightHandTransform;
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public void SpawnObject(string objectName)
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{
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foreach (var item in objects)
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{
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Debug.Log(item);
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if (item.name == "IceBolt")
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{
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Instantiate(item, rightHandTransform.position, Quaternion.identity, rightHandTransform);
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}
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else
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{
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Instantiate(item, rightHandTransform.position, Quaternion.identity);
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Debug.Log(objectName);
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}
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}
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}
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}
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