35 lines
680 B
C#
35 lines
680 B
C#
#if GRIFFIN
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using System.Diagnostics;
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using Debug = UnityEngine.Debug;
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namespace Pinwheel.Griffin
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{
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public static class GDebug
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{
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private static Stopwatch st = new Stopwatch();
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public static void StartStopwatch()
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{
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st.Start();
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}
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public static void EndStopwatch()
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{
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st.Stop();
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}
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public static void LogStopwatchTimeMilis(string label = "")
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{
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Debug.Log(label + ": " + st.ElapsedMilliseconds);
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st.Reset();
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}
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public static void LogTick()
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{
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Debug.Log(st.ElapsedTicks);
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st.Reset();
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}
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}
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}
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#endif
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