Heroes_of_Hiis/Assets/Oculus/SampleFramework/Usage/Passthrough/Prefabs
joonasp b42bfd3c5e Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge) 2022-03-12 21:38:42 +02:00
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Flashlight.prefab Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge) 2022-03-12 21:38:42 +02:00
Flashlight.prefab.meta clean project 2022-03-07 17:52:41 +02:00
InfoPanel.prefab clean project 2022-03-07 17:52:41 +02:00
InfoPanel.prefab.meta clean project 2022-03-07 17:52:41 +02:00
LineSegment.prefab clean project 2022-03-07 17:52:41 +02:00
LineSegment.prefab.meta clean project 2022-03-07 17:52:41 +02:00
OculusLogo.fbx clean project 2022-03-07 17:52:41 +02:00
OculusLogo.fbx.meta clean project 2022-03-07 17:52:41 +02:00
PassthroughStyler.prefab Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge) 2022-03-12 21:38:42 +02:00
PassthroughStyler.prefab.meta clean project 2022-03-07 17:52:41 +02:00
SceneSampler.prefab clean project 2022-03-07 17:52:41 +02:00
SceneSampler.prefab.meta clean project 2022-03-07 17:52:41 +02:00