Heroes_of_Hiis/Assets/Oculus/Platform/Scripts/Models/Destination.cs

39 lines
1.0 KiB
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform.Models
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
public class Destination
{
public readonly string ApiName;
public readonly string DeeplinkMessage;
public readonly string DisplayName;
public Destination(IntPtr o)
{
ApiName = CAPI.ovr_Destination_GetApiName(o);
DeeplinkMessage = CAPI.ovr_Destination_GetDeeplinkMessage(o);
DisplayName = CAPI.ovr_Destination_GetDisplayName(o);
}
}
public class DestinationList : DeserializableList<Destination> {
public DestinationList(IntPtr a) {
var count = (int)CAPI.ovr_DestinationArray_GetSize(a);
_Data = new List<Destination>(count);
for (int i = 0; i < count; i++) {
_Data.Add(new Destination(CAPI.ovr_DestinationArray_GetElement(a, (UIntPtr)i)));
}
_NextUrl = CAPI.ovr_DestinationArray_GetNextUrl(a);
}
}
}