Heroes_of_Hiis/Assets/Oculus/Platform/Scripts/Models/AchievementDefinition.cs

41 lines
1.2 KiB
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform.Models
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
public class AchievementDefinition
{
public readonly AchievementType Type;
public readonly string Name;
public readonly uint BitfieldLength;
public readonly ulong Target;
public AchievementDefinition(IntPtr o)
{
Type = CAPI.ovr_AchievementDefinition_GetType(o);
Name = CAPI.ovr_AchievementDefinition_GetName(o);
BitfieldLength = CAPI.ovr_AchievementDefinition_GetBitfieldLength(o);
Target = CAPI.ovr_AchievementDefinition_GetTarget(o);
}
}
public class AchievementDefinitionList : DeserializableList<AchievementDefinition> {
public AchievementDefinitionList(IntPtr a) {
var count = (int)CAPI.ovr_AchievementDefinitionArray_GetSize(a);
_Data = new List<AchievementDefinition>(count);
for (int i = 0; i < count; i++) {
_Data.Add(new AchievementDefinition(CAPI.ovr_AchievementDefinitionArray_GetElement(a, (UIntPtr)i)));
}
_NextUrl = CAPI.ovr_AchievementDefinitionArray_GetNextUrl(a);
}
}
}