34 lines
645 B
C#
34 lines
645 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.InputSystem;
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public class Menu : MonoBehaviour
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{
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public InputActionReference toggleReference;
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// Start is called before the first frame update
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void Awake()
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{
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toggleReference.action.started += Toggle;
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}
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private void OnDestroy()
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{
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toggleReference.action.started -= Toggle;
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}
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void Toggle(InputAction.CallbackContext context)
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{
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bool isActive = gameObject.active;
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gameObject.SetActive(!isActive);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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