34 lines
1.2 KiB
C#
34 lines
1.2 KiB
C#
/************************************************************************************
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Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
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Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
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https://developer.oculus.com/licenses/oculussdk/
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Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
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under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
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ANY KIND, either express or implied. See the License for the specific language governing
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permissions and limitations under the License.
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************************************************************************************/
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#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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using System.Collections.Generic;
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using Assets.OVR.Scripts;
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public class OVRProfilerDeprecated : EditorWindow
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{
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[MenuItem("Oculus/Tools/(Deprecated) OVR Profiler", false, 200000)]
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static void Init()
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{
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Debug.LogWarning("OVR Profiler has been replaced by OVR Performance Lint Tool");
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// Get existing open window or if none, make a new one:
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EditorWindow.GetWindow(typeof(OVRLint));
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OVRPlugin.SendEvent("perf_lint", "activated");
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OVRLint.RunCheck();
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}
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}
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#endif
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