Heroes_of_Hiis/Assets/SpawnTrigger.cs

20 lines
416 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
public class SpawnTrigger : MonoBehaviour
{
public UnityEvent spawn_event;
public void OnTriggerEnter(Collider other)
{
if (other.tag == "Player")
{
Debug.Log("Player spawned boss");
spawn_event.Invoke();
this.enabled = false;
}
}
}