using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TestRotator : MonoBehaviour
{

    private GameObject cube;

    // Start is called before the first frame update
    void Start()
    {
        cube = GameObject.Find("Cube (1)");
    }

    // Update is called once per frame
    void Update()
    {
        cube.transform.Rotate(0, 1, 0);
    }
}