using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Hover : MonoBehaviour
{

    Material material;
    Color color;
    Outline outline;

    // Start is called before the first frame update
    void Start()
    {
        material = GetComponent<Renderer>().material;
        color = material.color;
        outline = gameObject.GetComponent<Outline>();
        outline.enabled = false;
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    public void HoverStart()
    {
        outline.enabled = true;
    }

    public void HoverEnd()
    {
        outline.enabled = false;
    }
}