using UnityEngine; using System.Collections; using System.Collections.Generic; namespace Pinwheel.Jupiter { /// /// Utility class contains product info /// public static class JVersionInfo { public static string Code { get { return "1.2.10"; } } public static string ProductName { get { return "Jupiter - Procedural Sky"; } } public static string ProductNameAndVersion { get { return string.Format("{0} v{1}", ProductName, Code); } } public static string ProductNameShort { get { return "Jupiter"; } } public static string ProductNameAndVersionShort { get { return string.Format("{0} v{1}", ProductNameShort, Code); } } } }