#if GRIFFIN using UnityEngine; namespace Pinwheel.Griffin.GroupTool { [System.Serializable] public struct GMaskOverride { [SerializeField] private bool overrideMaskMapResolution; public bool OverrideMaskMapResolution { get { return overrideMaskMapResolution; } set { overrideMaskMapResolution = value; } } [SerializeField] private int maskMapResolution; public int MaskMapResolution { get { return maskMapResolution; } set { maskMapResolution = Mathf.Clamp(Mathf.ClosestPowerOfTwo(value), GCommon.TEXTURE_SIZE_MIN, GCommon.TEXTURE_SIZE_MAX); } } public void Reset() { OverrideMaskMapResolution = false; MaskMapResolution = GRuntimeSettings.Instance.maskDefault.maskMapResolution; } public void Override(GMask m) { if (OverrideMaskMapResolution) m.MaskMapResolution = MaskMapResolution; } } } #endif