#if GRIFFIN using UnityEngine; namespace Pinwheel.Griffin.BackupTool { [System.Serializable] public struct GBackupToolSettings { //[SerializeField] //private bool dontClearHistoryOnEditorExit; //public bool DontClearHistoryOnEditorExit //{ // get // { // return dontClearHistoryOnEditorExit; // } // set // { // dontClearHistoryOnEditorExit = value; // } //} [SerializeField] private int bufferSizeMB; public int BufferSizeMB { get { return bufferSizeMB; } set { bufferSizeMB = value; } } } } #endif