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boneName: Character Pelvis humanName: Hips limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Thigh humanName: LeftUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Thigh humanName: RightUpperLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Calf humanName: LeftLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Calf humanName: RightLowerLeg limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Foot humanName: LeftFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Foot humanName: RightFoot limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character Spine humanName: Spine limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character Spine1 humanName: Chest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character Neck humanName: Neck limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character Head humanName: Head limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Clavicle humanName: LeftShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Clavicle humanName: RightShoulder limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L UpperArm humanName: LeftUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R UpperArm humanName: RightUpperArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Forearm humanName: LeftLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Forearm humanName: RightLowerArm limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Hand humanName: LeftHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Hand humanName: RightHand limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Toe0 humanName: LeftToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Toe0 humanName: RightToes limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Finger0 humanName: Left Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Finger01 humanName: Left Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Finger02 humanName: Left Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Finger1 humanName: Left Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Finger11 humanName: Left Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Finger12 humanName: Left Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Finger2 humanName: Left Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Finger21 humanName: Left Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Finger22 humanName: Left Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Finger3 humanName: Left Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Finger31 humanName: Left Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Finger32 humanName: Left Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Finger4 humanName: Left Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Finger41 humanName: Left Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character L Finger42 humanName: Left Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Finger0 humanName: Right Thumb Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Finger01 humanName: Right Thumb Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Finger02 humanName: Right Thumb Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Finger1 humanName: Right Index Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Finger11 humanName: Right Index Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Finger12 humanName: Right Index Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Finger2 humanName: Right Middle Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Finger21 humanName: Right Middle Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Finger22 humanName: Right Middle Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Finger3 humanName: Right Ring Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Finger31 humanName: Right Ring Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Finger32 humanName: Right Ring Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Finger4 humanName: Right Little Proximal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Finger41 humanName: Right Little Intermediate limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character R Finger42 humanName: Right Little Distal limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 - boneName: Character Spine2 humanName: UpperChest limit: min: {x: 0, y: 0, z: 0} max: {x: 0, y: 0, z: 0} value: {x: 0, y: 0, z: 0} length: 0 modified: 0 skeleton: - name: Male_Animation_Skeleton(Clone) parentName: position: {x: 0, y: 0, z: 0} rotation: {x: 0, y: 0.00000043741676, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: Character parentName: Male_Animation_Skeleton(Clone) position: {x: -0, y: 0.8579217, z: -0.004003297} rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036} scale: {x: 0.99999994, y: 0.99999994, z: 1} - name: Character Pelvis parentName: Character position: {x: -0, y: 0, z: 0} rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5} scale: {x: 1, y: 1, z: 1} - name: Character Spine parentName: Character Pelvis position: {x: -0.051782303, y: 0.015751654, z: 0.00000001930457} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 0.9999998, y: 1, z: 0.99999994} - name: Character Spine1 parentName: Character Spine position: {x: -0.17657585, y: -0.00014033317, z: -3.5182893e-10} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000005, y: 1.0000006, z: 1.0000005} - name: Character Spine2 parentName: Character Spine1 position: {x: -0.1765403, y: -0.00013797283, z: -3.826608e-10} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000002, y: 1, z: 1.0000001} - name: Character Neck parentName: Character Spine2 position: {x: -0.1766075, y: -0.00006910324, z: -1.9175786e-10} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000004, y: 1.000001, z: 1.0000004} - name: Character Head parentName: Character Neck position: {x: -0.10032836, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000001, y: 0.9999999, z: 1.0000001} - name: Character L Clavicle parentName: Character Spine2 position: {x: -0.15451598, y: -0.009018878, z: 0.035653014} rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623} scale: {x: 0.9999999, y: 1.0000004, z: 1.0000005} - name: Character L UpperArm parentName: Character L Clavicle position: {x: -0.17372787, y: -0.000000019073486, z: 0.00000015258789} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 0.9999999, y: 1.0000007, z: 1.0000005} - name: Character L Forearm parentName: Character L UpperArm position: {x: -0.24985091, y: 0.0000000047683715, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1, y: 0.9999994, z: 1.0000002} - name: Character L Hand parentName: Character L Forearm position: {x: -0.20649727, y: 0, z: 0} rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068} scale: {x: 1.0000004, y: 1.0000005, z: 1.0000007} - name: Character L Finger0 parentName: Character L Hand position: {x: -0.024315262, y: 0.0020200347, z: -0.020749588} rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795} scale: {x: 1.000001, y: 1.0000013, z: 1.0000008} - name: Character L Finger01 parentName: Character L Finger0 position: {x: -0.04850494, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 0.99999976, y: 1.0000005, z: 1.0000002} - name: Character L Finger02 parentName: Character L Finger01 position: {x: -0.027884597, y: 0.000000038146972, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 0.99999964, y: 1.0000001, z: 0.9999998} - name: Character L Finger3 parentName: Character L Hand position: {x: -0.11490646, y: 0.0010498046, z: 0.022953061} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 0.99999964, y: 1.0000004, z: 1.0000005} - name: Character L Finger31 parentName: Character L Finger3 position: {x: -0.025801238, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000007, y: 1.0000012, z: 1.0000018} - name: Character L Finger32 parentName: Character L Finger31 position: {x: -0.025801238, y: 0, z: -0.000000019073486} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.000001, y: 1.0000013, z: 1.0000018} - name: Character L Finger4 parentName: Character L Hand position: {x: -0.102870785, y: 0.001120224, z: 0.04764813} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000001, y: 1.0000005, z: 1.0000004} - name: Character L Finger41 parentName: Character L Finger4 position: {x: -0.019716796, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000005, y: 1.000001, z: 1.000002} - name: Character L Finger42 parentName: Character L Finger41 position: {x: -0.019716872, y: 0, z: -0.000000019073486} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000001, y: 1.0000006, z: 0.99999976} - name: Character L Finger2 parentName: Character L Hand position: {x: -0.11981144, y: -0.0017718505, z: -0.0016022252} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 0.9999999, y: 1.0000005, z: 1.0000007} - name: Character L Finger21 parentName: Character L Finger2 position: {x: -0.029586868, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000006, y: 1.0000007, z: 1.0000008} - name: Character L Finger22 parentName: Character L Finger21 position: {x: -0.024992522, y: 0, z: -0.000000009536743} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000002, y: 1.0000004, z: 0.99999934} - name: Character L Finger1 parentName: Character L Hand position: {x: -0.11037125, y: 0.00012802123, z: -0.02990683} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000002, y: 1.0000006, z: 1.000001} - name: Character L Finger11 parentName: Character L Finger1 position: {x: -0.026858672, y: -0.000000076293944, z: -0.000000009536743} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 0.99999976, y: 0.9999997, z: 0.999999} - name: Character L Finger12 parentName: Character L Finger11 position: {x: -0.026858672, y: -0.000000076293944, z: 0.000000009536743} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 0.9999997, y: 1.0000001, z: 0.99999994} - name: Character R Clavicle parentName: Character Spine2 position: {x: -0.15451598, y: -0.009018688, z: -0.035653062} rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623} scale: {x: 1.0000007, y: 1.0000004, z: 1.0000002} - name: Character R UpperArm parentName: Character R Clavicle position: {x: -0.17372793, y: 0.000000019073486, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 0.99999964, y: 0.9999999, z: 1.0000002} - name: Character R Forearm parentName: Character R UpperArm position: {x: -0.24985091, y: 0.0000000047683715, z: -0.000000076293944} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000007, y: 1.0000004, z: 1.0000005} - name: Character R Hand parentName: Character R Forearm position: {x: -0.20649727, y: 0, z: 0} rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} scale: {x: 1.0000002, y: 1.0000005, z: 1.0000002} - name: Character R Finger0 parentName: Character R Hand position: {x: -0.024315186, y: 0.0020199583, z: 0.020749597} rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795} scale: {x: 1.0000004, y: 1.0000007, z: 1.0000002} - name: Character R Finger01 parentName: Character R Finger0 position: {x: -0.048504867, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000005, y: 1.0000006, z: 1.0000004} - name: Character R Finger02 parentName: Character R Finger01 position: {x: -0.02788475, y: 0.000000038146972, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000005, y: 1.0000008, z: 1.0000002} - name: Character R Finger3 parentName: Character R Hand position: {x: -0.114906386, y: 0.0010496521, z: -0.02295307} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000005, y: 1.0000005, z: 1} - name: Character R Finger31 parentName: Character R Finger3 position: {x: -0.025801161, y: -0.000000076293944, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000005, y: 1.0000006, z: 0.99999976} - name: Character R Finger32 parentName: Character R Finger31 position: {x: -0.025801161, y: 0.000000038146972, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000004, y: 1.0000004, z: 1} - name: Character R Finger4 parentName: Character R Hand position: {x: -0.102870785, y: 0.0011201476, z: -0.04764813} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000007, y: 1.0000002, z: 1} - name: Character R Finger41 parentName: Character R Finger4 position: {x: -0.019716721, y: 0, z: -0.000000019073486} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.000001, y: 1.000001, z: 0.9999998} - name: Character R Finger42 parentName: Character R Finger41 position: {x: -0.019716872, y: 0.000000038146972, z: 0.000000038146972} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000002, y: 1.0000005, z: 1.0000004} - name: Character R Finger2 parentName: Character R Hand position: {x: -0.1198114, y: -0.0017719269, z: 0.0016022252} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.000001, y: 1.0000007, z: 0.9999997} - name: Character R Finger21 parentName: Character R Finger2 position: {x: -0.029586716, y: 0, z: 0.000000009536743} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000002, y: 1.0000002, z: 0.99999994} - name: Character R Finger22 parentName: Character R Finger21 position: {x: -0.024992598, y: -0.000000038146972, z: -0.000000009536743} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000005, y: 1.0000002, z: 1} - name: Character R Finger1 parentName: Character R Hand position: {x: -0.11037109, y: 0.00012802123, z: 0.02990684} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000007, y: 1.0000007, z: 1} - name: Character R Finger11 parentName: Character R Finger1 position: {x: -0.026858596, y: 0, z: -0.000000009536743} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 0.9999994, y: 0.9999997, z: 1} - name: Character R Finger12 parentName: Character R Finger11 position: {x: -0.026858749, y: 0, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000002, y: 1.0000002, z: 1} - name: Character L Thigh parentName: Character Pelvis position: {x: 0.00000015258789, y: 0.00000019282102, z: 0.111821085} rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139} scale: {x: 1.0000002, y: 1.0000004, z: 1.0000001} - name: Character L Calf parentName: Character L Thigh position: {x: -0.40172422, y: 0, z: 0.000000009536743} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000006, y: 1.000001, z: 1.0000008} - name: Character L Foot parentName: Character L Calf position: {x: -0.37867233, y: 0, z: -0.000000009536743} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000004, y: 1.0000005, z: 1.0000005} - name: Character L Toe0 parentName: Character L Foot position: {x: -0.069759294, y: 0.10684426, z: -0.000000009536743} rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068} scale: {x: 1.0000005, y: 1.0000001, z: 1.0000002} - name: Character R Thigh parentName: Character Pelvis position: {x: -0.00000015258789, y: -0.00000011771917, z: -0.111821085} rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139} scale: {x: 1.0000005, y: 1.0000001, z: 1.0000002} - name: Character R Calf parentName: Character R Thigh position: {x: -0.40172422, y: -0.0000000047683715, z: -0.000000009536743} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1, y: 1, z: 1} - name: Character R Foot parentName: Character R Calf position: {x: -0.37867233, y: -0.0000000047683715, z: 0} rotation: {x: 0, y: 0, z: 0, w: 1} scale: {x: 1.0000004, y: 1.0000001, z: 1.0000007} - name: Character R Toe0 parentName: Character R Foot position: {x: -0.069759294, y: 0.10684426, z: 0} rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068} scale: {x: 1.0000012, y: 1, z: 1.0000012} - name: Male_Animation_Skeleton parentName: Male_Animation_Skeleton(Clone) position: {x: -0, y: 0, z: 0} rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} scale: {x: 1, y: 1, z: 1} armTwist: 0.5 foreArmTwist: 0.5 upperLegTwist: 0.5 legTwist: 0.5 armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 globalScale: 1 rootMotionBoneName: hasTranslationDoF: 1 hasExtraRoot: 1 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: 7e30eee73c241d5448ce0ac372cf6602, type: 3} autoGenerateAvatarMappingIfUnspecified: 1 animationType: 3 humanoidOversampling: 1 avatarSetup: 2 addHumanoidExtraRootOnlyWhenUsingAvatar: 1 additionalBone: 0 userData: assetBundleName: assetBundleVariant: