%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 004ffb8c9b4e90d438d35887f7b002e4, type: 3} m_Name: WaterProfile_917943473913858736 m_EditorClassIdentifier: lightingModel: 0 useFlatLighting: 0 renderQueueIndex: 0 color: {r: 0, g: 0.8527436, b: 1, a: 0.5} specColor: {r: 0.6981132, g: 0.6981132, b: 0.6981132, a: 1} smoothness: 1 enableLightAbsorption: 1 depthColor: {r: 0.07943218, g: 0.7945877, b: 0.8018868, a: 0.85} maxDepth: 5 enableFoam: 0 foamColor: {r: 1, g: 1, b: 1, a: 1} foamDistance: 1.2 enableFoamHQ: 0 foamNoiseScaleHQ: 3 foamNoiseSpeedHQ: 1 shorelineFoamStrength: 1 crestFoamStrength: 0.5 crestMaxDepth: 10 slopeFoamStrength: 0.5 slopeFoamFlowSpeed: 20 slopeFoamDistance: 50 rippleHeight: 0.34 rippleSpeed: 5 rippleNoiseScale: 0.5 enableWave: 0 waveDirection: 0 waveSpeed: 5 waveHeight: 0.5 waveLength: 30 waveSteepness: 0.9 waveDeform: 0.2 fresnelStrength: 5 fresnelBias: 0.28 enableReflection: 0 reflectionTextureResolution: 32 enableReflectionPixelLight: 0 reflectionClipPlaneOffset: 0 reflectionLayers: serializedVersion: 2 m_Bits: 0 reflectCustomSkybox: 0 reflectionDistortionStrength: 0 enableRefraction: 0 refractionDistortionStrength: 0 enableCaustic: 0 causticTexture: {fileID: 2800000, guid: eeacbffe8eb46d343b0d7a9189130772, type: 3} causticSize: 10 causticStrength: 1 causticDistortionStrength: 0