using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ItemSpawner : MonoBehaviour
{

    public GameObject objectToSpawn;
    public GameObject placeToSpawn;
    public void SpawnItem()
    {
        //Debug.Log("Spawned " + objectToSpawn);
        Instantiate(objectToSpawn, placeToSpawn.transform);
    }
}