// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! namespace Oculus.Platform { using System; using System.Collections; using Oculus.Platform.Models; using System.Collections.Generic; using UnityEngine; public class RosterOptions { public RosterOptions() { Handle = CAPI.ovr_RosterOptions_Create(); } /// Passing in these users will add them to the invitable users list. From the /// roster panel, the user can open the invite list, where the suggested users /// will be added. public void AddSuggestedUser(UInt64 userID) { CAPI.ovr_RosterOptions_AddSuggestedUser(Handle, userID); } public void ClearSuggestedUsers() { CAPI.ovr_RosterOptions_ClearSuggestedUsers(Handle); } /// For passing to native C public static explicit operator IntPtr(RosterOptions options) { return options != null ? options.Handle : IntPtr.Zero; } ~RosterOptions() { CAPI.ovr_RosterOptions_Destroy(Handle); } IntPtr Handle; } }