using System.Collections; using System.Collections.Generic; using UnityEngine; public class ForwardDirection : MonoBehaviour { public GameObject CenterEyeCamera; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { float Yrot = CenterEyeCamera.transform.eulerAngles.y; transform.eulerAngles = new Vector3(0, Yrot, 0); } }