// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! namespace Oculus.Platform.Models { using System; using System.Collections; using Oculus.Platform.Models; using System.Collections.Generic; using UnityEngine; public class Team { public readonly UserList AssignedUsers; public readonly int MaxUsers; public readonly int MinUsers; public readonly string Name; public Team(IntPtr o) { AssignedUsers = new UserList(CAPI.ovr_Team_GetAssignedUsers(o)); MaxUsers = CAPI.ovr_Team_GetMaxUsers(o); MinUsers = CAPI.ovr_Team_GetMinUsers(o); Name = CAPI.ovr_Team_GetName(o); } } public class TeamList : DeserializableList { public TeamList(IntPtr a) { var count = (int)CAPI.ovr_TeamArray_GetSize(a); _Data = new List(count); for (int i = 0; i < count; i++) { _Data.Add(new Team(CAPI.ovr_TeamArray_GetElement(a, (UIntPtr)i))); } } } }