using UnityEngine; using System.Collections; using System.Collections.Generic; using System; namespace Pinwheel.Jupiter { [AttributeUsage(AttributeTargets.Property)] public class JAnimatableAttribute : Attribute { public string DisplayName { get; set; } public JCurveOrGradient CurveOrGradient { get; set; } public JAnimatableAttribute(string displayName, JCurveOrGradient curveOrGradient) { DisplayName = displayName; CurveOrGradient = curveOrGradient; } } }