%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-2434098142361880369 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 5 --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: FAE_IvyAtlas m_Shader: {fileID: -6465566751694194690, guid: dc1a634184354e343a9a36dd032cf2bf, type: 3} m_ShaderKeywords: GEOM_TYPE_LEAF m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 2800000, guid: 1314f0a9d4ff43c428940dd642b6e305, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 778982456eb192b4f95cbe191da0f1cf, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _texcoord: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AmbientOcclusion: 1 - _BendingInfluence: 0 - _BendingTint: -0.05 - _BumpScale: 1 - _ColorVariation: 0 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _FlatLighting: 0 - _GlobalWindMotion: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _GradientBrightness: 1 - _HeightmapInfluence: 0 - _LeafFlutter: 1 - _MaxHeight: 0 - _MaxWindStrength: 0.013 - _Metallic: 0 - _MinHeight: -0.5 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _PigmentMapHeight: 0 - _PigmentMapInfluence: 0 - _Smoothness: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _TransmissionAmount: 0 - _TransmissionSize: 0 - _UVSec: 0 - _UseLegacyVertexColors: 0 - _UseSpeedTreeWind: 0 - _VS_TOUCHBEND: 0 - _WindAmplitudeMultiplier: 10 - _WindSwinging: 0 - _WindTint: 0 - _ZWrite: 1 - __dirty: 1 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 0.999} - _ColorBottom: {r: 0, g: 0, b: 0, a: 1} - _ColorTop: {r: 0.78676474, g: 0.78676474, b: 0.78676474, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.184} - _TransmissionColor: {r: 1, g: 1, b: 1, a: 0} m_BuildTextureStacks: []