// -------------------------------------------------------------------------------------------------------------------- // <copyright file="OnStartDelete.cs" company="Exit Games GmbH"> // Part of: Photon Unity Utilities, // </copyright> // <summary> // This component will destroy the GameObject it is attached to (in Start()). // </summary> // <author>developer@exitgames.com</author> // -------------------------------------------------------------------------------------------------------------------- using UnityEngine; namespace Photon.Chat.UtilityScripts { /// <summary>This component will destroy the GameObject it is attached to (in Start()).</summary> public class OnStartDelete : MonoBehaviour { // Use this for initialization private void Start() { Destroy(this.gameObject); } } }