%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: FAE_Sunshaft m_Shader: {fileID: -6465566751694194690, guid: 07f05a6185f494a439b754d9581d8170, type: 3} m_ShaderKeywords: m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _Alpha: m_Texture: {fileID: -804463737, guid: 9afc9fffc8d5eb04fbf46f8da66a5439, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: bef6984f846f11442b4bd5000f44af64, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Texture: m_Texture: {fileID: -804463737, guid: 9afc9fffc8d5eb04fbf46f8da66a5439, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Texture0: m_Texture: {fileID: -804463737, guid: 9afc9fffc8d5eb04fbf46f8da66a5439, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample1: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _texcoord: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _Cutoff: 0.5 - _Emission: 2.37 - _Fadedistance: 6.1 - _IntersectionFade: 9.92 - _Intersectionfade: 9.6 - _InvFade: 1 - _MaskClipValue: 0.5 - _Opacity: 0.5 - _PanningSpeed: 0.23 - _QueueControl: 0 - _QueueOffset: 0 - _ToggleSwitch0: 0 - _UseLightColor: 1 - __dirty: 0 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 0} - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] --- !u!114 &4154821097252647534 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 5