// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! namespace Oculus.Platform.Models { using System; using System.Collections; using Oculus.Platform.Models; using System.Collections.Generic; using UnityEngine; public class AssetFileDownloadUpdate { public readonly UInt64 AssetFileId; public readonly UInt64 AssetId; public readonly ulong BytesTotal; public readonly long BytesTransferred; public readonly bool Completed; public AssetFileDownloadUpdate(IntPtr o) { AssetFileId = CAPI.ovr_AssetFileDownloadUpdate_GetAssetFileId(o); AssetId = CAPI.ovr_AssetFileDownloadUpdate_GetAssetId(o); BytesTotal = CAPI.ovr_AssetFileDownloadUpdate_GetBytesTotalLong(o); BytesTransferred = CAPI.ovr_AssetFileDownloadUpdate_GetBytesTransferredLong(o); Completed = CAPI.ovr_AssetFileDownloadUpdate_GetCompleted(o); } } }