portals-and-body #21

Merged
jonasty merged 2 commits from portals-and-body into staging 2022-03-29 09:49:15 +00:00
791 changed files with 99475 additions and 45 deletions

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b7b606666e3655042b4784177db2bd0c
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 25159007e08c8804982dce6371c041ef
timeCreated: 1580069952
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: a027c86982ae9a84db9d9292a2dd2556
folderAsset: yes
timeCreated: 1579610354
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 000becd4411f0ff4492c97b7fc36f590
folderAsset: yes
timeCreated: 1579614665
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: f018c9b8a16f9c3449b1c025f1a66ce4
timeCreated: 1579619366
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: a367f32b0351f2648a0e15f3444c6f86
timeCreated: 1579619242
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: de2a7efe044817e43b49fa819dea7499
timeCreated: 1579619506
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: a94dbda45a3fed340a9b2fff23656bf5
folderAsset: yes
timeCreated: 1579614663
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 7e6e29f21a00d5f499e21eb93d6fabaa
timeCreated: 1579618822
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: f933c455b886ad644b60dc415ab31bb3
timeCreated: 1579618817
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 60e8218091f83244c9bf9c8c2569a009
timeCreated: 1579614834
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 8bc30803e0e2fb949a97bcaa8cfbd469
folderAsset: yes
timeCreated: 1572277533
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 859557b9a59119a4eb8f969749592f5d
folderAsset: yes
timeCreated: 1572277576
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: bb98d64457c599649a91269e447f4b74
folderAsset: yes
timeCreated: 1572911190
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: bb8066f08be06fd45b4d4ccae4f7cba4
folderAsset: yes
timeCreated: 1572963355
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,946 @@
fileFormatVersion: 2
guid: 9c291ec3850f7004fa3da8ac7a2397d5
timeCreated: 1575290218
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Character
100002: Character Head
100004: Character L Calf
100006: Character L Clavicle
100008: Character L Finger0
100010: Character L Finger01
100012: Character L Finger02
100014: Character L Finger1
100016: Character L Finger11
100018: Character L Finger12
100020: Character L Finger2
100022: Character L Finger21
100024: Character L Finger22
100026: Character L Finger3
100028: Character L Finger31
100030: Character L Finger32
100032: Character L Finger4
100034: Character L Finger41
100036: Character L Finger42
100038: Character L Foot
100040: Character L Forearm
100042: Character L Hand
100044: Character L Thigh
100046: Character L Toe0
100048: Character L UpperArm
100050: Character Neck
100052: Character Pelvis
100054: Character R Calf
100056: Character R Clavicle
100058: Character R Finger0
100060: Character R Finger01
100062: Character R Finger02
100064: Character R Finger1
100066: Character R Finger11
100068: Character R Finger12
100070: Character R Finger2
100072: Character R Finger21
100074: Character R Finger22
100076: Character R Finger3
100078: Character R Finger31
100080: Character R Finger32
100082: Character R Finger4
100084: Character R Finger41
100086: Character R Finger42
100088: Character R Foot
100090: Character R Forearm
100092: Character R Hand
100094: Character R Thigh
100096: Character R Toe0
100098: Character R UpperArm
100100: Character Spine
100102: Character Spine1
100104: Character Spine2
100106: //RootNode
400000: Character
400002: Character Head
400004: Character L Calf
400006: Character L Clavicle
400008: Character L Finger0
400010: Character L Finger01
400012: Character L Finger02
400014: Character L Finger1
400016: Character L Finger11
400018: Character L Finger12
400020: Character L Finger2
400022: Character L Finger21
400024: Character L Finger22
400026: Character L Finger3
400028: Character L Finger31
400030: Character L Finger32
400032: Character L Finger4
400034: Character L Finger41
400036: Character L Finger42
400038: Character L Foot
400040: Character L Forearm
400042: Character L Hand
400044: Character L Thigh
400046: Character L Toe0
400048: Character L UpperArm
400050: Character Neck
400052: Character Pelvis
400054: Character R Calf
400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
400090: Character R Forearm
400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
400106: //RootNode
7400000: Female Damage Light
7400002: Female Damage Heavy
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Female Damage Light
takeName: Take 001
firstFrame: 0
lastFrame: 20
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Female Damage Heavy
takeName: Take 001
firstFrame: 30
lastFrame: 50
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human:
- boneName: Character Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Animation Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
position: {x: -0, y: -0.000000011440413, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
position: {x: -0, y: 0.9157601, z: -0.0040032943}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.12552308, y: -0.00009626865, z: -2.6702765e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.020092582, y: -0.00073959347, z: -0.022232456}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000012}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.038755875, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.093835905, y: 0.0016597747, z: -0.026765909}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.09702991, y: -0.00081443787, z: -0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.0915002, y: 0.000414505, z: 0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999996}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.39720318, y: 0.000000009536743, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.06975929, y: 0.10684427, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000012, y: 1.0000005, z: 1.0000012}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: d4bc8aeee1248da43a4176631929bc9d,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,946 @@
fileFormatVersion: 2
guid: 08453cf285bee474ab9f882724a65ef6
timeCreated: 1575324823
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Character
100002: Character Head
100004: Character L Calf
100006: Character L Clavicle
100008: Character L Finger0
100010: Character L Finger01
100012: Character L Finger02
100014: Character L Finger1
100016: Character L Finger11
100018: Character L Finger12
100020: Character L Finger2
100022: Character L Finger21
100024: Character L Finger22
100026: Character L Finger3
100028: Character L Finger31
100030: Character L Finger32
100032: Character L Finger4
100034: Character L Finger41
100036: Character L Finger42
100038: Character L Foot
100040: Character L Forearm
100042: Character L Hand
100044: Character L Thigh
100046: Character L Toe0
100048: Character L UpperArm
100050: Character Neck
100052: Character Pelvis
100054: Character R Calf
100056: Character R Clavicle
100058: Character R Finger0
100060: Character R Finger01
100062: Character R Finger02
100064: Character R Finger1
100066: Character R Finger11
100068: Character R Finger12
100070: Character R Finger2
100072: Character R Finger21
100074: Character R Finger22
100076: Character R Finger3
100078: Character R Finger31
100080: Character R Finger32
100082: Character R Finger4
100084: Character R Finger41
100086: Character R Finger42
100088: Character R Foot
100090: Character R Forearm
100092: Character R Hand
100094: Character R Thigh
100096: Character R Toe0
100098: Character R UpperArm
100100: Character Spine
100102: Character Spine1
100104: Character Spine2
100106: //RootNode
400000: Character
400002: Character Head
400004: Character L Calf
400006: Character L Clavicle
400008: Character L Finger0
400010: Character L Finger01
400012: Character L Finger02
400014: Character L Finger1
400016: Character L Finger11
400018: Character L Finger12
400020: Character L Finger2
400022: Character L Finger21
400024: Character L Finger22
400026: Character L Finger3
400028: Character L Finger31
400030: Character L Finger32
400032: Character L Finger4
400034: Character L Finger41
400036: Character L Finger42
400038: Character L Foot
400040: Character L Forearm
400042: Character L Hand
400044: Character L Thigh
400046: Character L Toe0
400048: Character L UpperArm
400050: Character Neck
400052: Character Pelvis
400054: Character R Calf
400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
400090: Character R Forearm
400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
400106: //RootNode
7400000: Female Die
7400002: Female Get Up
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Female Die
takeName: Take 001
firstFrame: 0
lastFrame: 40
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 1
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Female Get Up
takeName: Take 001
firstFrame: 50
lastFrame: 90
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 1
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human:
- boneName: Character Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Animation Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
position: {x: -0, y: -0.000000011440413, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
position: {x: -0, y: 0.9157601, z: -0.0040032943}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.12552308, y: -0.00009626865, z: -2.6702765e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.020092582, y: -0.00073959347, z: -0.022232456}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000012}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.038755875, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.093835905, y: 0.0016597747, z: -0.026765909}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.09702991, y: -0.00081443787, z: -0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.0915002, y: 0.000414505, z: 0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999996}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.39720318, y: 0.000000009536743, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.06975929, y: 0.10684427, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000012, y: 1.0000005, z: 1.0000012}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: d4bc8aeee1248da43a4176631929bc9d,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,922 @@
fileFormatVersion: 2
guid: d006983dbee91f84bb273fa4bf9d68ac
timeCreated: 1572963355
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Animation Mesh (Delete)
100002: Character
100004: Character Head
100006: Character L Calf
100008: Character L Clavicle
100010: Character L Finger0
100012: Character L Finger01
100014: Character L Finger02
100016: Character L Finger1
100018: Character L Finger11
100020: Character L Finger12
100022: Character L Finger2
100024: Character L Finger21
100026: Character L Finger22
100028: Character L Finger3
100030: Character L Finger31
100032: Character L Finger32
100034: Character L Finger4
100036: Character L Finger41
100038: Character L Finger42
100040: Character L Foot
100042: Character L Forearm
100044: Character L Hand
100046: Character L Thigh
100048: Character L Toe0
100050: Character L UpperArm
100052: Character Neck
100054: Character Pelvis
100056: Character R Calf
100058: Character R Clavicle
100060: Character R Finger0
100062: Character R Finger01
100064: Character R Finger02
100066: Character R Finger1
100068: Character R Finger11
100070: Character R Finger12
100072: Character R Finger2
100074: Character R Finger21
100076: Character R Finger22
100078: Character R Finger3
100080: Character R Finger31
100082: Character R Finger32
100084: Character R Finger4
100086: Character R Finger41
100088: Character R Finger42
100090: Character R Foot
100092: Character R Forearm
100094: Character R Hand
100096: Character R Thigh
100098: Character R Toe0
100100: Character R UpperArm
100102: Character Spine
100104: Character Spine1
100106: Character Spine2
100108: //RootNode
400000: Animation Mesh (Delete)
400002: Character
400004: Character Head
400006: Character L Calf
400008: Character L Clavicle
400010: Character L Finger0
400012: Character L Finger01
400014: Character L Finger02
400016: Character L Finger1
400018: Character L Finger11
400020: Character L Finger12
400022: Character L Finger2
400024: Character L Finger21
400026: Character L Finger22
400028: Character L Finger3
400030: Character L Finger31
400032: Character L Finger32
400034: Character L Finger4
400036: Character L Finger41
400038: Character L Finger42
400040: Character L Foot
400042: Character L Forearm
400044: Character L Hand
400046: Character L Thigh
400048: Character L Toe0
400050: Character L UpperArm
400052: Character Neck
400054: Character Pelvis
400056: Character R Calf
400058: Character R Clavicle
400060: Character R Finger0
400062: Character R Finger01
400064: Character R Finger02
400066: Character R Finger1
400068: Character R Finger11
400070: Character R Finger12
400072: Character R Finger2
400074: Character R Finger21
400076: Character R Finger22
400078: Character R Finger3
400080: Character R Finger31
400082: Character R Finger32
400084: Character R Finger4
400086: Character R Finger41
400088: Character R Finger42
400090: Character R Foot
400092: Character R Forearm
400094: Character R Hand
400096: Character R Thigh
400098: Character R Toe0
400100: Character R UpperArm
400102: Character Spine
400104: Character Spine1
400106: Character Spine2
400108: //RootNode
2100000: Skeleton Material
4300000: Animation Mesh (Delete)
7400000: Female Idle
9500000: //RootNode
13700000: Animation Mesh (Delete)
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Female Idle
takeName: Take 001
firstFrame: 0
lastFrame: 160
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human:
- boneName: Character Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Animation Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
position: {x: -0, y: -0.000000011440413, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
position: {x: -0, y: 0.9157601, z: -0.0040032943}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.12552308, y: -0.00009626865, z: -2.6702765e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.020092582, y: -0.00073959347, z: -0.022232456}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000012}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.038755875, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.093835905, y: 0.0016597747, z: -0.026765909}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.09702991, y: -0.00081443787, z: -0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.0915002, y: 0.000414505, z: 0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999996}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.39720318, y: 0.000000009536743, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.06975929, y: 0.10684427, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000012, y: 1.0000005, z: 1.0000012}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: d4bc8aeee1248da43a4176631929bc9d,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,975 @@
fileFormatVersion: 2
guid: 8ba2178ed4716f348b34190ecf5d365e
timeCreated: 1574100320
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Character
100002: Character Head
100004: Character L Calf
100006: Character L Clavicle
100008: Character L Finger0
100010: Character L Finger01
100012: Character L Finger02
100014: Character L Finger1
100016: Character L Finger11
100018: Character L Finger12
100020: Character L Finger2
100022: Character L Finger21
100024: Character L Finger22
100026: Character L Finger3
100028: Character L Finger31
100030: Character L Finger32
100032: Character L Finger4
100034: Character L Finger41
100036: Character L Finger42
100038: Character L Foot
100040: Character L Forearm
100042: Character L Hand
100044: Character L Thigh
100046: Character L Toe0
100048: Character L UpperArm
100050: Character Neck
100052: Character Pelvis
100054: Character R Calf
100056: Character R Clavicle
100058: Character R Finger0
100060: Character R Finger01
100062: Character R Finger02
100064: Character R Finger1
100066: Character R Finger11
100068: Character R Finger12
100070: Character R Finger2
100072: Character R Finger21
100074: Character R Finger22
100076: Character R Finger3
100078: Character R Finger31
100080: Character R Finger32
100082: Character R Finger4
100084: Character R Finger41
100086: Character R Finger42
100088: Character R Foot
100090: Character R Forearm
100092: Character R Hand
100094: Character R Thigh
100096: Character R Toe0
100098: Character R UpperArm
100100: Character Spine
100102: Character Spine1
100104: Character Spine2
100106: //RootNode
400000: Character
400002: Character Head
400004: Character L Calf
400006: Character L Clavicle
400008: Character L Finger0
400010: Character L Finger01
400012: Character L Finger02
400014: Character L Finger1
400016: Character L Finger11
400018: Character L Finger12
400020: Character L Finger2
400022: Character L Finger21
400024: Character L Finger22
400026: Character L Finger3
400028: Character L Finger31
400030: Character L Finger32
400032: Character L Finger4
400034: Character L Finger41
400036: Character L Finger42
400038: Character L Foot
400040: Character L Forearm
400042: Character L Hand
400044: Character L Thigh
400046: Character L Toe0
400048: Character L UpperArm
400050: Character Neck
400052: Character Pelvis
400054: Character R Calf
400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
400090: Character R Forearm
400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
400106: //RootNode
7400000: Female Jump Up
7400002: Female Fall
7400004: Female Land
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Female Jump Up
takeName: Take 001
firstFrame: 0
lastFrame: 30
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 0
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Female Fall
takeName: Take 001
firstFrame: 40
lastFrame: 70
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Female Land
takeName: Take 001
firstFrame: 80
lastFrame: 110
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human:
- boneName: Character Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Animation Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
position: {x: -0, y: -0.000000011440413, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
position: {x: -0, y: 0.9157601, z: -0.0040032943}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.12552308, y: -0.00009626865, z: -2.6702765e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.020092582, y: -0.00073959347, z: -0.022232456}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000012}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.038755875, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.093835905, y: 0.0016597747, z: -0.026765909}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.09702991, y: -0.00081443787, z: -0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.0915002, y: 0.000414505, z: 0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999996}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.39720318, y: 0.000000009536743, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.06975929, y: 0.10684427, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000012, y: 1.0000005, z: 1.0000012}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: d4bc8aeee1248da43a4176631929bc9d,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,917 @@
fileFormatVersion: 2
guid: 69f1e5d1c1139c34ea159d3f7d42cdcc
timeCreated: 1574193931
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Character
100002: Character Head
100004: Character L Calf
100006: Character L Clavicle
100008: Character L Finger0
100010: Character L Finger01
100012: Character L Finger02
100014: Character L Finger1
100016: Character L Finger11
100018: Character L Finger12
100020: Character L Finger2
100022: Character L Finger21
100024: Character L Finger22
100026: Character L Finger3
100028: Character L Finger31
100030: Character L Finger32
100032: Character L Finger4
100034: Character L Finger41
100036: Character L Finger42
100038: Character L Foot
100040: Character L Forearm
100042: Character L Hand
100044: Character L Thigh
100046: Character L Toe0
100048: Character L UpperArm
100050: Character Neck
100052: Character Pelvis
100054: Character R Calf
100056: Character R Clavicle
100058: Character R Finger0
100060: Character R Finger01
100062: Character R Finger02
100064: Character R Finger1
100066: Character R Finger11
100068: Character R Finger12
100070: Character R Finger2
100072: Character R Finger21
100074: Character R Finger22
100076: Character R Finger3
100078: Character R Finger31
100080: Character R Finger32
100082: Character R Finger4
100084: Character R Finger41
100086: Character R Finger42
100088: Character R Foot
100090: Character R Forearm
100092: Character R Hand
100094: Character R Thigh
100096: Character R Toe0
100098: Character R UpperArm
100100: Character Spine
100102: Character Spine1
100104: Character Spine2
100106: //RootNode
400000: Character
400002: Character Head
400004: Character L Calf
400006: Character L Clavicle
400008: Character L Finger0
400010: Character L Finger01
400012: Character L Finger02
400014: Character L Finger1
400016: Character L Finger11
400018: Character L Finger12
400020: Character L Finger2
400022: Character L Finger21
400024: Character L Finger22
400026: Character L Finger3
400028: Character L Finger31
400030: Character L Finger32
400032: Character L Finger4
400034: Character L Finger41
400036: Character L Finger42
400038: Character L Foot
400040: Character L Forearm
400042: Character L Hand
400044: Character L Thigh
400046: Character L Toe0
400048: Character L UpperArm
400050: Character Neck
400052: Character Pelvis
400054: Character R Calf
400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
400090: Character R Forearm
400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
400106: //RootNode
7400000: Female Roll
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Female Roll
takeName: Take 001
firstFrame: 0
lastFrame: 30
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 0
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human:
- boneName: Character Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Animation Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
position: {x: -0, y: -0.000000011440413, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
position: {x: -0, y: 0.9157601, z: -0.0040032943}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.12552308, y: -0.00009626865, z: -2.6702765e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.020092582, y: -0.00073959347, z: -0.022232456}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000012}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.038755875, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.093835905, y: 0.0016597747, z: -0.026765909}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.09702991, y: -0.00081443787, z: -0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.0915002, y: 0.000414505, z: 0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999996}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.39720318, y: 0.000000009536743, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.06975929, y: 0.10684427, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000012, y: 1.0000005, z: 1.0000012}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: d4bc8aeee1248da43a4176631929bc9d,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,917 @@
fileFormatVersion: 2
guid: 41a9542dfeb1583478948b6f4702f26d
timeCreated: 1574082837
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Character
100002: Character Head
100004: Character L Calf
100006: Character L Clavicle
100008: Character L Finger0
100010: Character L Finger01
100012: Character L Finger02
100014: Character L Finger1
100016: Character L Finger11
100018: Character L Finger12
100020: Character L Finger2
100022: Character L Finger21
100024: Character L Finger22
100026: Character L Finger3
100028: Character L Finger31
100030: Character L Finger32
100032: Character L Finger4
100034: Character L Finger41
100036: Character L Finger42
100038: Character L Foot
100040: Character L Forearm
100042: Character L Hand
100044: Character L Thigh
100046: Character L Toe0
100048: Character L UpperArm
100050: Character Neck
100052: Character Pelvis
100054: Character R Calf
100056: Character R Clavicle
100058: Character R Finger0
100060: Character R Finger01
100062: Character R Finger02
100064: Character R Finger1
100066: Character R Finger11
100068: Character R Finger12
100070: Character R Finger2
100072: Character R Finger21
100074: Character R Finger22
100076: Character R Finger3
100078: Character R Finger31
100080: Character R Finger32
100082: Character R Finger4
100084: Character R Finger41
100086: Character R Finger42
100088: Character R Foot
100090: Character R Forearm
100092: Character R Hand
100094: Character R Thigh
100096: Character R Toe0
100098: Character R UpperArm
100100: Character Spine
100102: Character Spine1
100104: Character Spine2
100106: //RootNode
400000: Character
400002: Character Head
400004: Character L Calf
400006: Character L Clavicle
400008: Character L Finger0
400010: Character L Finger01
400012: Character L Finger02
400014: Character L Finger1
400016: Character L Finger11
400018: Character L Finger12
400020: Character L Finger2
400022: Character L Finger21
400024: Character L Finger22
400026: Character L Finger3
400028: Character L Finger31
400030: Character L Finger32
400032: Character L Finger4
400034: Character L Finger41
400036: Character L Finger42
400038: Character L Foot
400040: Character L Forearm
400042: Character L Hand
400044: Character L Thigh
400046: Character L Toe0
400048: Character L UpperArm
400050: Character Neck
400052: Character Pelvis
400054: Character R Calf
400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
400090: Character R Forearm
400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
400106: //RootNode
7400000: Female Sprint
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Female Sprint
takeName: Take 001
firstFrame: 0
lastFrame: 20
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 0
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 1
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human:
- boneName: Character Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Animation Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
position: {x: -0, y: -0.000000011440413, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
position: {x: -0, y: 0.9157601, z: -0.0040032943}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.12552308, y: -0.00009626865, z: -2.6702765e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.020092582, y: -0.00073959347, z: -0.022232456}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000012}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.038755875, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.093835905, y: 0.0016597747, z: -0.026765909}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.09702991, y: -0.00081443787, z: -0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.0915002, y: 0.000414505, z: 0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999996}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.39720318, y: 0.000000009536743, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.06975929, y: 0.10684427, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000012, y: 1.0000005, z: 1.0000012}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: d4bc8aeee1248da43a4176631929bc9d,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,975 @@
fileFormatVersion: 2
guid: 470701484e352274bbde411212de5515
timeCreated: 1574881985
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Character
100002: Character Head
100004: Character L Calf
100006: Character L Clavicle
100008: Character L Finger0
100010: Character L Finger01
100012: Character L Finger02
100014: Character L Finger1
100016: Character L Finger11
100018: Character L Finger12
100020: Character L Finger2
100022: Character L Finger21
100024: Character L Finger22
100026: Character L Finger3
100028: Character L Finger31
100030: Character L Finger32
100032: Character L Finger4
100034: Character L Finger41
100036: Character L Finger42
100038: Character L Foot
100040: Character L Forearm
100042: Character L Hand
100044: Character L Thigh
100046: Character L Toe0
100048: Character L UpperArm
100050: Character Neck
100052: Character Pelvis
100054: Character R Calf
100056: Character R Clavicle
100058: Character R Finger0
100060: Character R Finger01
100062: Character R Finger02
100064: Character R Finger1
100066: Character R Finger11
100068: Character R Finger12
100070: Character R Finger2
100072: Character R Finger21
100074: Character R Finger22
100076: Character R Finger3
100078: Character R Finger31
100080: Character R Finger32
100082: Character R Finger4
100084: Character R Finger41
100086: Character R Finger42
100088: Character R Foot
100090: Character R Forearm
100092: Character R Hand
100094: Character R Thigh
100096: Character R Toe0
100098: Character R UpperArm
100100: Character Spine
100102: Character Spine1
100104: Character Spine2
100106: //RootNode
400000: Character
400002: Character Head
400004: Character L Calf
400006: Character L Clavicle
400008: Character L Finger0
400010: Character L Finger01
400012: Character L Finger02
400014: Character L Finger1
400016: Character L Finger11
400018: Character L Finger12
400020: Character L Finger2
400022: Character L Finger21
400024: Character L Finger22
400026: Character L Finger3
400028: Character L Finger31
400030: Character L Finger32
400032: Character L Finger4
400034: Character L Finger41
400036: Character L Finger42
400038: Character L Foot
400040: Character L Forearm
400042: Character L Hand
400044: Character L Thigh
400046: Character L Toe0
400048: Character L UpperArm
400050: Character Neck
400052: Character Pelvis
400054: Character R Calf
400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
400090: Character R Forearm
400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
400106: //RootNode
7400000: Female Sword Attack 1
7400002: Female Sword Attack 2
7400004: Female Sword Attack 3
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Female Sword Attack 1
takeName: Take 001
firstFrame: 0
lastFrame: 30
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Female Sword Attack 2
takeName: Take 001
firstFrame: 40
lastFrame: 70
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Female Sword Attack 3
takeName: Take 001
firstFrame: 80
lastFrame: 110
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human:
- boneName: Character Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Animation Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
position: {x: -0, y: -0.000000011440413, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
position: {x: -0, y: 0.9157601, z: -0.0040032943}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.12552308, y: -0.00009626865, z: -2.6702765e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.020092582, y: -0.00073959347, z: -0.022232456}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000012}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.038755875, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.093835905, y: 0.0016597747, z: -0.026765909}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.09702991, y: -0.00081443787, z: -0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.0915002, y: 0.000414505, z: 0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999996}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.39720318, y: 0.000000009536743, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.06975929, y: 0.10684427, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000012, y: 1.0000005, z: 1.0000012}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: d4bc8aeee1248da43a4176631929bc9d,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,946 @@
fileFormatVersion: 2
guid: 020c8f2ae0efb944fb08ff9c463cab8d
timeCreated: 1575369632
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Character
100002: Character Head
100004: Character L Calf
100006: Character L Clavicle
100008: Character L Finger0
100010: Character L Finger01
100012: Character L Finger02
100014: Character L Finger1
100016: Character L Finger11
100018: Character L Finger12
100020: Character L Finger2
100022: Character L Finger21
100024: Character L Finger22
100026: Character L Finger3
100028: Character L Finger31
100030: Character L Finger32
100032: Character L Finger4
100034: Character L Finger41
100036: Character L Finger42
100038: Character L Foot
100040: Character L Forearm
100042: Character L Hand
100044: Character L Thigh
100046: Character L Toe0
100048: Character L UpperArm
100050: Character Neck
100052: Character Pelvis
100054: Character R Calf
100056: Character R Clavicle
100058: Character R Finger0
100060: Character R Finger01
100062: Character R Finger02
100064: Character R Finger1
100066: Character R Finger11
100068: Character R Finger12
100070: Character R Finger2
100072: Character R Finger21
100074: Character R Finger22
100076: Character R Finger3
100078: Character R Finger31
100080: Character R Finger32
100082: Character R Finger4
100084: Character R Finger41
100086: Character R Finger42
100088: Character R Foot
100090: Character R Forearm
100092: Character R Hand
100094: Character R Thigh
100096: Character R Toe0
100098: Character R UpperArm
100100: Character Spine
100102: Character Spine1
100104: Character Spine2
100106: //RootNode
400000: Character
400002: Character Head
400004: Character L Calf
400006: Character L Clavicle
400008: Character L Finger0
400010: Character L Finger01
400012: Character L Finger02
400014: Character L Finger1
400016: Character L Finger11
400018: Character L Finger12
400020: Character L Finger2
400022: Character L Finger21
400024: Character L Finger22
400026: Character L Finger3
400028: Character L Finger31
400030: Character L Finger32
400032: Character L Finger4
400034: Character L Finger41
400036: Character L Finger42
400038: Character L Foot
400040: Character L Forearm
400042: Character L Hand
400044: Character L Thigh
400046: Character L Toe0
400048: Character L UpperArm
400050: Character Neck
400052: Character Pelvis
400054: Character R Calf
400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
400090: Character R Forearm
400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
400106: //RootNode
7400000: Female Sword Block
7400002: Female Sword Block Hit
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Female Sword Block
takeName: Take 001
firstFrame: 0
lastFrame: 30
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Female Sword Block Hit
takeName: Take 001
firstFrame: 40
lastFrame: 60
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human:
- boneName: Character Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Animation Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
position: {x: -0, y: -0.000000011440413, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
position: {x: -0, y: 0.9157601, z: -0.0040032943}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.12552308, y: -0.00009626865, z: -2.6702765e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.020092582, y: -0.00073959347, z: -0.022232456}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000012}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.038755875, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.093835905, y: 0.0016597747, z: -0.026765909}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.09702991, y: -0.00081443787, z: -0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.0915002, y: 0.000414505, z: 0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999996}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.39720318, y: 0.000000009536743, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.06975929, y: 0.10684427, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000012, y: 1.0000005, z: 1.0000012}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: d4bc8aeee1248da43a4176631929bc9d,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,946 @@
fileFormatVersion: 2
guid: 436e584145a65834ba98fc684b2e4934
timeCreated: 1575288928
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Character
100002: Character Head
100004: Character L Calf
100006: Character L Clavicle
100008: Character L Finger0
100010: Character L Finger01
100012: Character L Finger02
100014: Character L Finger1
100016: Character L Finger11
100018: Character L Finger12
100020: Character L Finger2
100022: Character L Finger21
100024: Character L Finger22
100026: Character L Finger3
100028: Character L Finger31
100030: Character L Finger32
100032: Character L Finger4
100034: Character L Finger41
100036: Character L Finger42
100038: Character L Foot
100040: Character L Forearm
100042: Character L Hand
100044: Character L Thigh
100046: Character L Toe0
100048: Character L UpperArm
100050: Character Neck
100052: Character Pelvis
100054: Character R Calf
100056: Character R Clavicle
100058: Character R Finger0
100060: Character R Finger01
100062: Character R Finger02
100064: Character R Finger1
100066: Character R Finger11
100068: Character R Finger12
100070: Character R Finger2
100072: Character R Finger21
100074: Character R Finger22
100076: Character R Finger3
100078: Character R Finger31
100080: Character R Finger32
100082: Character R Finger4
100084: Character R Finger41
100086: Character R Finger42
100088: Character R Foot
100090: Character R Forearm
100092: Character R Hand
100094: Character R Thigh
100096: Character R Toe0
100098: Character R UpperArm
100100: Character Spine
100102: Character Spine1
100104: Character Spine2
100106: //RootNode
400000: Character
400002: Character Head
400004: Character L Calf
400006: Character L Clavicle
400008: Character L Finger0
400010: Character L Finger01
400012: Character L Finger02
400014: Character L Finger1
400016: Character L Finger11
400018: Character L Finger12
400020: Character L Finger2
400022: Character L Finger21
400024: Character L Finger22
400026: Character L Finger3
400028: Character L Finger31
400030: Character L Finger32
400032: Character L Finger4
400034: Character L Finger41
400036: Character L Finger42
400038: Character L Foot
400040: Character L Forearm
400042: Character L Hand
400044: Character L Thigh
400046: Character L Toe0
400048: Character L UpperArm
400050: Character Neck
400052: Character Pelvis
400054: Character R Calf
400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
400090: Character R Forearm
400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
400106: //RootNode
7400000: Female Sword Damage Light
7400002: Female Sword Damage Heavy
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Female Sword Damage Light
takeName: Take 001
firstFrame: 0
lastFrame: 20
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Female Sword Damage Heavy
takeName: Take 001
firstFrame: 30
lastFrame: 50
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human:
- boneName: Character Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Animation Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
position: {x: -0, y: -0.000000011440413, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
position: {x: -0, y: 0.9157601, z: -0.0040032943}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.12552308, y: -0.00009626865, z: -2.6702765e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.020092582, y: -0.00073959347, z: -0.022232456}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000012}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.038755875, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.093835905, y: 0.0016597747, z: -0.026765909}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.09702991, y: -0.00081443787, z: -0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.0915002, y: 0.000414505, z: 0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999996}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.39720318, y: 0.000000009536743, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.06975929, y: 0.10684427, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000012, y: 1.0000005, z: 1.0000012}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: d4bc8aeee1248da43a4176631929bc9d,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,946 @@
fileFormatVersion: 2
guid: 88b371f485b13064183196949595c588
timeCreated: 1575308801
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Character
100002: Character Head
100004: Character L Calf
100006: Character L Clavicle
100008: Character L Finger0
100010: Character L Finger01
100012: Character L Finger02
100014: Character L Finger1
100016: Character L Finger11
100018: Character L Finger12
100020: Character L Finger2
100022: Character L Finger21
100024: Character L Finger22
100026: Character L Finger3
100028: Character L Finger31
100030: Character L Finger32
100032: Character L Finger4
100034: Character L Finger41
100036: Character L Finger42
100038: Character L Foot
100040: Character L Forearm
100042: Character L Hand
100044: Character L Thigh
100046: Character L Toe0
100048: Character L UpperArm
100050: Character Neck
100052: Character Pelvis
100054: Character R Calf
100056: Character R Clavicle
100058: Character R Finger0
100060: Character R Finger01
100062: Character R Finger02
100064: Character R Finger1
100066: Character R Finger11
100068: Character R Finger12
100070: Character R Finger2
100072: Character R Finger21
100074: Character R Finger22
100076: Character R Finger3
100078: Character R Finger31
100080: Character R Finger32
100082: Character R Finger4
100084: Character R Finger41
100086: Character R Finger42
100088: Character R Foot
100090: Character R Forearm
100092: Character R Hand
100094: Character R Thigh
100096: Character R Toe0
100098: Character R UpperArm
100100: Character Spine
100102: Character Spine1
100104: Character Spine2
100106: //RootNode
400000: Character
400002: Character Head
400004: Character L Calf
400006: Character L Clavicle
400008: Character L Finger0
400010: Character L Finger01
400012: Character L Finger02
400014: Character L Finger1
400016: Character L Finger11
400018: Character L Finger12
400020: Character L Finger2
400022: Character L Finger21
400024: Character L Finger22
400026: Character L Finger3
400028: Character L Finger31
400030: Character L Finger32
400032: Character L Finger4
400034: Character L Finger41
400036: Character L Finger42
400038: Character L Foot
400040: Character L Forearm
400042: Character L Hand
400044: Character L Thigh
400046: Character L Toe0
400048: Character L UpperArm
400050: Character Neck
400052: Character Pelvis
400054: Character R Calf
400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
400090: Character R Forearm
400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
400106: //RootNode
7400000: Female Sword Die
7400002: Female Sword Get Up
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Female Sword Die
takeName: Take 001
firstFrame: 0
lastFrame: 40
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 1
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: Female Sword Get Up
takeName: Take 001
firstFrame: 50
lastFrame: 90
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 1
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human:
- boneName: Character Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Animation Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
position: {x: -0, y: -0.000000011440413, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
position: {x: -0, y: 0.9157601, z: -0.0040032943}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.12552308, y: -0.00009626865, z: -2.6702765e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.020092582, y: -0.00073959347, z: -0.022232456}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000012}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.038755875, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.093835905, y: 0.0016597747, z: -0.026765909}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.09702991, y: -0.00081443787, z: -0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.0915002, y: 0.000414505, z: 0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999996}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.39720318, y: 0.000000009536743, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.06975929, y: 0.10684427, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000012, y: 1.0000005, z: 1.0000012}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: d4bc8aeee1248da43a4176631929bc9d,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,917 @@
fileFormatVersion: 2
guid: add36877aa291f94a9cfa398a06cd910
timeCreated: 1575383401
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Character
100002: Character Head
100004: Character L Calf
100006: Character L Clavicle
100008: Character L Finger0
100010: Character L Finger01
100012: Character L Finger02
100014: Character L Finger1
100016: Character L Finger11
100018: Character L Finger12
100020: Character L Finger2
100022: Character L Finger21
100024: Character L Finger22
100026: Character L Finger3
100028: Character L Finger31
100030: Character L Finger32
100032: Character L Finger4
100034: Character L Finger41
100036: Character L Finger42
100038: Character L Foot
100040: Character L Forearm
100042: Character L Hand
100044: Character L Thigh
100046: Character L Toe0
100048: Character L UpperArm
100050: Character Neck
100052: Character Pelvis
100054: Character R Calf
100056: Character R Clavicle
100058: Character R Finger0
100060: Character R Finger01
100062: Character R Finger02
100064: Character R Finger1
100066: Character R Finger11
100068: Character R Finger12
100070: Character R Finger2
100072: Character R Finger21
100074: Character R Finger22
100076: Character R Finger3
100078: Character R Finger31
100080: Character R Finger32
100082: Character R Finger4
100084: Character R Finger41
100086: Character R Finger42
100088: Character R Foot
100090: Character R Forearm
100092: Character R Hand
100094: Character R Thigh
100096: Character R Toe0
100098: Character R UpperArm
100100: Character Spine
100102: Character Spine1
100104: Character Spine2
100106: //RootNode
400000: Character
400002: Character Head
400004: Character L Calf
400006: Character L Clavicle
400008: Character L Finger0
400010: Character L Finger01
400012: Character L Finger02
400014: Character L Finger1
400016: Character L Finger11
400018: Character L Finger12
400020: Character L Finger2
400022: Character L Finger21
400024: Character L Finger22
400026: Character L Finger3
400028: Character L Finger31
400030: Character L Finger32
400032: Character L Finger4
400034: Character L Finger41
400036: Character L Finger42
400038: Character L Foot
400040: Character L Forearm
400042: Character L Hand
400044: Character L Thigh
400046: Character L Toe0
400048: Character L UpperArm
400050: Character Neck
400052: Character Pelvis
400054: Character R Calf
400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
400090: Character R Forearm
400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
400106: //RootNode
7400000: Female Sword Roll
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Female Sword Roll
takeName: Take 001
firstFrame: 0
lastFrame: 30
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 0
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human:
- boneName: Character Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Animation Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
position: {x: -0, y: -0.000000011440413, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
position: {x: -0, y: 0.9157601, z: -0.0040032943}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.12552308, y: -0.00009626865, z: -2.6702765e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.020092582, y: -0.00073959347, z: -0.022232456}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000012}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.038755875, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.093835905, y: 0.0016597747, z: -0.026765909}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.09702991, y: -0.00081443787, z: -0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.0915002, y: 0.000414505, z: 0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999996}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.39720318, y: 0.000000009536743, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.06975929, y: 0.10684427, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000012, y: 1.0000005, z: 1.0000012}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: d4bc8aeee1248da43a4176631929bc9d,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,917 @@
fileFormatVersion: 2
guid: ae15895b0c240414fb78082f0a01a2e5
timeCreated: 1574082837
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Character
100002: Character Head
100004: Character L Calf
100006: Character L Clavicle
100008: Character L Finger0
100010: Character L Finger01
100012: Character L Finger02
100014: Character L Finger1
100016: Character L Finger11
100018: Character L Finger12
100020: Character L Finger2
100022: Character L Finger21
100024: Character L Finger22
100026: Character L Finger3
100028: Character L Finger31
100030: Character L Finger32
100032: Character L Finger4
100034: Character L Finger41
100036: Character L Finger42
100038: Character L Foot
100040: Character L Forearm
100042: Character L Hand
100044: Character L Thigh
100046: Character L Toe0
100048: Character L UpperArm
100050: Character Neck
100052: Character Pelvis
100054: Character R Calf
100056: Character R Clavicle
100058: Character R Finger0
100060: Character R Finger01
100062: Character R Finger02
100064: Character R Finger1
100066: Character R Finger11
100068: Character R Finger12
100070: Character R Finger2
100072: Character R Finger21
100074: Character R Finger22
100076: Character R Finger3
100078: Character R Finger31
100080: Character R Finger32
100082: Character R Finger4
100084: Character R Finger41
100086: Character R Finger42
100088: Character R Foot
100090: Character R Forearm
100092: Character R Hand
100094: Character R Thigh
100096: Character R Toe0
100098: Character R UpperArm
100100: Character Spine
100102: Character Spine1
100104: Character Spine2
100106: //RootNode
400000: Character
400002: Character Head
400004: Character L Calf
400006: Character L Clavicle
400008: Character L Finger0
400010: Character L Finger01
400012: Character L Finger02
400014: Character L Finger1
400016: Character L Finger11
400018: Character L Finger12
400020: Character L Finger2
400022: Character L Finger21
400024: Character L Finger22
400026: Character L Finger3
400028: Character L Finger31
400030: Character L Finger32
400032: Character L Finger4
400034: Character L Finger41
400036: Character L Finger42
400038: Character L Foot
400040: Character L Forearm
400042: Character L Hand
400044: Character L Thigh
400046: Character L Toe0
400048: Character L UpperArm
400050: Character Neck
400052: Character Pelvis
400054: Character R Calf
400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
400090: Character R Forearm
400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
400106: //RootNode
7400000: Female Sword Sprint
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Female Sword Sprint
takeName: Take 001
firstFrame: 0
lastFrame: 20
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 0
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 1
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human:
- boneName: Character Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Animation Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
position: {x: -0, y: -0.000000011440413, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
position: {x: -0, y: 0.9157601, z: -0.0040032943}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.12552308, y: -0.00009626865, z: -2.6702765e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.020092582, y: -0.00073959347, z: -0.022232456}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000012}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.038755875, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.093835905, y: 0.0016597747, z: -0.026765909}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.09702991, y: -0.00081443787, z: -0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.0915002, y: 0.000414505, z: 0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999996}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.39720318, y: 0.000000009536743, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.06975929, y: 0.10684427, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000012, y: 1.0000005, z: 1.0000012}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: d4bc8aeee1248da43a4176631929bc9d,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,917 @@
fileFormatVersion: 2
guid: 326aba395acf9c5458709f7163b9f7d9
timeCreated: 1574682985
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Character
100002: Character Head
100004: Character L Calf
100006: Character L Clavicle
100008: Character L Finger0
100010: Character L Finger01
100012: Character L Finger02
100014: Character L Finger1
100016: Character L Finger11
100018: Character L Finger12
100020: Character L Finger2
100022: Character L Finger21
100024: Character L Finger22
100026: Character L Finger3
100028: Character L Finger31
100030: Character L Finger32
100032: Character L Finger4
100034: Character L Finger41
100036: Character L Finger42
100038: Character L Foot
100040: Character L Forearm
100042: Character L Hand
100044: Character L Thigh
100046: Character L Toe0
100048: Character L UpperArm
100050: Character Neck
100052: Character Pelvis
100054: Character R Calf
100056: Character R Clavicle
100058: Character R Finger0
100060: Character R Finger01
100062: Character R Finger02
100064: Character R Finger1
100066: Character R Finger11
100068: Character R Finger12
100070: Character R Finger2
100072: Character R Finger21
100074: Character R Finger22
100076: Character R Finger3
100078: Character R Finger31
100080: Character R Finger32
100082: Character R Finger4
100084: Character R Finger41
100086: Character R Finger42
100088: Character R Foot
100090: Character R Forearm
100092: Character R Hand
100094: Character R Thigh
100096: Character R Toe0
100098: Character R UpperArm
100100: Character Spine
100102: Character Spine1
100104: Character Spine2
100106: //RootNode
400000: Character
400002: Character Head
400004: Character L Calf
400006: Character L Clavicle
400008: Character L Finger0
400010: Character L Finger01
400012: Character L Finger02
400014: Character L Finger1
400016: Character L Finger11
400018: Character L Finger12
400020: Character L Finger2
400022: Character L Finger21
400024: Character L Finger22
400026: Character L Finger3
400028: Character L Finger31
400030: Character L Finger32
400032: Character L Finger4
400034: Character L Finger41
400036: Character L Finger42
400038: Character L Foot
400040: Character L Forearm
400042: Character L Hand
400044: Character L Thigh
400046: Character L Toe0
400048: Character L UpperArm
400050: Character Neck
400052: Character Pelvis
400054: Character R Calf
400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
400090: Character R Forearm
400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
400106: //RootNode
7400000: Female Sword Stance
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Female Sword Stance
takeName: Take 001
firstFrame: 0
lastFrame: 90
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 1
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human:
- boneName: Character Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Animation Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
position: {x: -0, y: -0.000000011440413, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
position: {x: -0, y: 0.9157601, z: -0.0040032943}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.12552308, y: -0.00009626865, z: -2.6702765e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.020092582, y: -0.00073959347, z: -0.022232456}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000012}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.038755875, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.093835905, y: 0.0016597747, z: -0.026765909}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.09702991, y: -0.00081443787, z: -0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.0915002, y: 0.000414505, z: 0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999996}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.39720318, y: 0.000000009536743, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.06975929, y: 0.10684427, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000012, y: 1.0000005, z: 1.0000012}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: d4bc8aeee1248da43a4176631929bc9d,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,917 @@
fileFormatVersion: 2
guid: 958bd2cccfa87b74a9a880ee35f4f534
timeCreated: 1573151361
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Character
100002: Character Head
100004: Character L Calf
100006: Character L Clavicle
100008: Character L Finger0
100010: Character L Finger01
100012: Character L Finger02
100014: Character L Finger1
100016: Character L Finger11
100018: Character L Finger12
100020: Character L Finger2
100022: Character L Finger21
100024: Character L Finger22
100026: Character L Finger3
100028: Character L Finger31
100030: Character L Finger32
100032: Character L Finger4
100034: Character L Finger41
100036: Character L Finger42
100038: Character L Foot
100040: Character L Forearm
100042: Character L Hand
100044: Character L Thigh
100046: Character L Toe0
100048: Character L UpperArm
100050: Character Neck
100052: Character Pelvis
100054: Character R Calf
100056: Character R Clavicle
100058: Character R Finger0
100060: Character R Finger01
100062: Character R Finger02
100064: Character R Finger1
100066: Character R Finger11
100068: Character R Finger12
100070: Character R Finger2
100072: Character R Finger21
100074: Character R Finger22
100076: Character R Finger3
100078: Character R Finger31
100080: Character R Finger32
100082: Character R Finger4
100084: Character R Finger41
100086: Character R Finger42
100088: Character R Foot
100090: Character R Forearm
100092: Character R Hand
100094: Character R Thigh
100096: Character R Toe0
100098: Character R UpperArm
100100: Character Spine
100102: Character Spine1
100104: Character Spine2
100106: //RootNode
400000: Character
400002: Character Head
400004: Character L Calf
400006: Character L Clavicle
400008: Character L Finger0
400010: Character L Finger01
400012: Character L Finger02
400014: Character L Finger1
400016: Character L Finger11
400018: Character L Finger12
400020: Character L Finger2
400022: Character L Finger21
400024: Character L Finger22
400026: Character L Finger3
400028: Character L Finger31
400030: Character L Finger32
400032: Character L Finger4
400034: Character L Finger41
400036: Character L Finger42
400038: Character L Foot
400040: Character L Forearm
400042: Character L Hand
400044: Character L Thigh
400046: Character L Toe0
400048: Character L UpperArm
400050: Character Neck
400052: Character Pelvis
400054: Character R Calf
400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
400090: Character R Forearm
400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
400106: //RootNode
7400000: Female Sword Walk
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Female Sword Walk
takeName: Take 001
firstFrame: 0
lastFrame: 24
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 0
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human:
- boneName: Character Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Animation Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
position: {x: -0, y: -0.000000011440413, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
position: {x: -0, y: 0.9157601, z: -0.0040032943}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.12552308, y: -0.00009626865, z: -2.6702765e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.020092582, y: -0.00073959347, z: -0.022232456}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000012}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.038755875, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.093835905, y: 0.0016597747, z: -0.026765909}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.09702991, y: -0.00081443787, z: -0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.0915002, y: 0.000414505, z: 0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999996}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.39720318, y: 0.000000009536743, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.06975929, y: 0.10684427, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000012, y: 1.0000005, z: 1.0000012}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: d4bc8aeee1248da43a4176631929bc9d,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,917 @@
fileFormatVersion: 2
guid: a67930d394f07574f9746782f6671841
timeCreated: 1573151361
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Character
100002: Character Head
100004: Character L Calf
100006: Character L Clavicle
100008: Character L Finger0
100010: Character L Finger01
100012: Character L Finger02
100014: Character L Finger1
100016: Character L Finger11
100018: Character L Finger12
100020: Character L Finger2
100022: Character L Finger21
100024: Character L Finger22
100026: Character L Finger3
100028: Character L Finger31
100030: Character L Finger32
100032: Character L Finger4
100034: Character L Finger41
100036: Character L Finger42
100038: Character L Foot
100040: Character L Forearm
100042: Character L Hand
100044: Character L Thigh
100046: Character L Toe0
100048: Character L UpperArm
100050: Character Neck
100052: Character Pelvis
100054: Character R Calf
100056: Character R Clavicle
100058: Character R Finger0
100060: Character R Finger01
100062: Character R Finger02
100064: Character R Finger1
100066: Character R Finger11
100068: Character R Finger12
100070: Character R Finger2
100072: Character R Finger21
100074: Character R Finger22
100076: Character R Finger3
100078: Character R Finger31
100080: Character R Finger32
100082: Character R Finger4
100084: Character R Finger41
100086: Character R Finger42
100088: Character R Foot
100090: Character R Forearm
100092: Character R Hand
100094: Character R Thigh
100096: Character R Toe0
100098: Character R UpperArm
100100: Character Spine
100102: Character Spine1
100104: Character Spine2
100106: //RootNode
400000: Character
400002: Character Head
400004: Character L Calf
400006: Character L Clavicle
400008: Character L Finger0
400010: Character L Finger01
400012: Character L Finger02
400014: Character L Finger1
400016: Character L Finger11
400018: Character L Finger12
400020: Character L Finger2
400022: Character L Finger21
400024: Character L Finger22
400026: Character L Finger3
400028: Character L Finger31
400030: Character L Finger32
400032: Character L Finger4
400034: Character L Finger41
400036: Character L Finger42
400038: Character L Foot
400040: Character L Forearm
400042: Character L Hand
400044: Character L Thigh
400046: Character L Toe0
400048: Character L UpperArm
400050: Character Neck
400052: Character Pelvis
400054: Character R Calf
400056: Character R Clavicle
400058: Character R Finger0
400060: Character R Finger01
400062: Character R Finger02
400064: Character R Finger1
400066: Character R Finger11
400068: Character R Finger12
400070: Character R Finger2
400072: Character R Finger21
400074: Character R Finger22
400076: Character R Finger3
400078: Character R Finger31
400080: Character R Finger32
400082: Character R Finger4
400084: Character R Finger41
400086: Character R Finger42
400088: Character R Foot
400090: Character R Forearm
400092: Character R Hand
400094: Character R Thigh
400096: Character R Toe0
400098: Character R UpperArm
400100: Character Spine
400102: Character Spine1
400104: Character Spine2
400106: //RootNode
7400000: Female Walk
9500000: //RootNode
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: Female Walk
takeName: Take 001
firstFrame: 0
lastFrame: 24
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 1
loopBlend: 1
loopBlendOrientation: 1
loopBlendPositionY: 1
loopBlendPositionXZ: 0
keepOriginalOrientation: 1
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 1
humanDescription:
serializedVersion: 2
human:
- boneName: Character Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Animation Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
position: {x: -0, y: -0.000000011440413, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
position: {x: -0, y: 0.9157601, z: -0.0040032943}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.12552308, y: -0.00009626865, z: -2.6702765e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.020092582, y: -0.00073959347, z: -0.022232456}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000012}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.038755875, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.093835905, y: 0.0016597747, z: -0.026765909}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.09702991, y: -0.00081443787, z: -0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.0915002, y: 0.000414505, z: 0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999996}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.39720318, y: 0.000000009536743, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.06975929, y: 0.10684427, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000012, y: 1.0000005, z: 1.0000012}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {fileID: 9000000, guid: d4bc8aeee1248da43a4176631929bc9d,
type: 3}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,904 @@
fileFormatVersion: 2
guid: d4bc8aeee1248da43a4176631929bc9d
timeCreated: 1572911190
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: //RootNode
100002: Character
100004: Character Head
100006: Character L Calf
100008: Character L Clavicle
100010: Character L Finger0
100012: Character L Finger01
100014: Character L Finger02
100016: Character L Finger1
100018: Character L Finger11
100020: Character L Finger12
100022: Character L Finger2
100024: Character L Finger21
100026: Character L Finger22
100028: Character L Finger3
100030: Character L Finger31
100032: Character L Finger32
100034: Character L Finger4
100036: Character L Finger41
100038: Character L Finger42
100040: Character L Foot
100042: Character L Forearm
100044: Character L Hand
100046: Character L Thigh
100048: Character L Toe0
100050: Character L UpperArm
100052: Character Neck
100054: Character Pelvis
100056: Character R Calf
100058: Character R Clavicle
100060: Character R Finger0
100062: Character R Finger01
100064: Character R Finger02
100066: Character R Finger1
100068: Character R Finger11
100070: Character R Finger12
100072: Character R Finger2
100074: Character R Finger21
100076: Character R Finger22
100078: Character R Finger3
100080: Character R Finger31
100082: Character R Finger32
100084: Character R Finger4
100086: Character R Finger41
100088: Character R Finger42
100090: Character R Foot
100092: Character R Forearm
100094: Character R Hand
100096: Character R Thigh
100098: Character R Toe0
100100: Character R UpperArm
100102: Character Spine
100104: Character Spine1
100106: Character Spine2
100108: Female Animation
100110: Animation Mesh (Delete)
100112: Female_Animation_Mesh (Delete)
100114: Female_Animation_Mesh (Hide)
400000: //RootNode
400002: Character
400004: Character Head
400006: Character L Calf
400008: Character L Clavicle
400010: Character L Finger0
400012: Character L Finger01
400014: Character L Finger02
400016: Character L Finger1
400018: Character L Finger11
400020: Character L Finger12
400022: Character L Finger2
400024: Character L Finger21
400026: Character L Finger22
400028: Character L Finger3
400030: Character L Finger31
400032: Character L Finger32
400034: Character L Finger4
400036: Character L Finger41
400038: Character L Finger42
400040: Character L Foot
400042: Character L Forearm
400044: Character L Hand
400046: Character L Thigh
400048: Character L Toe0
400050: Character L UpperArm
400052: Character Neck
400054: Character Pelvis
400056: Character R Calf
400058: Character R Clavicle
400060: Character R Finger0
400062: Character R Finger01
400064: Character R Finger02
400066: Character R Finger1
400068: Character R Finger11
400070: Character R Finger12
400072: Character R Finger2
400074: Character R Finger21
400076: Character R Finger22
400078: Character R Finger3
400080: Character R Finger31
400082: Character R Finger32
400084: Character R Finger4
400086: Character R Finger41
400088: Character R Finger42
400090: Character R Foot
400092: Character R Forearm
400094: Character R Hand
400096: Character R Thigh
400098: Character R Toe0
400100: Character R UpperArm
400102: Character Spine
400104: Character Spine1
400106: Character Spine2
400108: Female Animation
400110: Animation Mesh (Delete)
400112: Female_Animation_Mesh (Delete)
400114: Female_Animation_Mesh (Hide)
2100000: Skeleton Material
4300000: Female Animation
4300002: Animation Mesh (Delete)
4300004: Female_Animation_Mesh (Delete)
4300006: Female_Animation_Mesh (Hide)
9500000: //RootNode
13700000: Female Animation
13700002: Animation Mesh (Delete)
13700004: Female_Animation_Mesh (Delete)
13700006: Female_Animation_Mesh (Hide)
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human:
- boneName: Character Pelvis
humanName: Hips
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Thigh
humanName: LeftUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Thigh
humanName: RightUpperLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Calf
humanName: LeftLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Calf
humanName: RightLowerLeg
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Foot
humanName: LeftFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Foot
humanName: RightFoot
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine
humanName: Spine
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine1
humanName: Chest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Neck
humanName: Neck
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Head
humanName: Head
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Clavicle
humanName: LeftShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Clavicle
humanName: RightShoulder
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L UpperArm
humanName: LeftUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R UpperArm
humanName: RightUpperArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Forearm
humanName: LeftLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Forearm
humanName: RightLowerArm
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Hand
humanName: LeftHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Hand
humanName: RightHand
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Toe0
humanName: LeftToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Toe0
humanName: RightToes
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger0
humanName: Left Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger01
humanName: Left Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger02
humanName: Left Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger1
humanName: Left Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger11
humanName: Left Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger12
humanName: Left Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger2
humanName: Left Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger21
humanName: Left Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger22
humanName: Left Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger3
humanName: Left Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger31
humanName: Left Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger32
humanName: Left Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger4
humanName: Left Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger41
humanName: Left Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character L Finger42
humanName: Left Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger0
humanName: Right Thumb Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger01
humanName: Right Thumb Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger02
humanName: Right Thumb Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger1
humanName: Right Index Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger11
humanName: Right Index Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger12
humanName: Right Index Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger2
humanName: Right Middle Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger21
humanName: Right Middle Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger22
humanName: Right Middle Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger3
humanName: Right Ring Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger31
humanName: Right Ring Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger32
humanName: Right Ring Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger4
humanName: Right Little Proximal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger41
humanName: Right Little Intermediate
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character R Finger42
humanName: Right Little Distal
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
- boneName: Character Spine2
humanName: UpperChest
limit:
min: {x: 0, y: 0, z: 0}
max: {x: 0, y: 0, z: 0}
value: {x: 0, y: 0, z: 0}
length: 0
modified: 0
skeleton:
- name: Animation Skeleton(Clone)
parentName:
position: {x: 0, y: 0, z: 0}
rotation: {x: 0, y: 0.00000053158334, z: 0, w: 1}
scale: {x: 1, y: 1, z: 1}
- name: Animation Mesh (Delete)
parentName: Animation Skeleton(Clone)
position: {x: -0, y: -0.000000011440413, z: 0}
rotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
scale: {x: 1, y: 1, z: 1}
- name: Character
parentName: Animation Skeleton(Clone)
position: {x: -0, y: 0.9157601, z: -0.0040032943}
rotation: {x: -0.50000036, y: 0.49999964, z: 0.49999964, w: 0.50000036}
scale: {x: 0.99999994, y: 0.99999994, z: 1}
- name: Character Pelvis
parentName: Character
position: {x: -0, y: 0, z: 0}
rotation: {x: 0.5, y: -0.5, z: -0.5, w: -0.5}
scale: {x: 1, y: 1, z: 1}
- name: Character Spine
parentName: Character Pelvis
position: {x: -0.051805265, y: 0.01579174, z: 0.00000002815781}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000008, z: 1.0000006}
- name: Character Spine1
parentName: Character Spine
position: {x: -0.12552308, y: -0.00009626865, z: -2.6702765e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 0.9999997, z: 1}
- name: Character Spine2
parentName: Character Spine1
position: {x: -0.12553093, y: -0.00009811401, z: -2.7204805e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000006, z: 1.0000006}
- name: Character Neck
parentName: Character Spine2
position: {x: -0.12558746, y: -0.00006416321, z: -1.778244e-10}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1}
- name: Character Head
parentName: Character Neck
position: {x: -0.093120575, y: 0.000000019073486, z: 7.2759575e-14}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000002, z: 1.0000004}
- name: Character L Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.006413002, z: 0.02535145}
rotation: {x: 0.7071068, y: -0.000000030908623, z: -0.7071068, w: 0.000000030908623}
scale: {x: 1.0000004, y: 1.0000014, z: 1.0000014}
- name: Character L UpperArm
parentName: Character L Clavicle
position: {x: -0.10327282, y: 0.000000038146972, z: 0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1, z: 1.0000002}
- name: Character L Forearm
parentName: Character L UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999994, y: 0.99999976, z: 0.9999997}
- name: Character L Hand
parentName: Character L Forearm
position: {x: -0.17549804, y: -0.000000019073486, z: 0.000000076293944}
rotation: {x: 0.7071068, y: 0, z: 0, w: -0.7071068}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000011}
- name: Character L Finger0
parentName: Character L Hand
position: {x: -0.020092582, y: -0.00073959347, z: -0.022232456}
rotation: {x: 0, y: 0.3826835, z: 0, w: -0.9238795}
scale: {x: 1.0000006, y: 1.0000006, z: 1.0000012}
- name: Character L Finger01
parentName: Character L Finger0
position: {x: -0.038755875, y: 0.000000038146972, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000012, z: 1.0000006}
- name: Character L Finger02
parentName: Character L Finger01
position: {x: -0.024004515, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000005, z: 1.0000001}
- name: Character L Finger1
parentName: Character L Hand
position: {x: -0.093835905, y: 0.0016597747, z: -0.026765909}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000008, z: 1.000001}
- name: Character L Finger11
parentName: Character L Finger1
position: {x: -0.021460341, y: -0.000000076293944, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999998, y: 1.0000008, z: 1.0000006}
- name: Character L Finger12
parentName: Character L Finger11
position: {x: -0.021460494, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999993, z: 0.99999887}
- name: Character L Finger2
parentName: Character L Hand
position: {x: -0.09702991, y: -0.00081443787, z: -0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999997, y: 1.0000005, z: 1.0000007}
- name: Character L Finger21
parentName: Character L Finger2
position: {x: -0.022343177, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000002, z: 0.9999997}
- name: Character L Finger22
parentName: Character L Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000005, z: 1.0000007}
- name: Character L Finger3
parentName: Character L Hand
position: {x: -0.0915002, y: 0.000414505, z: 0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000014, z: 1.0000018}
- name: Character L Finger31
parentName: Character L Finger3
position: {x: -0.020615425, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000012, z: 1.0000007}
- name: Character L Finger32
parentName: Character L Finger31
position: {x: -0.020615462, y: 0, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.99999994, y: 1.0000007, z: 1.0000005}
- name: Character L Finger4
parentName: Character L Hand
position: {x: -0.0783017, y: 0.0001449585, z: 0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000013, z: 1.0000013}
- name: Character L Finger41
parentName: Character L Finger4
position: {x: -0.016515885, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000011, z: 1.0000015}
- name: Character L Finger42
parentName: Character L Finger41
position: {x: -0.016516037, y: 0.000000038146972, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000001, z: 1.0000005}
- name: Character R Clavicle
parentName: Character Spine2
position: {x: -0.109870225, y: -0.0064128493, z: -0.025351483}
rotation: {x: 0.7071068, y: -0.000000030908623, z: 0.7071068, w: -0.000000030908623}
scale: {x: 1.0000018, y: 1.0000014, z: 1.0000007}
- name: Character R UpperArm
parentName: Character R Clavicle
position: {x: -0.10327282, y: 0, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.000001, y: 1.0000004, z: 1.0000004}
- name: Character R Forearm
parentName: Character R UpperArm
position: {x: -0.24985091, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 1.0000001, z: 0.99999964}
- name: Character R Hand
parentName: Character R Forearm
position: {x: -0.17549811, y: -0.000000057220458, z: 0}
rotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
scale: {x: 1.0000007, y: 1.000001, z: 0.9999997}
- name: Character R Finger0
parentName: Character R Hand
position: {x: -0.02009262, y: -0.00073959347, z: 0.022232465}
rotation: {x: 0, y: 0.38268346, z: 0, w: 0.9238795}
scale: {x: 1.0000012, y: 1.0000002, z: 1.0000004}
- name: Character R Finger01
parentName: Character R Finger0
position: {x: -0.038755834, y: 0.000000076293944, z: -0.000000076293944}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999993, y: 0.9999999, z: 0.9999997}
- name: Character R Finger02
parentName: Character R Finger01
position: {x: -0.024004515, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000012, z: 1.0000007}
- name: Character R Finger1
parentName: Character R Hand
position: {x: -0.09383594, y: 0.0016597747, z: 0.026765918}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000001, z: 1.0000002}
- name: Character R Finger11
parentName: Character R Finger1
position: {x: -0.021460341, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000004, y: 1.0000002, z: 1.0000001}
- name: Character R Finger12
parentName: Character R Finger11
position: {x: -0.021460494, y: 0.000000076293944, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 0.99999994, z: 1.0000002}
- name: Character R Finger2
parentName: Character R Hand
position: {x: -0.09702999, y: -0.0008145141, z: 0.003909397}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000011, y: 1.0000007, z: 1.0000004}
- name: Character R Finger21
parentName: Character R Finger2
position: {x: -0.022343177, y: 0, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1.0000004, z: 1.0000001}
- name: Character R Finger22
parentName: Character R Finger21
position: {x: -0.022342987, y: -0.000000038146972, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000007, y: 1.0000012, z: 1.0000002}
- name: Character R Finger3
parentName: Character R Hand
position: {x: -0.09150016, y: 0.000414505, z: -0.016642246}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000005}
- name: Character R Finger31
parentName: Character R Finger3
position: {x: -0.020615425, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 0.9999999, y: 0.9999995, z: 1.0000001}
- name: Character R Finger32
parentName: Character R Finger31
position: {x: -0.020615462, y: 0.000000076293944, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000006, y: 1, z: 1}
- name: Character R Finger4
parentName: Character R Hand
position: {x: -0.0783017, y: 0.0001448822, z: -0.03663864}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000013, y: 1.0000012, z: 1.0000006}
- name: Character R Finger41
parentName: Character R Finger4
position: {x: -0.016515998, y: 0, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000001, y: 1.0000005, z: 0.9999999}
- name: Character R Finger42
parentName: Character R Finger41
position: {x: -0.016516114, y: 0, z: 0.000000038146972}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
- name: Character L Thigh
parentName: Character Pelvis
position: {x: 0.000000076293944, y: 0.0000001502037, z: 0.07944066}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000006, y: 1.0000007, z: 1.0000002}
- name: Character L Calf
parentName: Character L Thigh
position: {x: -0.44059107, y: -0.0000000047683715, z: 0}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999934, z: 1}
- name: Character L Foot
parentName: Character L Calf
position: {x: -0.3972032, y: 0.0000000047683715, z: -0.000000009536743}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000002, y: 1.0000004, z: 1.0000002}
- name: Character L Toe0
parentName: Character L Foot
position: {x: -0.069759294, y: 0.10684427, z: 0.000000009536743}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1, y: 1, z: 1.0000001}
- name: Character R Thigh
parentName: Character Pelvis
position: {x: -0.000000076293944, y: -0.00000007033348, z: -0.079440676}
rotation: {x: 0, y: 1, z: 0, w: -0.00000004371139}
scale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
- name: Character R Calf
parentName: Character R Thigh
position: {x: -0.44059107, y: 0, z: 0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1, y: 0.99999994, z: 0.9999996}
- name: Character R Foot
parentName: Character R Calf
position: {x: -0.39720318, y: 0.000000009536743, z: -0.000000019073486}
rotation: {x: 0, y: 0, z: 0, w: 1}
scale: {x: 1.0000008, y: 1.0000001, z: 1.0000007}
- name: Character R Toe0
parentName: Character R Foot
position: {x: -0.06975929, y: 0.10684427, z: 0}
rotation: {x: 0, y: 0, z: 0.7071068, w: -0.7071068}
scale: {x: 1.0000012, y: 1.0000005, z: 1.0000012}
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 1
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 3
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,719 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female_Animation_Skeleton_Default
serializedVersion: 5
m_AnimatorParameters:
- m_Name: Run Blend
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 9100000}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 1107632418391388642}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &1102002418478880000
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Die
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 08453cf285bee474ab9f882724a65ef6, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102128489957511588
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Get Up
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400002, guid: 08453cf285bee474ab9f882724a65ef6, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102177154367266480
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Sword Damage Heavy
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400002, guid: 436e584145a65834ba98fc684b2e4934, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102303625632496526
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Sword Block
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 020c8f2ae0efb944fb08ff9c463cab8d, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102312149913489560
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Jump Up
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 8ba2178ed4716f348b34190ecf5d365e, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102327494935327944
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Sword Die
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 88b371f485b13064183196949595c588, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102340554201826828
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Sword Attack 1
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 470701484e352274bbde411212de5515, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102360676968562022
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Sword Get Up
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400002, guid: 88b371f485b13064183196949595c588, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102379064434768356
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Walk
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: a67930d394f07574f9746782f6671841, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102437069204414186
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Sword Stance
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 326aba395acf9c5458709f7163b9f7d9, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102602874896437358
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Damage Light
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 9c291ec3850f7004fa3da8ac7a2397d5, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102619122448845902
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Sword Walk
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 958bd2cccfa87b74a9a880ee35f4f534, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102628515249317976
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Land
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400004, guid: 8ba2178ed4716f348b34190ecf5d365e, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102711565291580716
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Sword Block Hit
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400002, guid: 020c8f2ae0efb944fb08ff9c463cab8d, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102717730422857888
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Fall
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400002, guid: 8ba2178ed4716f348b34190ecf5d365e, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102779243167077360
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Sword Sprint
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: ae15895b0c240414fb78082f0a01a2e5, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102793485964298322
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Sprint
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 41a9542dfeb1583478948b6f4702f26d, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102851797543678428
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Sword Damage Light
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 436e584145a65834ba98fc684b2e4934, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102893052121093564
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Idle
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: d006983dbee91f84bb273fa4bf9d68ac, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102915993334072386
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Sword Roll
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: add36877aa291f94a9cfa398a06cd910, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102932787663992852
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Sword Attack 3
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400004, guid: 470701484e352274bbde411212de5515, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102949544799634580
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Roll
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 69f1e5d1c1139c34ea159d3f7d42cdcc, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102955543038166658
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Damage Heavy
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400002, guid: 9c291ec3850f7004fa3da8ac7a2397d5, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &1102969295112063760
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female Sword Attack 2
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400002, guid: 470701484e352274bbde411212de5515, type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &1107632418391388642
AnimatorStateMachine:
serializedVersion: 5
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 1102955543038166658}
m_Position: {x: 684, y: 228, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102602874896437358}
m_Position: {x: 684, y: 180, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102002418478880000}
m_Position: {x: 900, y: 180, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102128489957511588}
m_Position: {x: 900, y: 228, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102893052121093564}
m_Position: {x: 252, y: 180, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102717730422857888}
m_Position: {x: 1116, y: 228, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102312149913489560}
m_Position: {x: 1116, y: 180, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102628515249317976}
m_Position: {x: 1116, y: 276, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102949544799634580}
m_Position: {x: 1332, y: 180, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102793485964298322}
m_Position: {x: 468, y: 228, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102340554201826828}
m_Position: {x: 672, y: 360, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102969295112063760}
m_Position: {x: 672, y: 408, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102932787663992852}
m_Position: {x: 672, y: 456, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102303625632496526}
m_Position: {x: 888, y: 360, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102711565291580716}
m_Position: {x: 888, y: 408, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102177154367266480}
m_Position: {x: 1104, y: 408, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102851797543678428}
m_Position: {x: 1104, y: 360, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102327494935327944}
m_Position: {x: 1320, y: 360, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102360676968562022}
m_Position: {x: 1320, y: 408, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102915993334072386}
m_Position: {x: 1536, y: 360, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102779243167077360}
m_Position: {x: 468, y: 408, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102437069204414186}
m_Position: {x: 252, y: 360, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102619122448845902}
m_Position: {x: 468, y: 360, z: 0}
- serializedVersion: 1
m_State: {fileID: 1102379064434768356}
m_Position: {x: 468, y: 180, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: -48, y: 288, z: 0}
m_EntryPosition: {x: -48, y: 372, z: 0}
m_ExitPosition: {x: -48, y: 216, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 1102437069204414186}

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 65b24d220c8cbeb40a814835a4a35299
timeCreated: 1572963501
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: a260a3fc1baf19d4aa9fedc604dc063a
folderAsset: yes
timeCreated: 1572277608
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: fc52cc1b620b69649b9e390bd84396ad
folderAsset: yes
timeCreated: 1572375566
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,109 @@
fileFormatVersion: 2
guid: 499291aee88b8b84b9852695ef9d9263
timeCreated: 1578854770
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: //RootNode
100002: Character Head
100004: Female_Hair_1
400000: //RootNode
400002: Character Head
400004: Female_Hair_1
2100000: Female_Hair_1
2300000: //RootNode
2300002: Character Head
2300004: Female_Hair_1
3300000: //RootNode
3300002: Character Head
3300004: Female_Hair_1
4300000: Character Head
4300002: Female_Hair_1
9500000: //RootNode
13700000: Female_Hair_1
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Female_Hair_1
second: {fileID: 2100000, guid: 2126113755a30264bacb049856dbf786, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: d0fd9dafdb4a0b64fb73cf5ac7626761
folderAsset: yes
timeCreated: 1572375579
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female_Hair_1
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: b62b3b804641e8741ae0f8f5a28c11c8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 2ec0a93010ee7b947b6b59d9289e334e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.7647059, g: 0.7084775, b: 0.7084775, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 2126113755a30264bacb049856dbf786
timeCreated: 1578582788
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female_Hair_1_Black
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: b62b3b804641e8741ae0f8f5a28c11c8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 2bf4a28519412da46abab4bc47cb61b4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.38916522, g: 0.39871284, b: 0.43382353, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: faf5825e9adafa5408b7ea38d15dad7a
timeCreated: 1578582788
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female_Hair_1_Blond
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: b62b3b804641e8741ae0f8f5a28c11c8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 2bf4a28519412da46abab4bc47cb61b4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.88235295, g: 0.8630235, b: 0.70717996, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 2288758dcfc2a1f49bbddb9a8bfa5c85
timeCreated: 1578582788
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 193b407081d5f724fb5b87801aff95eb
folderAsset: yes
timeCreated: 1578875503
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,109 @@
fileFormatVersion: 2
guid: 4eb7344e4bf8a3e48b8f9dfaf77c996a
timeCreated: 1578875504
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: //RootNode
100002: Female_Hair_2
100004: Character Head
400000: //RootNode
400002: Female_Hair_2
400004: Character Head
2100000: Female_Hair_2
2300000: //RootNode
2300002: Female_Hair_2
2300004: Character Head
3300000: //RootNode
3300002: Female_Hair_2
3300004: Character Head
4300000: Female_Hair_2
4300002: Character Head
9500000: //RootNode
13700000: Female_Hair_2
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Female_Hair_2
second: {fileID: 2100000, guid: c32d0151827fb0f49ba3f88207543e44, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 73573f8d8a622234694b5755bb7b6626
folderAsset: yes
timeCreated: 1578875515
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female_Hair_2
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 7634275939255974dbd36ef280c5589c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: af9015c1682d6b04bb6c622b53f4e9b8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: c32d0151827fb0f49ba3f88207543e44
timeCreated: 1578875515
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 1b50ab0a945062a419ec74aa4ab63dd8
folderAsset: yes
timeCreated: 1578941583
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,109 @@
fileFormatVersion: 2
guid: 451e9f0b87d3c0c4f845c8a021a1c608
timeCreated: 1578941583
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: //RootNode
100002: Character Head
100004: Female_Hair_3
400000: //RootNode
400002: Character Head
400004: Female_Hair_3
2100000: Female_Hair_3
2300000: //RootNode
2300002: Character Head
2300004: Female_Hair_3
3300000: //RootNode
3300002: Character Head
3300004: Female_Hair_3
4300000: Female_Hair_3
4300002: Character Head
9500000: //RootNode
13700000: Female_Hair_3
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Female_Hair_3
second: {fileID: 2100000, guid: d4a665c1b451f914d96aef2217d8fbf4, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: ea4cf144cf278d64cbdddc9925480497
folderAsset: yes
timeCreated: 1578941699
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female_Hair_3
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: bd09ce8bf69ebf644afb2e4b86300378, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 406a3462cd52d92429569ee770e848ba, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.9191176, g: 0.8411884, b: 0.79071146, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: d4a665c1b451f914d96aef2217d8fbf4
timeCreated: 1578941699
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female_Hair_3_Black
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: bd09ce8bf69ebf644afb2e4b86300378, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 22c33ff773530c44b930801e91ebe756, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.48540226, g: 0.48635158, b: 0.49264705, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 59961c0bf1dbbef4796d0dafb4ee32cc
timeCreated: 1578941699
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female_Hair_3_Blond
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: bd09ce8bf69ebf644afb2e4b86300378, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 22c33ff773530c44b930801e91ebe756, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.9264706, g: 0.8940535, b: 0.82428634, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 1a3b3b9e91a8bc4429ecab3ad2750e19
timeCreated: 1578941699
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: f46ac6441e7de8c438afd0cb5efc62b0
folderAsset: yes
timeCreated: 1579198028
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,109 @@
fileFormatVersion: 2
guid: 7e462abb283b73a4ba97438461785130
timeCreated: 1579198028
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: //RootNode
100002: Character Head
100004: Female_Hair_4
400000: //RootNode
400002: Character Head
400004: Female_Hair_4
2100000: Female_Hair_4
2300000: //RootNode
2300002: Character Head
2300004: Female_Hair_4
3300000: //RootNode
3300002: Character Head
3300004: Female_Hair_4
4300000: Character Head
4300002: Female_Hair_4
9500000: //RootNode
13700000: Female_Hair_4
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Female_Hair_4
second: {fileID: 2100000, guid: 8a658d40236949e4c9b21c3720591c35, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 0
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 4d03c484e199041418f1cb1542e303f6
folderAsset: yes
timeCreated: 1579198041
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female_Hair_4
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: e062b881a89c036498b49123ff8d3f9f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 1b4fceadb6803a34e9769d42f5ae8e1a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 8a658d40236949e4c9b21c3720591c35
timeCreated: 1579198041
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female_Hair_4_Black
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: e062b881a89c036498b49123ff8d3f9f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: b73705a6366f0a44799c363efe72bcd2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.3687284, g: 0.37654218, b: 0.45588237, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 6164e9094bb262044b435a6b01d50c9c
timeCreated: 1579198041
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female_Hair_4_Blond
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: e062b881a89c036498b49123ff8d3f9f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: b73705a6366f0a44799c363efe72bcd2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.88235295, g: 0.8422623, b: 0.7915225, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: ce2dee04e0edffb40a17c020f2f36611
timeCreated: 1579198041
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 0de9821379f51304283ed9e1733fe4df
folderAsset: yes
timeCreated: 1572277603
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: db202d5c5b82d924f88218383c2051d7
folderAsset: yes
timeCreated: 1572279429
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,135 @@
fileFormatVersion: 2
guid: f778d65360c43c3488f0f6aee8c4fd8f
timeCreated: 1572279430
licenseType: Store
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: //RootNode
100002: Character
100004: Character Head
100006: Character Neck
100008: Character Pelvis
100010: Character Spine
100012: Character Spine1
100014: Character Spine2
100016: Female_Head_1
100018: Character Head 1
100020: Character Head Mesh
100022: Character L Eyebrow
100024: Character R Eyebrow
400000: //RootNode
400002: Character
400004: Character Head
400006: Character Neck
400008: Character Pelvis
400010: Character Spine
400012: Character Spine1
400014: Character Spine2
400016: Female_Head_1
400018: Character Head 1
400020: Character Head Mesh
400022: Character L Eyebrow
400024: Character R Eyebrow
2100000: No Name
2100002: Female_Head_1
2300000: //RootNode
2300002: Female_Head_1
2300004: Character Head
2300006: Character Head Mesh
3300000: //RootNode
3300002: Female_Head_1
3300004: Character Head
3300006: Character Head Mesh
4300000: Female Head 1
4300002: Female_Head_1
4300004: Character Head
4300006: Character Head Mesh
9500000: //RootNode
13700000: Character Head Mesh
13700002: Female_Head_1
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Female_Head_1
second: {fileID: 2100000, guid: 09440252667b4c342a784b9f0a6feef6, type: 2}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 4befbd30ac60e5e4ebb15938a867cdb4
folderAsset: yes
timeCreated: 1572291361
licenseType: Store
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Female_Head_1
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _METALLICGLOSSMAP _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 3db5bacef9acf3e448c765822f50dd33, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 81783cf145707454fa8e3d534db9ccd8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 81783cf145707454fa8e3d534db9ccd8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 0.107
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 09440252667b4c342a784b9f0a6feef6
timeCreated: 1572291361
licenseType: Store
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

Some files were not shown because too many files have changed in this diff Show More