sounds for prefabs

This commit is contained in:
joonasp
2022-03-21 17:52:47 +02:00
parent 22e4260521
commit f0649da5d3
9 changed files with 447 additions and 6 deletions

View File

@@ -2166,6 +2166,12 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 627e36a0129013a47a9ff4c741c3f6d6, type: 3}
--- !u!82 &1896595269 stripped
AudioSource:
m_CorrespondingSourceObject: {fileID: 965315076614651339, guid: 1e00d72d45b494a4ea598ff34d46a589,
type: 3}
m_PrefabInstance: {fileID: 3467985269153940609}
m_PrefabAsset: {fileID: 0}
--- !u!1 &1986139475
GameObject:
m_ObjectHideFlags: 0
@@ -2990,6 +2996,11 @@ PrefabInstance:
propertyPath: m_InteractionManager
value:
objectReference: {fileID: 1989791150}
- target: {fileID: 3113279289267004298, guid: 1e00d72d45b494a4ea598ff34d46a589,
type: 3}
propertyPath: chime
value:
objectReference: {fileID: 1896595269}
- target: {fileID: 3113279289267004298, guid: 1e00d72d45b494a4ea598ff34d46a589,
type: 3}
propertyPath: hover.m_PersistentCalls.m_Calls.Array.size