sheld passive sound, initial crafting (2x wood = wand, wand + wood = damage up)

This commit is contained in:
joonasp
2022-04-25 11:46:51 +03:00
parent aeaf7f4b22
commit effc8d18fd
18 changed files with 2026 additions and 1013 deletions

View File

@@ -27,7 +27,7 @@ public class ActionGestureInteraction : MonoBehaviour
if (player.GetComponent<PlayerInfo>().GetRightHand() != null)
{
if (player.GetComponent<PlayerInfo>().GetRightHand().name.Equals("wand")) holdingWand = true;
if (player.GetComponent<PlayerInfo>().GetRightHand().name.StartsWith("wand")) holdingWand = true;
}
else holdingWand = false;