portals and dash. Also a bit of terrain building and level design

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2022-03-13 00:26:35 +02:00
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These files are color grading LUTs and profiles for Unity's Post Processing Stack. These were used in the store screenshots and showcase video.
# Universal Render Pipeline
The "FAE_PostProcessingProfile_URP" asset is a Volume profile. To use this, go to GamesObject->Volume->Global Volume and assign the profile asset.
Ensure the "Post Processing" checkbox is ticked on your camera, for post processing to take effect
# Built-in Render Pipeline:
Install the 'Post-processing' package through the Package Manager (found under the 'Window' menu)
Setup guide: https://github.com/Unity-Technologies/PostProcessing/wiki/Quick-start

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