full body and animation, removed haptics that caused system crash
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					{
 | 
				
			||||||
    public InputDevice rightHandController;
 | 
					    //public InputDevice rightHandController;
 | 
				
			||||||
    public XRNode rightHandSource;
 | 
					    public XRNode rightHandSource;
 | 
				
			||||||
    public InputHelpers.Button rightInputButton;
 | 
					    public InputHelpers.Button rightInputButton;
 | 
				
			||||||
    public InputHelpers.Button rightControlButton;
 | 
					    public InputHelpers.Button rightControlButton;
 | 
				
			||||||
@ -60,13 +60,13 @@ public class GestureRecognizer : MonoBehaviour
 | 
				
			|||||||
        if (!isMoving && startGesture)
 | 
					        if (!isMoving && startGesture)
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            StartMovement();
 | 
					            StartMovement();
 | 
				
			||||||
            StartCoroutine("Haptics");
 | 
					            //StartCoroutine("Haptics");
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        // Ending the movement
 | 
					        // Ending the movement
 | 
				
			||||||
        else if (isMoving && !startGesture)
 | 
					        else if (isMoving && !startGesture)
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            EndMovement();
 | 
					            EndMovement();
 | 
				
			||||||
            StopCoroutine("Haptics");
 | 
					            //StopCoroutine("Haptics");
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        // Updating the movement
 | 
					        // Updating the movement
 | 
				
			||||||
        else if (isMoving && startGesture)
 | 
					        else if (isMoving && startGesture)
 | 
				
			||||||
@ -75,13 +75,13 @@ public class GestureRecognizer : MonoBehaviour
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    // Still needs to be tested
 | 
					    // Still needs to be tested
 | 
				
			||||||
    IEnumerator Haptics() 
 | 
					    //IEnumerator Haptics() 
 | 
				
			||||||
    {
 | 
					    //{
 | 
				
			||||||
        while (true)
 | 
					     //   while (true)
 | 
				
			||||||
        {
 | 
					      //  {
 | 
				
			||||||
            rightHandController.SendHapticImpulse(0u, 0.7f, 0.2f);
 | 
					         //   rightHandController.SendHapticImpulse(0u, 0.7f, 0.2f);
 | 
				
			||||||
        }
 | 
					       // }
 | 
				
			||||||
    }
 | 
					    //}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    void StartMovement()
 | 
					    void StartMovement()
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
 | 
				
			|||||||
										
											
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