unified scene working - small but with inventory and portals. has simple fix coming - overlaps in script use buttons still here, need flags to fix - simple torso for player character

This commit is contained in:
2022-04-05 10:21:55 +03:00
parent 53893b63a6
commit ccafc9e970
58 changed files with 18075 additions and 6403 deletions

View File

@@ -1,18 +1,5 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5731830232000471156
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 6
@@ -87,7 +74,6 @@ Material:
m_Texture: {fileID: 2800000, guid: ca13d685b85b71148902b6cbb9c2cc2a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AO: 0.5
- _AlphaClip: 0
@@ -134,4 +120,3 @@ Material:
- _WaveAndDistance: {r: 0, g: 0, b: 0, a: 0}
- _WavingTint: {r: 1, g: 1, b: 1, a: 1}
- _Wind: {r: 1, g: 1, b: 4, a: 8}
m_BuildTextureStacks: []

View File

@@ -52,7 +52,6 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _BendFactor: 1
@@ -86,7 +85,6 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
- _Wind: {r: 1, g: 1, b: 4, a: 8}
m_BuildTextureStacks: []
--- !u!114 &7194788835790524367
MonoBehaviour:
m_ObjectHideFlags: 11
@@ -99,4 +97,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
version: 1

View File

@@ -1,18 +1,5 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-1923339434607324432
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 6
@@ -87,7 +74,6 @@ Material:
m_Texture: {fileID: 2800000, guid: ca13d685b85b71148902b6cbb9c2cc2a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AO: 0.2
- _AlphaClip: 0
@@ -135,4 +121,3 @@ Material:
- _WaveAndDistance: {r: 0, g: 0, b: 0, a: 0}
- _WavingTint: {r: 1, g: 1, b: 1, a: 1}
- _Wind: {r: 1, g: 1, b: 4, a: 8}
m_BuildTextureStacks: []

View File

@@ -1,18 +1,5 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2918463686727096205
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 6
@@ -71,7 +58,6 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- Vector1_B354E7B6: 0
- _BumpScale: 1
@@ -94,4 +80,3 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@@ -1,18 +1,5 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8512861308378651111
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 6
@@ -143,7 +130,6 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaCutoff: 0.5
- _BumpScale: 1
@@ -177,4 +163,3 @@ Material:
- _Dimension: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@@ -1,18 +1,5 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8750453106089040180
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 6
@@ -159,7 +146,6 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaCutoff: 0.5
- _BumpScale: 1
@@ -193,4 +179,3 @@ Material:
- _Dimension: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@@ -1,18 +1,5 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2268538992902384522
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 6
@@ -143,7 +130,6 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaCutoff: 0.5
- _BumpScale: 1
@@ -185,4 +171,3 @@ Material:
- _Dimension: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@@ -80,7 +80,6 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaCutoff: 0.5
@@ -116,7 +115,6 @@ Material:
- _Dimension: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
--- !u!114 &5556368059512315859
MonoBehaviour:
m_ObjectHideFlags: 11
@@ -129,4 +127,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
version: 1

View File

@@ -1,18 +1,5 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-63348729599876536
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 6
@@ -83,7 +70,6 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaCutoff: 0.5
- _BumpScale: 1
@@ -109,4 +95,3 @@ Material:
- _Dimension: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []

View File

@@ -1,18 +1,5 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-384026743064476005
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 5
--- !u!21 &2100000
Material:
serializedVersion: 6
@@ -69,7 +56,6 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaCutoff: 0.5
- _BumpScale: 1
@@ -92,4 +78,3 @@ Material:
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []