clean project

This commit is contained in:
Helar Jaadla
2022-03-07 17:52:41 +02:00
parent a174b45bd2
commit cbeb10ec35
5100 changed files with 837159 additions and 0 deletions

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/**************************************************************************************************
* Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
*
* Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
* ANY KIND, either express or implied. See the License for the specific language governing
* permissions and limitations under the License.
**************************************************************************************************/
using Facebook.WitAi.Configuration;
using Oculus.Voice.Core.Bindings.Android;
using UnityEngine;
namespace Oculus.Voice.Bindings.Android
{
public class VoiceSDKBinding : BaseServiceBinding
{
public VoiceSDKBinding(AndroidJavaObject sdkInstance) : base(sdkInstance)
{
}
public bool Active => binding.Call<bool>("isActive");
public bool IsRequestActive => binding.Call<bool>("isRequestActive");
public bool MicActive => binding.Call<bool>("isMicActive");
public bool PlatformSupportsWit => binding.Call<bool>("platformSupportsWit");
public void Activate(string text)
{
binding.Call("activate", text);
}
public void Activate(string text, WitRequestOptions options)
{
binding.Call("activate", text);
}
public void Activate()
{
binding.Call("activate");
}
public void Activate(WitRequestOptions options)
{
binding.Call("activate");
}
public void ActivateImmediately()
{
binding.Call("activateImmediately");
}
public void ActivateImmediately(WitRequestOptions options)
{
binding.Call("activateImmediately");
}
public void Deactivate()
{
binding.Call("deactivate");
}
public void SetRuntimeConfiguration(WitRuntimeConfiguration configuration)
{
binding.Call("setRuntimeConfig", new VoiceSDKConfigBinding(configuration).ToJavaObject());
}
public void SetListener(VoiceSDKListenerBinding listener)
{
binding.Call("setListener", listener);
}
}
}

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/**************************************************************************************************
* Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
*
* Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
* ANY KIND, either express or implied. See the License for the specific language governing
* permissions and limitations under the License.
**************************************************************************************************/
using Facebook.WitAi.Configuration;
using UnityEngine;
namespace Oculus.Voice.Bindings.Android
{
public class VoiceSDKConfigBinding
{
private WitRuntimeConfiguration configuration;
public VoiceSDKConfigBinding(WitRuntimeConfiguration config)
{
configuration = config;
}
public AndroidJavaObject ToJavaObject()
{
AndroidJavaObject witConfig =
new AndroidJavaObject("com.oculus.voice.sdk.api.WitConfiguration");
witConfig.Set("clientAccessToken", configuration.witConfiguration.clientAccessToken);
AndroidJavaObject witRuntimeConfig = new AndroidJavaObject("com.oculus.voice.sdk.api.WitRuntimeConfiguration");
witRuntimeConfig.Set("witConfiguration", witConfig);
witRuntimeConfig.Set("minKeepAliveVolume", configuration.minKeepAliveVolume);
witRuntimeConfig.Set("minKeepAliveTimeInSeconds",
configuration.minKeepAliveTimeInSeconds);
witRuntimeConfig.Set("minTranscriptionKeepAliveTimeInSeconds",
configuration.minTranscriptionKeepAliveTimeInSeconds);
witRuntimeConfig.Set("maxRecordingTime",
configuration.maxRecordingTime);
witRuntimeConfig.Set("soundWakeThreshold",
configuration.soundWakeThreshold);
witRuntimeConfig.Set("sampleLengthInMs",
configuration.sampleLengthInMs);
witRuntimeConfig.Set("micBufferLengthInSeconds",
configuration.micBufferLengthInSeconds);
witRuntimeConfig.Set("sendAudioToWit",
configuration.sendAudioToWit);
return witRuntimeConfig;
}
}
}

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/**************************************************************************************************
* Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
*
* Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
* ANY KIND, either express or implied. See the License for the specific language governing
* permissions and limitations under the License.
**************************************************************************************************/
using Facebook.WitAi.Configuration;
using Facebook.WitAi.Events;
using Facebook.WitAi.Interfaces;
using Oculus.Voice.Core.Bindings.Android;
using Oculus.Voice.Interfaces;
namespace Oculus.Voice.Bindings.Android
{
public class VoiceSDKImpl : BaseAndroidConnectionImpl<VoiceSDKBinding>,
IPlatformVoiceService
{
public VoiceSDKImpl() : base(
"com.oculus.voice.sdk.unity.UnityVoiceSDKServiceFragment")
{
}
public bool PlatformSupportsWit => service.PlatformSupportsWit;
public bool Active => service.Active;
public bool IsRequestActive => service.IsRequestActive;
public bool MicActive => service.MicActive;
public void SetRuntimeConfiguration(WitRuntimeConfiguration configuration)
{
service.SetRuntimeConfiguration(configuration);
}
private VoiceSDKListenerBinding eventBinding;
public VoiceEvents VoiceEvents
{
get => eventBinding.VoiceEvents;
set
{
eventBinding = new VoiceSDKListenerBinding(value);
service.SetListener(eventBinding);
}
}
public ITranscriptionProvider TranscriptionProvider { get; set; }
public void Activate(string text)
{
service.Activate(text);
}
public void Activate(string text, WitRequestOptions requestOptions)
{
service.Activate(text, requestOptions);
}
public void Activate()
{
service.Activate();
}
public void Activate(WitRequestOptions requestOptions)
{
service.Activate(requestOptions);
}
public void ActivateImmediately()
{
service.ActivateImmediately();
}
public void ActivateImmediately(WitRequestOptions requestOptions)
{
service.ActivateImmediately(requestOptions);
}
public void Deactivate()
{
service.Deactivate();
}
public void DeactivateAndAbortRequest()
{
service.Deactivate();
}
}
}

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/************************************************************************************
Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
https://developer.oculus.com/licenses/oculussdk/
Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
ANY KIND, either express or implied. See the License for the specific language governing
permissions and limitations under the License.
************************************************************************************/
using Facebook.WitAi.Events;
using Facebook.WitAi.Lib;
using UnityEngine;
namespace Oculus.Voice.Bindings.Android
{
public class VoiceSDKListenerBinding : AndroidJavaProxy
{
private VoiceEvents voiceEvents;
public VoiceEvents VoiceEvents => voiceEvents;
public VoiceSDKListenerBinding(VoiceEvents voiceEvents) : base(
"com.oculus.assistant.api.unity.dictation.UnityDictationListener")
{
this.voiceEvents = voiceEvents;
}
public void onResponse(string response)
{
voiceEvents.OnResponse?.Invoke(WitResponseNode.Parse(response));
}
public void onError(string error, string message)
{
voiceEvents.OnError?.Invoke(error, message);
}
public void onMicLevelChanged(float level)
{
voiceEvents.OnMicLevelChanged?.Invoke(level);
}
public void onRequestCreated()
{
voiceEvents.OnRequestCreated?.Invoke(null);
}
public void onStartListening()
{
voiceEvents.OnStartListening?.Invoke();
}
public void onStoppedListening()
{
voiceEvents.OnStoppedListening?.Invoke();
}
public void onStoppedListeningDueToInactivity()
{
voiceEvents.OnStoppedListeningDueToInactivity?.Invoke();
}
public void onStoppedListeningDueToTimeout()
{
voiceEvents.OnStoppedListeningDueToTimeout?.Invoke();
}
public void onStoppedListeningDueToDeactivation()
{
voiceEvents.OnStoppedListeningDueToDeactivation?.Invoke();
}
public void onMicDataSent()
{
voiceEvents.OnMicDataSent?.Invoke();
}
public void onMinimumWakeThresholdHit()
{
voiceEvents.OnMinimumWakeThresholdHit?.Invoke();
}
public void onPartialTranscription(string transcription)
{
voiceEvents.OnPartialTranscription?.Invoke(transcription);
}
public void onFullTranscription(string transcription)
{
voiceEvents.OnFullTranscription?.Invoke(transcription);
}
}
}

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/**************************************************************************************************
* Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
*
* Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
* ANY KIND, either express or implied. See the License for the specific language governing
* permissions and limitations under the License.
**************************************************************************************************/
using Facebook.WitAi;
using Facebook.WitAi.Configuration;
namespace Oculus.Voice.Interfaces
{
public interface IPlatformVoiceService : IVoiceService
{
bool PlatformSupportsWit { get; }
void SetRuntimeConfiguration(WitRuntimeConfiguration configuration);
}
}

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/**************************************************************************************************
* Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
*
* Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
* ANY KIND, either express or implied. See the License for the specific language governing
* permissions and limitations under the License.
**************************************************************************************************/
using System.Collections.Generic;
namespace Oculus.Voice
{
public static class AppBuiltIns
{
public static string builtInPrefix = "builtin:";
private static string modelName = "Built-in Models";
public static readonly Dictionary<string, Dictionary<string, string>>
apps = new Dictionary<string, Dictionary<string, string>>
{
{
"Chinese", new Dictionary<string, string>
{
{"id", "voiceSDK_zh"},
{"name", modelName},
{"lang", "zh"},
{"clientToken", "3KQH33637TAT7WD4TG7T65SDRO73WZGY"},
}
},
{
"Dutch", new Dictionary<string, string>
{
{"id", "voiceSDK_nl"},
{"name", modelName},
{"lang", "nl"},
{"clientToken", "ZCD6HCNCL6GTJKZ3QKWNKQVEDI4GUL7C"},
}
},
{
"English", new Dictionary<string, string>
{
{"id", "voiceSDK_en"},
{"name", modelName},
{"lang", "en"},
{"clientToken", "HOKEABS7HPIQVSRSVWRPTTV75TQJ5QBP"},
}
},
{
"French", new Dictionary<string, string>
{
{"id", "voiceSDK_fr"},
{"name", modelName},
{"lang", "fr"},
{"clientToken", "7PP7NK2QAH67MREGZV6SB6RIEWAYDNRY"},
}
},
{
"German", new Dictionary<string, string>
{
{"id", "voiceSDK_de"},
{"name", modelName},
{"lang", "de"},
{"clientToken", "7LXOOB4JC7MXPUTTGQHDVQMHGEEJT6LE"},
}
},
{
"Italian", new Dictionary<string, string>
{
{"id", "voiceSDK_it"},
{"name", modelName},
{"lang", "it"},
{"clientToken", "KELCNR4DCCPPOCF2RDFS4M6JOCWWIFII"},
}
},
{
"Japanese", new Dictionary<string, string>
{
{"id", "voiceSDK_ja"},
{"name", modelName},
{"lang", "ja"},
{"clientToken", "TPJGLBBCHJ5F7BVVN5XLEGP6YDQRUE3P"},
}
},
{
"Korean", new Dictionary<string, string>
{
{"id", "voiceSDK_ko"},
{"name", modelName},
{"lang", "ko"},
{"clientToken", "NT4WJLL7ACMFBXS4B7W5GRLTKDZQ36R4"},
}
},
{
"Polish", new Dictionary<string, string>
{
{"id", "voiceSDK_pl"},
{"name", modelName},
{"lang", "pl"},
{"clientToken", "DMDRHGYDYN33D3IKCX5BG5R57EL2IIC4"},
}
},
{
"Portuguese", new Dictionary<string, string>
{
{"id", "voiceSDK_pt"},
{"name", modelName},
{"lang", "pt"},
{"clientToken", "W4W3BSKL72HZC5MXLILONJUCG732SQQN"},
}
},
{
"Russian", new Dictionary<string, string>
{
{"id", "voiceSDK_ru"},
{"name", modelName},
{"lang", "ru"},
{"clientToken", "W67HLUWA3MBYVEKRW3VVWUKSNZGAOFBI"},
}
},
{
"Spanish", new Dictionary<string, string>
{
{"id", "voiceSDK_es"},
{"name", modelName},
{"lang", "es"},
{"clientToken", "YW7AM5OOVSW5XKGYKFE2S2HLC2WHC3UI"},
}
},
{
"Swedish", new Dictionary<string, string>
{
{"id", "voiceSDK_sv"},
{"name", modelName},
{"lang", "sv"},
{"clientToken", "NPE3UJ7Y4NIVTUOZ7QPPAP3TY6FYPXJY"},
}
},
{
"Turkish", new Dictionary<string, string>
{
{"id", "voiceSDK_tr"},
{"name", modelName},
{"lang", "tr"},
{"clientToken", "ZCISEDXESLYJOROLNOODCGGPZXHLUAEE"},
}
},
};
public static string[] appNames
{
get
{
string[] keys = new string[apps.Keys.Count];
apps.Keys.CopyTo(keys, 0);
return keys;
}
}
}
}

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/**************************************************************************************************
* Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
*
* Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
* ANY KIND, either express or implied. See the License for the specific language governing
* permissions and limitations under the License.
**************************************************************************************************/
using Facebook.WitAi;
using Facebook.WitAi.Configuration;
using Facebook.WitAi.Interfaces;
#if UNITY_ANDROID
using Oculus.Voice.Bindings.Android;
#endif
using Oculus.Voice.Interfaces;
using UnityEngine;
namespace Oculus.Voice
{
[HelpURL("https://developer.oculus.com/experimental/voice-sdk/tutorial-overview/")]
public class AppVoiceExperience : VoiceService, IWitRuntimeConfigProvider
{
[SerializeField] private WitRuntimeConfiguration witRuntimeConfiguration;
public WitRuntimeConfiguration RuntimeConfiguration
{
get => witRuntimeConfiguration;
set => witRuntimeConfiguration = value;
}
private IPlatformVoiceService platformService;
private IVoiceService voiceServiceImpl;
#region Voice Service Properties
public override bool Active => null != voiceServiceImpl && voiceServiceImpl.Active;
public override bool IsRequestActive => null != voiceServiceImpl && voiceServiceImpl.IsRequestActive;
public override ITranscriptionProvider TranscriptionProvider
{
get => voiceServiceImpl.TranscriptionProvider;
set => voiceServiceImpl.TranscriptionProvider = value;
}
public override bool MicActive => null != voiceServiceImpl && voiceServiceImpl.MicActive;
protected override bool ShouldSendMicData => witRuntimeConfiguration.sendAudioToWit ||
null == TranscriptionProvider;
#endregion
public bool HasPlatformIntegrations => false;
#region Voice Service Methods
public override void Activate()
{
voiceServiceImpl.Activate();
}
public override void Activate(WitRequestOptions options)
{
voiceServiceImpl.Activate(options);
}
public override void ActivateImmediately()
{
voiceServiceImpl.ActivateImmediately();
}
public override void ActivateImmediately(WitRequestOptions options)
{
voiceServiceImpl.ActivateImmediately(options);
}
public override void Deactivate()
{
voiceServiceImpl.Deactivate();
}
public override void DeactivateAndAbortRequest()
{
voiceServiceImpl.DeactivateAndAbortRequest();
}
public override void Activate(string text)
{
voiceServiceImpl.Activate(text);
}
public override void Activate(string text, WitRequestOptions requestOptions)
{
voiceServiceImpl.Activate(text, requestOptions);
}
#endregion
void Start()
{
InitVoiceSDK();
}
private void InitVoiceSDK()
{
#if UNITY_ANDROID && !UNITY_EDITOR
if (HasPlatformIntegrations)
{
IPlatformVoiceService platformImpl = new VoiceSDKImpl();
if (platformImpl.PlatformSupportsWit)
{
voiceServiceImpl = platformImpl;
}
else
{
RevertToWitUnity();
}
}
else
{
RevertToWitUnity();
}
#else
RevertToWitUnity();
#endif
if (voiceServiceImpl is Wit wit)
{
wit.RuntimeConfiguration = witRuntimeConfiguration;
}
voiceServiceImpl.VoiceEvents = VoiceEvents;
}
private void RevertToWitUnity()
{
voiceServiceImpl = GetComponent<Wit>();
if (null == voiceServiceImpl)
{
voiceServiceImpl = gameObject.AddComponent<Wit>();
}
}
private void OnEnable()
{
if(null == voiceServiceImpl) InitVoiceSDK();
#if UNITY_ANDROID && !UNITY_EDITOR
platformService?.SetRuntimeConfiguration(witRuntimeConfiguration);
#endif
}
}
}

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],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
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"defineConstraints": [],
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