clean project

This commit is contained in:
Helar Jaadla
2022-03-07 17:52:41 +02:00
parent a174b45bd2
commit cbeb10ec35
5100 changed files with 837159 additions and 0 deletions

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/**************************************************************************************************
* Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
*
* Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
* https://developer.oculus.com/licenses/oculussdk/
*
* Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
* ANY KIND, either express or implied. See the License for the specific language governing
* permissions and limitations under the License.
**************************************************************************************************/
using Facebook.WitAi;
using UnityEditor;
using UnityEngine;
namespace Oculus.Voice.Upgrade
{
[CustomEditor(typeof(Wit), false)]
public class WitUpgrader : Editor
{
class Styles
{
public static GUIContent upgrade = new GUIContent("Upgrade to App Voice Experience",
"This will replace your Wit object with a comparable component from the Voice SDK.");
}
public override void OnInspectorGUI()
{
var wit = (Wit) target;
if (!wit.GetComponent<AppVoiceExperience>())
{
base.OnInspectorGUI();
if (!Application.isPlaying && GUILayout.Button(Styles.upgrade))
{
var voiceService = wit.gameObject.AddComponent<AppVoiceExperience>();
voiceService.events = wit.events;
voiceService.RuntimeConfiguration = wit.RuntimeConfiguration;
var voiceServiceSerializedObject = new SerializedObject(voiceService);
voiceServiceSerializedObject.ApplyModifiedProperties();
DestroyImmediate(wit);
}
}
}
}
}

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