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/**************************************************************************************************
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* Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
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*
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* Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
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* https://developer.oculus.com/licenses/oculussdk/
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*
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* Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
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* under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
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* ANY KIND, either express or implied. See the License for the specific language governing
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* permissions and limitations under the License.
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**************************************************************************************************/
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using System;
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using Facebook.WitAi;
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using Facebook.WitAi.Configuration;
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using Facebook.WitAi.Data;
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using Facebook.WitAi.Data.Configuration;
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using UnityEditor;
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using UnityEngine;
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namespace Oculus.Voice.Data
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{
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[Serializable]
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public class VoiceSDKDataCreation
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{
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[MenuItem("Assets/Create/Voice SDK/Add App Voice Experience to Scene")]
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public static void AddVoiceCommandServiceToScene()
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{
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var witGo = new GameObject();
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witGo.name = "App Voice Experience";
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var wit = witGo.AddComponent<AppVoiceExperience>();
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wit.RuntimeConfiguration = new WitRuntimeConfiguration
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{
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witConfiguration = WitDataCreation.FindDefaultWitConfig()
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};
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}
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[MenuItem("Assets/Create/Voice SDK/Values/String Value")]
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public static void WitStringValue()
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{
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WitDataCreation.CreateStringValue("");
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}
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[MenuItem("Assets/Create/Voice SDK/Values/Float Value")]
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public static void WitFloatValue()
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{
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WitDataCreation.CreateFloatValue("");
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}
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public static WitFloatValue CreateFloatValue(string path)
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{
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return WitDataCreation.CreateFloatValue(path);
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}
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[MenuItem("Assets/Create/Voice SDK/Values/Int Value")]
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public static void WitIntValue()
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{
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WitDataCreation.CreateStringValue("");
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}
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[MenuItem("Assets/Create/Voice SDK/Configuration")]
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public static void CreateWitConfiguration()
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{
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WitConfigurationEditor.CreateWitConfiguration(WitAuthUtility.ServerToken, null);
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}
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}
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}
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