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567
Assets/Oculus/VR/Scripts/Composition/OVRExternalComposition.cs
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567
Assets/Oculus/VR/Scripts/Composition/OVRExternalComposition.cs
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/************************************************************************************
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Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
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Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
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https://developer.oculus.com/licenses/oculussdk/
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Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
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under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
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ANY KIND, either express or implied. See the License for the specific language governing
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permissions and limitations under the License.
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************************************************************************************/
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#if UNITY_ANDROID && !UNITY_EDITOR
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#define OVR_ANDROID_MRC
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#endif
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using System;
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using UnityEngine;
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using System.Collections.Generic;
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using System.Threading;
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using UnityEngine.Rendering;
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using Object = UnityEngine.Object;
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#if USING_URP
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using UnityEngine.Rendering.Universal;
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#endif
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#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN || UNITY_ANDROID
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public class OVRExternalComposition : OVRComposition
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{
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private GameObject previousMainCameraObject = null;
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public GameObject foregroundCameraGameObject = null;
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public Camera foregroundCamera = null;
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public GameObject backgroundCameraGameObject = null;
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public Camera backgroundCamera = null;
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#if OVR_ANDROID_MRC
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private bool skipFrame = false;
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private float fpsThreshold = 80.0f;
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private bool isFrameSkipped = true;
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public bool renderCombinedFrame = false;
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public AudioListener audioListener;
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public OVRMRAudioFilter audioFilter;
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public RenderTexture[] mrcRenderTextureArray = new RenderTexture[2];
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public int frameIndex;
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public int lastMrcEncodeFrameSyncId;
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// when rendererSupportsCameraRect is false, mrcRenderTextureArray would only store the background frame (regular width)
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public RenderTexture[] mrcForegroundRenderTextureArray = new RenderTexture[2];
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// this is used for moving MRC camera where we would need to be able to synchronize the camera position from the game with that on the client for composition
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public double[] cameraPoseTimeArray = new double[2];
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#endif
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public override OVRManager.CompositionMethod CompositionMethod() { return OVRManager.CompositionMethod.External; }
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public OVRExternalComposition(GameObject parentObject, Camera mainCamera, OVRMixedRealityCaptureConfiguration configuration)
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: base(parentObject, mainCamera, configuration)
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{
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#if OVR_ANDROID_MRC
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renderCombinedFrame = false;
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int frameWidth;
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int frameHeight;
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OVRPlugin.Media.GetMrcFrameSize(out frameWidth, out frameHeight);
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Debug.LogFormat("[OVRExternalComposition] Create render texture {0}, {1}", renderCombinedFrame ? frameWidth : frameWidth/2, frameHeight);
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for (int i=0; i<2; ++i)
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{
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mrcRenderTextureArray[i] = new RenderTexture(renderCombinedFrame ? frameWidth : frameWidth/2, frameHeight, 24, RenderTextureFormat.ARGB32);
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mrcRenderTextureArray[i].Create();
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cameraPoseTimeArray[i] = 0.0;
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}
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skipFrame = OVRManager.display.displayFrequency > fpsThreshold;
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OVRManager.DisplayRefreshRateChanged += DisplayRefreshRateChanged;
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frameIndex = 0;
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lastMrcEncodeFrameSyncId = -1;
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if (!renderCombinedFrame)
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{
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Debug.LogFormat("[OVRExternalComposition] Create extra render textures for foreground");
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for (int i = 0; i < 2; ++i)
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{
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mrcForegroundRenderTextureArray[i] = new RenderTexture(frameWidth / 2, frameHeight, 24, RenderTextureFormat.ARGB32);
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mrcForegroundRenderTextureArray[i].Create();
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}
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}
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#endif
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RefreshCameraObjects(parentObject, mainCamera, configuration);
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}
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private void RefreshCameraObjects(GameObject parentObject, Camera mainCamera, OVRMixedRealityCaptureConfiguration configuration)
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{
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if (mainCamera.gameObject != previousMainCameraObject)
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{
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Debug.LogFormat("[OVRExternalComposition] Camera refreshed. Rebind camera to {0}", mainCamera.gameObject.name);
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OVRCompositionUtil.SafeDestroy(ref backgroundCameraGameObject);
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backgroundCamera = null;
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OVRCompositionUtil.SafeDestroy(ref foregroundCameraGameObject);
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foregroundCamera = null;
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RefreshCameraRig(parentObject, mainCamera);
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Debug.Assert(backgroundCameraGameObject == null);
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if (configuration.instantiateMixedRealityCameraGameObject != null)
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{
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backgroundCameraGameObject = configuration.instantiateMixedRealityCameraGameObject(mainCamera.gameObject, OVRManager.MrcCameraType.Background);
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}
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else
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{
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backgroundCameraGameObject = Object.Instantiate(mainCamera.gameObject);
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}
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backgroundCameraGameObject.name = "OculusMRC_BackgroundCamera";
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backgroundCameraGameObject.transform.parent =
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cameraInTrackingSpace ? cameraRig.trackingSpace : parentObject.transform;
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if (backgroundCameraGameObject.GetComponent<AudioListener>()) {
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Object.Destroy(backgroundCameraGameObject.GetComponent<AudioListener>());
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}
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if (backgroundCameraGameObject.GetComponent<OVRManager>()) {
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Object.Destroy(backgroundCameraGameObject.GetComponent<OVRManager>());
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}
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backgroundCamera = backgroundCameraGameObject.GetComponent<Camera>();
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backgroundCamera.tag = "Untagged";
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#if USING_MRC_COMPATIBLE_URP_VERSION
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var backgroundCamData = backgroundCamera.GetUniversalAdditionalCameraData();
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if (backgroundCamData != null)
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{
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backgroundCamData.allowXRRendering = false;
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}
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#elif USING_URP
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Debug.LogError("Using URP with MRC is only supported with URP version 10.0.0 or higher. Consider using Unity 2020 or higher.");
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#else
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backgroundCamera.stereoTargetEye = StereoTargetEyeMask.None;
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#endif
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backgroundCamera.depth = 99990.0f;
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backgroundCamera.rect = new Rect(0.0f, 0.0f, 0.5f, 1.0f);
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backgroundCamera.cullingMask = (backgroundCamera.cullingMask & ~configuration.extraHiddenLayers) | configuration.extraVisibleLayers;
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#if OVR_ANDROID_MRC
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backgroundCamera.targetTexture = mrcRenderTextureArray[0];
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if (!renderCombinedFrame)
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{
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backgroundCamera.rect = new Rect(0.0f, 0.0f, 1.0f, 1.0f);
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}
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#endif
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Debug.Assert(foregroundCameraGameObject == null);
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if (configuration.instantiateMixedRealityCameraGameObject != null)
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{
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foregroundCameraGameObject = configuration.instantiateMixedRealityCameraGameObject(mainCamera.gameObject, OVRManager.MrcCameraType.Foreground);
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}
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else
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{
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foregroundCameraGameObject = Object.Instantiate(mainCamera.gameObject);
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}
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foregroundCameraGameObject.name = "OculusMRC_ForgroundCamera";
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foregroundCameraGameObject.transform.parent = cameraInTrackingSpace ? cameraRig.trackingSpace : parentObject.transform;
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if (foregroundCameraGameObject.GetComponent<AudioListener>())
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{
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Object.Destroy(foregroundCameraGameObject.GetComponent<AudioListener>());
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}
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if (foregroundCameraGameObject.GetComponent<OVRManager>())
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{
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Object.Destroy(foregroundCameraGameObject.GetComponent<OVRManager>());
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}
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foregroundCamera = foregroundCameraGameObject.GetComponent<Camera>();
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foregroundCamera.tag = "Untagged";
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#if USING_MRC_COMPATIBLE_URP_VERSION
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var foregroundCamData = foregroundCamera.GetUniversalAdditionalCameraData();
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if (foregroundCamData != null)
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{
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foregroundCamData.allowXRRendering = false;
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}
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#elif USING_URP
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Debug.LogError("Using URP with MRC is only supported with URP version 10.0.0 or higher. Consider using Unity 2020 or higher.");
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#else
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foregroundCamera.stereoTargetEye = StereoTargetEyeMask.None;
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#endif
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foregroundCamera.depth = backgroundCamera.depth + 1.0f; // enforce the forground be rendered after the background
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foregroundCamera.rect = new Rect(0.5f, 0.0f, 0.5f, 1.0f);
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foregroundCamera.clearFlags = CameraClearFlags.Color;
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#if OVR_ANDROID_MRC
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foregroundCamera.backgroundColor = configuration.externalCompositionBackdropColorQuest;
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#else
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foregroundCamera.backgroundColor = configuration.externalCompositionBackdropColorRift;
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||||
#endif
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foregroundCamera.cullingMask = (foregroundCamera.cullingMask & ~configuration.extraHiddenLayers) | configuration.extraVisibleLayers;
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|
||||
#if OVR_ANDROID_MRC
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if (renderCombinedFrame)
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{
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foregroundCamera.targetTexture = mrcRenderTextureArray[0];
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}
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else
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{
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foregroundCamera.targetTexture = mrcForegroundRenderTextureArray[0];
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foregroundCamera.rect = new Rect(0.0f, 0.0f, 1.0f, 1.0f);
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}
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#endif
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previousMainCameraObject = mainCamera.gameObject;
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}
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}
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#if OVR_ANDROID_MRC
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private void RefreshAudioFilter()
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{
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if (cameraRig != null && (audioListener == null || !audioListener.enabled || !audioListener.gameObject.activeInHierarchy))
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{
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CleanupAudioFilter();
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AudioListener tmpAudioListener = cameraRig.centerEyeAnchor.gameObject.activeInHierarchy ? cameraRig.centerEyeAnchor.GetComponent<AudioListener>() : null;
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if (tmpAudioListener != null && !tmpAudioListener.enabled) tmpAudioListener = null;
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if (tmpAudioListener == null)
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||||
{
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||||
if (Camera.main != null && Camera.main.gameObject.activeInHierarchy)
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||||
{
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tmpAudioListener = Camera.main.GetComponent<AudioListener>();
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if (tmpAudioListener != null && !tmpAudioListener.enabled) tmpAudioListener = null;
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||||
}
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||||
}
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||||
if (tmpAudioListener == null)
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||||
{
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Object[] allListeners = Object.FindObjectsOfType<AudioListener>();
|
||||
foreach (var l in allListeners)
|
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{
|
||||
AudioListener al = l as AudioListener;
|
||||
if (al != null && al.enabled && al.gameObject.activeInHierarchy)
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||||
{
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||||
tmpAudioListener = al;
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||||
break;
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||||
}
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||||
}
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||||
}
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||||
if (tmpAudioListener == null)
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||||
{
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Debug.LogWarning("[OVRExternalComposition] No AudioListener in scene");
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||||
}
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||||
else
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||||
{
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||||
Debug.LogFormat("[OVRExternalComposition] AudioListener found, obj {0}", tmpAudioListener.gameObject.name);
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||||
}
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||||
audioListener = tmpAudioListener;
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||||
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||||
if(audioListener != null)
|
||||
{
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||||
audioFilter = audioListener.gameObject.AddComponent<OVRMRAudioFilter>();
|
||||
audioFilter.composition = this;
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||||
Debug.LogFormat("OVRMRAudioFilter added");
|
||||
}
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||||
}
|
||||
}
|
||||
|
||||
private float[] cachedAudioDataArray = null;
|
||||
|
||||
private int CastMrcFrame(int castTextureIndex)
|
||||
{
|
||||
int audioFrames;
|
||||
int audioChannels;
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||||
GetAndResetAudioData(ref cachedAudioDataArray, out audioFrames, out audioChannels);
|
||||
|
||||
int syncId = -1;
|
||||
//Debug.Log("EncodeFrameThreadObject EncodeMrcFrame");
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||||
bool ret = false;
|
||||
if (OVRPlugin.Media.GetMrcInputVideoBufferType() == OVRPlugin.Media.InputVideoBufferType.TextureHandle)
|
||||
{
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||||
ret = OVRPlugin.Media.EncodeMrcFrame(mrcRenderTextureArray[castTextureIndex].GetNativeTexturePtr(),
|
||||
renderCombinedFrame ? System.IntPtr.Zero : mrcForegroundRenderTextureArray[castTextureIndex].GetNativeTexturePtr(),
|
||||
cachedAudioDataArray, audioFrames, audioChannels, AudioSettings.dspTime, cameraPoseTimeArray[castTextureIndex], ref syncId);
|
||||
}
|
||||
else
|
||||
{
|
||||
ret = OVRPlugin.Media.EncodeMrcFrame(mrcRenderTextureArray[castTextureIndex], cachedAudioDataArray, audioFrames, audioChannels, AudioSettings.dspTime, cameraPoseTimeArray[castTextureIndex], ref syncId);
|
||||
}
|
||||
|
||||
if (!ret)
|
||||
{
|
||||
Debug.LogWarning("EncodeMrcFrame failed. Likely caused by OBS plugin disconnection");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return syncId;
|
||||
}
|
||||
|
||||
private void SetCameraTargetTexture(int drawTextureIndex)
|
||||
{
|
||||
if (renderCombinedFrame)
|
||||
{
|
||||
RenderTexture texture = mrcRenderTextureArray[drawTextureIndex];
|
||||
if (backgroundCamera.targetTexture != texture)
|
||||
{
|
||||
backgroundCamera.targetTexture = texture;
|
||||
}
|
||||
if (foregroundCamera.targetTexture != texture)
|
||||
{
|
||||
foregroundCamera.targetTexture = texture;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
RenderTexture bgTexture = mrcRenderTextureArray[drawTextureIndex];
|
||||
RenderTexture fgTexture = mrcForegroundRenderTextureArray[drawTextureIndex];
|
||||
if (backgroundCamera.targetTexture != bgTexture)
|
||||
{
|
||||
backgroundCamera.targetTexture = bgTexture;
|
||||
}
|
||||
if (foregroundCamera.targetTexture != fgTexture)
|
||||
{
|
||||
foregroundCamera.targetTexture = fgTexture;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
public override void Update(GameObject gameObject, Camera mainCamera, OVRMixedRealityCaptureConfiguration configuration, OVRManager.TrackingOrigin trackingOrigin)
|
||||
{
|
||||
#if OVR_ANDROID_MRC
|
||||
if (skipFrame && OVRPlugin.Media.IsCastingToRemoteClient()) {
|
||||
isFrameSkipped = !isFrameSkipped;
|
||||
if(isFrameSkipped) { return; }
|
||||
}
|
||||
#endif
|
||||
|
||||
RefreshCameraObjects(gameObject, mainCamera, configuration);
|
||||
|
||||
OVRPlugin.SetHandNodePoseStateLatency(0.0); // the HandNodePoseStateLatency doesn't apply to the external composition. Always enforce it to 0.0
|
||||
|
||||
// For third-person camera to use for calculating camera position with different anchors
|
||||
OVRPose stageToLocalPose = OVRPlugin.GetTrackingTransformRelativePose(OVRPlugin.TrackingOrigin.Stage).ToOVRPose();
|
||||
OVRPose localToStagePose = stageToLocalPose.Inverse();
|
||||
OVRPose head = localToStagePose * OVRPlugin.GetNodePose(OVRPlugin.Node.Head, OVRPlugin.Step.Render).ToOVRPose();
|
||||
OVRPose leftC = localToStagePose * OVRPlugin.GetNodePose(OVRPlugin.Node.HandLeft, OVRPlugin.Step.Render).ToOVRPose();
|
||||
OVRPose rightC = localToStagePose * OVRPlugin.GetNodePose(OVRPlugin.Node.HandRight, OVRPlugin.Step.Render).ToOVRPose();
|
||||
OVRPlugin.Media.SetMrcHeadsetControllerPose(head.ToPosef(), leftC.ToPosef(), rightC.ToPosef());
|
||||
|
||||
#if OVR_ANDROID_MRC
|
||||
RefreshAudioFilter();
|
||||
|
||||
int drawTextureIndex = (frameIndex / 2) % 2;
|
||||
int castTextureIndex = 1 - drawTextureIndex;
|
||||
|
||||
backgroundCamera.enabled = (frameIndex % 2) == 0;
|
||||
foregroundCamera.enabled = (frameIndex % 2) == 1;
|
||||
|
||||
if (frameIndex % 2 == 0)
|
||||
{
|
||||
if (lastMrcEncodeFrameSyncId != -1)
|
||||
{
|
||||
OVRPlugin.Media.SyncMrcFrame(lastMrcEncodeFrameSyncId);
|
||||
lastMrcEncodeFrameSyncId = -1;
|
||||
}
|
||||
lastMrcEncodeFrameSyncId = CastMrcFrame(castTextureIndex);
|
||||
SetCameraTargetTexture(drawTextureIndex);
|
||||
}
|
||||
|
||||
++ frameIndex;
|
||||
#endif
|
||||
|
||||
backgroundCamera.clearFlags = mainCamera.clearFlags;
|
||||
backgroundCamera.backgroundColor = mainCamera.backgroundColor;
|
||||
if (configuration.dynamicCullingMask)
|
||||
{
|
||||
backgroundCamera.cullingMask = (mainCamera.cullingMask & ~configuration.extraHiddenLayers) | configuration.extraVisibleLayers;
|
||||
}
|
||||
backgroundCamera.nearClipPlane = mainCamera.nearClipPlane;
|
||||
backgroundCamera.farClipPlane = mainCamera.farClipPlane;
|
||||
|
||||
if (configuration.dynamicCullingMask)
|
||||
{
|
||||
foregroundCamera.cullingMask = (mainCamera.cullingMask & ~configuration.extraHiddenLayers) | configuration.extraVisibleLayers;
|
||||
}
|
||||
foregroundCamera.nearClipPlane = mainCamera.nearClipPlane;
|
||||
foregroundCamera.farClipPlane = mainCamera.farClipPlane;
|
||||
|
||||
if (OVRMixedReality.useFakeExternalCamera || OVRPlugin.GetExternalCameraCount() == 0)
|
||||
{
|
||||
OVRPose worldSpacePose = new OVRPose();
|
||||
OVRPose trackingSpacePose = new OVRPose();
|
||||
trackingSpacePose.position = trackingOrigin == OVRManager.TrackingOrigin.EyeLevel ?
|
||||
OVRMixedReality.fakeCameraEyeLevelPosition :
|
||||
OVRMixedReality.fakeCameraFloorLevelPosition;
|
||||
trackingSpacePose.orientation = OVRMixedReality.fakeCameraRotation;
|
||||
worldSpacePose = OVRExtensions.ToWorldSpacePose(trackingSpacePose);
|
||||
|
||||
backgroundCamera.fieldOfView = OVRMixedReality.fakeCameraFov;
|
||||
backgroundCamera.aspect = OVRMixedReality.fakeCameraAspect;
|
||||
foregroundCamera.fieldOfView = OVRMixedReality.fakeCameraFov;
|
||||
foregroundCamera.aspect = OVRMixedReality.fakeCameraAspect;
|
||||
|
||||
if (cameraInTrackingSpace)
|
||||
{
|
||||
backgroundCamera.transform.FromOVRPose(trackingSpacePose, true);
|
||||
foregroundCamera.transform.FromOVRPose(trackingSpacePose, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
backgroundCamera.transform.FromOVRPose(worldSpacePose);
|
||||
foregroundCamera.transform.FromOVRPose(worldSpacePose);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
OVRPlugin.CameraExtrinsics extrinsics;
|
||||
OVRPlugin.CameraIntrinsics intrinsics;
|
||||
|
||||
// So far, only support 1 camera for MR and always use camera index 0
|
||||
if (OVRPlugin.GetMixedRealityCameraInfo(0, out extrinsics, out intrinsics))
|
||||
{
|
||||
float fovY = Mathf.Atan(intrinsics.FOVPort.UpTan) * Mathf.Rad2Deg * 2;
|
||||
float aspect = intrinsics.FOVPort.LeftTan / intrinsics.FOVPort.UpTan;
|
||||
backgroundCamera.fieldOfView = fovY;
|
||||
backgroundCamera.aspect = aspect;
|
||||
foregroundCamera.fieldOfView = fovY;
|
||||
foregroundCamera.aspect = intrinsics.FOVPort.LeftTan / intrinsics.FOVPort.UpTan;
|
||||
|
||||
if (cameraInTrackingSpace)
|
||||
{
|
||||
OVRPose trackingSpacePose = ComputeCameraTrackingSpacePose(extrinsics);
|
||||
backgroundCamera.transform.FromOVRPose(trackingSpacePose, true);
|
||||
foregroundCamera.transform.FromOVRPose(trackingSpacePose, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
OVRPose worldSpacePose = ComputeCameraWorldSpacePose(extrinsics);
|
||||
backgroundCamera.transform.FromOVRPose(worldSpacePose);
|
||||
foregroundCamera.transform.FromOVRPose(worldSpacePose);
|
||||
}
|
||||
#if OVR_ANDROID_MRC
|
||||
cameraPoseTimeArray[drawTextureIndex] = extrinsics.LastChangedTimeSeconds;
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("Failed to get external camera information");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Vector3 headToExternalCameraVec = mainCamera.transform.position - foregroundCamera.transform.position;
|
||||
float clipDistance = Vector3.Dot(headToExternalCameraVec, foregroundCamera.transform.forward);
|
||||
foregroundCamera.farClipPlane = Mathf.Max(foregroundCamera.nearClipPlane + 0.001f, clipDistance);
|
||||
}
|
||||
|
||||
#if OVR_ANDROID_MRC
|
||||
private void CleanupAudioFilter()
|
||||
{
|
||||
if (audioFilter)
|
||||
{
|
||||
audioFilter.composition = null;
|
||||
Object.Destroy(audioFilter);
|
||||
Debug.LogFormat("OVRMRAudioFilter destroyed");
|
||||
audioFilter = null;
|
||||
}
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
public override void Cleanup()
|
||||
{
|
||||
OVRCompositionUtil.SafeDestroy(ref backgroundCameraGameObject);
|
||||
backgroundCamera = null;
|
||||
OVRCompositionUtil.SafeDestroy(ref foregroundCameraGameObject);
|
||||
foregroundCamera = null;
|
||||
Debug.Log("ExternalComposition deactivated");
|
||||
|
||||
#if OVR_ANDROID_MRC
|
||||
if (lastMrcEncodeFrameSyncId != -1)
|
||||
{
|
||||
OVRPlugin.Media.SyncMrcFrame(lastMrcEncodeFrameSyncId);
|
||||
lastMrcEncodeFrameSyncId = -1;
|
||||
}
|
||||
|
||||
CleanupAudioFilter();
|
||||
|
||||
for (int i=0; i<2; ++i)
|
||||
{
|
||||
mrcRenderTextureArray[i].Release();
|
||||
mrcRenderTextureArray[i] = null;
|
||||
|
||||
if (!renderCombinedFrame)
|
||||
{
|
||||
mrcForegroundRenderTextureArray[i].Release();
|
||||
mrcForegroundRenderTextureArray[i] = null;
|
||||
}
|
||||
}
|
||||
|
||||
OVRManager.DisplayRefreshRateChanged -= DisplayRefreshRateChanged;
|
||||
frameIndex = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
private readonly object audioDataLock = new object();
|
||||
private List<float> cachedAudioData = new List<float>(16384);
|
||||
private int cachedChannels = 0;
|
||||
|
||||
public void CacheAudioData(float[] data, int channels)
|
||||
{
|
||||
lock(audioDataLock)
|
||||
{
|
||||
if (channels != cachedChannels)
|
||||
{
|
||||
cachedAudioData.Clear();
|
||||
}
|
||||
cachedChannels = channels;
|
||||
cachedAudioData.AddRange(data);
|
||||
//Debug.LogFormat("[CacheAudioData] dspTime {0} indata {1} channels {2} accu_len {3}", AudioSettings.dspTime, data.Length, channels, cachedAudioData.Count);
|
||||
}
|
||||
}
|
||||
|
||||
public void GetAndResetAudioData(ref float[] audioData, out int audioFrames, out int channels)
|
||||
{
|
||||
lock(audioDataLock)
|
||||
{
|
||||
//Debug.LogFormat("[GetAndResetAudioData] dspTime {0} accu_len {1}", AudioSettings.dspTime, cachedAudioData.Count);
|
||||
if (audioData == null || audioData.Length < cachedAudioData.Count)
|
||||
{
|
||||
audioData = new float[cachedAudioData.Capacity];
|
||||
}
|
||||
cachedAudioData.CopyTo(audioData);
|
||||
audioFrames = cachedAudioData.Count;
|
||||
channels = cachedChannels;
|
||||
cachedAudioData.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
#if OVR_ANDROID_MRC
|
||||
|
||||
private void DisplayRefreshRateChanged(float fromRefreshRate, float toRefreshRate)
|
||||
{
|
||||
skipFrame = toRefreshRate > fpsThreshold;
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
#if OVR_ANDROID_MRC
|
||||
|
||||
public class OVRMRAudioFilter : MonoBehaviour
|
||||
{
|
||||
private bool running = false;
|
||||
|
||||
public OVRExternalComposition composition;
|
||||
|
||||
void Start()
|
||||
{
|
||||
running = true;
|
||||
}
|
||||
|
||||
void OnAudioFilterRead(float[] data, int channels)
|
||||
{
|
||||
if (!running)
|
||||
return;
|
||||
|
||||
if (composition != null)
|
||||
{
|
||||
composition.CacheAudioData(data, channels);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user