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Assets/Oculus/VR/Editor/OVRPluginUpdaterStub.cs
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Assets/Oculus/VR/Editor/OVRPluginUpdaterStub.cs
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/************************************************************************************
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Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
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Licensed under the Oculus SDK License Version 3.4.1 (the "License");
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you may not use the Oculus SDK except in compliance with the License,
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which is provided at the time of installation or download, or which
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otherwise accompanies this software in either electronic or hard copy form.
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You may obtain a copy of the License at
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https://developer.oculus.com/licenses/sdk-3.4.1
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Unless required by applicable law or agreed to in writing, the Oculus SDK
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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************************************************************************************/
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using UnityEngine;
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using UnityEditor;
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using System;
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public class OVRPluginUpdaterStub : ScriptableObject
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{
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// Stub helper class to locate OVR Utilities Path through Unity Editor API.
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// Required to be a standalone class in a separate file or else MonoScript.FromScriptableObject() returns an empty string path.
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public static bool IsInsidePackageDistribution()
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{
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var so = ScriptableObject.CreateInstance(typeof(OVRPluginUpdaterStub));
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var script = MonoScript.FromScriptableObject(so);
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string assetPath = AssetDatabase.GetAssetPath(script);
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if (assetPath.StartsWith("Packages\\", StringComparison.InvariantCultureIgnoreCase) ||
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assetPath.StartsWith("Packages/", StringComparison.InvariantCultureIgnoreCase))
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return true;
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return false;
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}
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}
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