clean project
This commit is contained in:
30
Assets/Oculus/Interaction/Runtime/ThirdParty/Box2DSignedDistance.cginc
vendored
Normal file
30
Assets/Oculus/Interaction/Runtime/ThirdParty/Box2DSignedDistance.cginc
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
// The MIT License
|
||||
// Copyright © 2015 Inigo Quilez
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software
|
||||
// and associated documentation files (the "Software"), to deal in the Software without restriction,
|
||||
// including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
// and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
//subject to the following conditions: The above copyright notice and this permission notice shall be
|
||||
// included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS",
|
||||
// WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
|
||||
// OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
|
||||
// CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
|
||||
// OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
//
|
||||
// From https://www.shadertoy.com/view/4llXD7
|
||||
|
||||
// Signed distance to a 2D rounded box with four individual corner sizes
|
||||
// p = position, b = box half width/height
|
||||
// r = corner radiuses (top right, bottom right, top left, bottom left)
|
||||
float sdRoundBox( in float2 p, in float2 b, in float4 r )
|
||||
{
|
||||
// We choose the radius based on the quadrant we're in
|
||||
// We cap the radius based on the minimum of the box half width/height
|
||||
r.xy = (p.x>0.0)?r.xy : r.zw;
|
||||
r.x = (p.y>0.0)?r.x : r.y;
|
||||
r.x = min(2.0f*r.x, min(b.x, b.y));
|
||||
|
||||
float2 q = abs(p)-b+r.x;
|
||||
return min(max(q.x,q.y),0.0) + length(max(q,0.0)) - r.x;
|
||||
}
|
||||
9
Assets/Oculus/Interaction/Runtime/ThirdParty/Box2DSignedDistance.cginc.meta
vendored
Normal file
9
Assets/Oculus/Interaction/Runtime/ThirdParty/Box2DSignedDistance.cginc.meta
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 08ccfd326dc882d47941507381213d87
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Oculus/Interaction/Runtime/ThirdParty/InterfaceSupport.meta
vendored
Normal file
8
Assets/Oculus/Interaction/Runtime/ThirdParty/InterfaceSupport.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 92c05a6af32962547a482660ef461c67
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Oculus/Interaction/Runtime/ThirdParty/InterfaceSupport/Editor.meta
vendored
Normal file
8
Assets/Oculus/Interaction/Runtime/ThirdParty/InterfaceSupport/Editor.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0e93701f7111c8343b48fc4a99b918d5
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
179
Assets/Oculus/Interaction/Runtime/ThirdParty/InterfaceSupport/Editor/InterfaceDrawer.cs
vendored
Normal file
179
Assets/Oculus/Interaction/Runtime/ThirdParty/InterfaceSupport/Editor/InterfaceDrawer.cs
vendored
Normal file
@@ -0,0 +1,179 @@
|
||||
/************************************************************************************
|
||||
Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
|
||||
|
||||
Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
|
||||
https://developer.oculus.com/licenses/oculussdk/
|
||||
|
||||
Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
|
||||
under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
|
||||
ANY KIND, either express or implied. See the License for the specific language governing
|
||||
permissions and limitations under the License.
|
||||
************************************************************************************/
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
namespace Oculus.Interaction.InterfaceSupport
|
||||
{
|
||||
/// <summary>
|
||||
/// This property drawer is the meat of the interface support implementation. When
|
||||
/// the value of field with this attribute is modified, the new value is tested
|
||||
/// against the interface expected. If the component matches, the new value is
|
||||
/// accepted. Otherwise, the old value is maintained.
|
||||
/// </summary>
|
||||
[CustomPropertyDrawer(typeof(InterfaceAttribute))]
|
||||
public class InterfaceDrawer : PropertyDrawer
|
||||
{
|
||||
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
|
||||
{
|
||||
if (property.serializedObject.isEditingMultipleObjects) return;
|
||||
|
||||
if (property.propertyType != SerializedPropertyType.ObjectReference)
|
||||
{
|
||||
EditorGUI.LabelField(position, label.text, "InterfaceType Attribute can only be used with MonoBehaviour Components.");
|
||||
return;
|
||||
}
|
||||
|
||||
Type[] attTypes = GetInterfaceTypes(property);
|
||||
|
||||
// Pick a specific component
|
||||
MonoBehaviour oldComponent = property.objectReferenceValue as MonoBehaviour;
|
||||
string oldComponentName = "";
|
||||
|
||||
GameObject temporaryGameObject = null;
|
||||
|
||||
string attTypesName = GetTypesName(attTypes);
|
||||
if (Event.current.type == EventType.Repaint)
|
||||
{
|
||||
if (oldComponent == null)
|
||||
{
|
||||
temporaryGameObject = new GameObject("None (" + attTypesName + ")");
|
||||
oldComponent = temporaryGameObject.AddComponent<InterfaceMono>();
|
||||
}
|
||||
else
|
||||
{
|
||||
oldComponentName = oldComponent.name;
|
||||
oldComponent.name = oldComponentName + " (" + attTypesName + ")";
|
||||
}
|
||||
}
|
||||
|
||||
MonoBehaviour currentComponent = EditorGUI.ObjectField(position, label, oldComponent, typeof(MonoBehaviour), true) as MonoBehaviour;
|
||||
|
||||
if (Event.current.type == EventType.Repaint)
|
||||
{
|
||||
if (temporaryGameObject != null)
|
||||
GameObject.DestroyImmediate(temporaryGameObject);
|
||||
else
|
||||
oldComponent.name = oldComponentName;
|
||||
}
|
||||
|
||||
// If a component is assigned, make sure it is the interface we are looking for.
|
||||
if (currentComponent != null)
|
||||
{
|
||||
// Make sure component is of the right interface
|
||||
if(!IsAssignableFromTypes(currentComponent.GetType(), attTypes))
|
||||
// Component failed. Check game object.
|
||||
foreach (Type attType in attTypes)
|
||||
{
|
||||
currentComponent = currentComponent.gameObject.GetComponent(attType) as MonoBehaviour;
|
||||
if (currentComponent == null)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Item failed test. Do not override old component
|
||||
if (currentComponent == null)
|
||||
{
|
||||
if (oldComponent != null && !IsAssignableFromTypes(oldComponent.GetType(), attTypes))
|
||||
{
|
||||
temporaryGameObject = new GameObject("None (" + attTypesName + ")");
|
||||
MonoBehaviour temporaryComponent = temporaryGameObject.AddComponent<InterfaceMono>();
|
||||
currentComponent = EditorGUI.ObjectField(position, label, temporaryComponent, typeof(MonoBehaviour), true) as MonoBehaviour;
|
||||
GameObject.DestroyImmediate(temporaryGameObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
property.objectReferenceValue = currentComponent;
|
||||
property.serializedObject.ApplyModifiedProperties();
|
||||
}
|
||||
|
||||
private bool IsAssignableFromTypes(Type source, Type[] targets)
|
||||
{
|
||||
foreach (Type t in targets)
|
||||
{
|
||||
if (!t.IsAssignableFrom(source))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static string GetTypesName(Type[] attTypes)
|
||||
{
|
||||
if (attTypes.Length == 1)
|
||||
{
|
||||
return GetTypeName(attTypes[0]);
|
||||
}
|
||||
|
||||
string typesString = "";
|
||||
for (int i = 0; i < attTypes.Length; i++)
|
||||
{
|
||||
if (i > 0)
|
||||
{
|
||||
typesString += ", ";
|
||||
}
|
||||
|
||||
typesString += GetTypeName(attTypes[i]);
|
||||
}
|
||||
|
||||
return typesString;
|
||||
}
|
||||
|
||||
private static string GetTypeName(Type attType)
|
||||
{
|
||||
if (!attType.IsGenericType)
|
||||
{
|
||||
return attType.Name;
|
||||
}
|
||||
|
||||
var genericTypeNames = attType.GenericTypeArguments.Select(GetTypeName);
|
||||
return $"{attType.Name}<{string.Join(", ", genericTypeNames)}>";
|
||||
}
|
||||
|
||||
private Type[] GetInterfaceTypes(SerializedProperty property)
|
||||
{
|
||||
InterfaceAttribute att = (InterfaceAttribute)attribute;
|
||||
Type[] t = att.Types;
|
||||
if (!String.IsNullOrEmpty(att.TypeFromFieldName))
|
||||
{
|
||||
var thisType = property.serializedObject.targetObject.GetType();
|
||||
while (thisType != null)
|
||||
{
|
||||
var referredFieldInfo = thisType.GetField(att.TypeFromFieldName,
|
||||
BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
|
||||
if (referredFieldInfo != null)
|
||||
{
|
||||
t = new Type[1] { referredFieldInfo.FieldType };
|
||||
break;
|
||||
}
|
||||
|
||||
thisType = thisType.BaseType;
|
||||
}
|
||||
}
|
||||
|
||||
return t ?? singleMonoBehaviourType;
|
||||
}
|
||||
|
||||
private static readonly Type[] singleMonoBehaviourType = new Type[1] {typeof(MonoBehaviour)};
|
||||
}
|
||||
|
||||
|
||||
public sealed class InterfaceMono : MonoBehaviour { }
|
||||
}
|
||||
11
Assets/Oculus/Interaction/Runtime/ThirdParty/InterfaceSupport/Editor/InterfaceDrawer.cs.meta
vendored
Normal file
11
Assets/Oculus/Interaction/Runtime/ThirdParty/InterfaceSupport/Editor/InterfaceDrawer.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b2fd211401b34f246897eb204ff3ca43
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"name": "Oculus.Interaction.InterfaceSupport",
|
||||
"references": [
|
||||
"GUID:2a230cb87a1d3ba4a98bdc0ddae76e6c"
|
||||
],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": true,
|
||||
"overrideReferences": false,
|
||||
"precompiledReferences": [],
|
||||
"autoReferenced": true,
|
||||
"defineConstraints": [],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 62f0806efa855234fa40d98ad397e1ca
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
47
Assets/Oculus/Interaction/Runtime/ThirdParty/InterfaceSupport/InterfaceAttribute.cs
vendored
Normal file
47
Assets/Oculus/Interaction/Runtime/ThirdParty/InterfaceSupport/InterfaceAttribute.cs
vendored
Normal file
@@ -0,0 +1,47 @@
|
||||
/************************************************************************************
|
||||
Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
|
||||
|
||||
Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
|
||||
https://developer.oculus.com/licenses/oculussdk/
|
||||
|
||||
Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
|
||||
under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
|
||||
ANY KIND, either express or implied. See the License for the specific language governing
|
||||
permissions and limitations under the License.
|
||||
************************************************************************************/
|
||||
|
||||
using UnityEngine;
|
||||
using System;
|
||||
|
||||
namespace Oculus.Interaction
|
||||
{
|
||||
/// <summary>
|
||||
/// When this attribute is attached to a MonoBehaviour field within a
|
||||
/// Unity Object, this allows an interface to be specified in to to
|
||||
/// entire only a specific type of MonoBehaviour can be attached.
|
||||
/// </summary>
|
||||
public class InterfaceAttribute : PropertyAttribute
|
||||
{
|
||||
public Type[] Types = null;
|
||||
public string TypeFromFieldName;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new Interface attribute.
|
||||
/// </summary>
|
||||
/// <param name="type">The type of interface which is allowed.</param>
|
||||
public InterfaceAttribute(Type type, params Type[] types)
|
||||
{
|
||||
Types = new Type[types.Length + 1];
|
||||
Types[0] = type;
|
||||
for (int i = 0; i < types.Length; i++)
|
||||
{
|
||||
Types[i + 1] = types[i];
|
||||
}
|
||||
}
|
||||
|
||||
public InterfaceAttribute(string typeFromFieldName)
|
||||
{
|
||||
this.TypeFromFieldName = typeFromFieldName;
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Oculus/Interaction/Runtime/ThirdParty/InterfaceSupport/InterfaceAttribute.cs.meta
vendored
Normal file
11
Assets/Oculus/Interaction/Runtime/ThirdParty/InterfaceSupport/InterfaceAttribute.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 548b4f28547edc44d95c20e74bcc8c70
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
24
Assets/Oculus/Interaction/Runtime/ThirdParty/InterfaceSupport/LICENSE.txt
vendored
Normal file
24
Assets/Oculus/Interaction/Runtime/ThirdParty/InterfaceSupport/LICENSE.txt
vendored
Normal file
@@ -0,0 +1,24 @@
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2020 TheDudeFromCI
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
// Unity Interface Support based on
|
||||
// https://github.com/TheDudeFromCI/Unity-Interface-Support/
|
||||
7
Assets/Oculus/Interaction/Runtime/ThirdParty/InterfaceSupport/LICENSE.txt.meta
vendored
Normal file
7
Assets/Oculus/Interaction/Runtime/ThirdParty/InterfaceSupport/LICENSE.txt.meta
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b4104bbb012ef2b4b9e1d89fcb33b495
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
Assets/Oculus/Interaction/Runtime/ThirdParty/LeapMotion.meta
vendored
Normal file
8
Assets/Oculus/Interaction/Runtime/ThirdParty/LeapMotion.meta
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2cf6fa74d1d9cce4c92e399ca08dc5e3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
203
Assets/Oculus/Interaction/Runtime/ThirdParty/LeapMotion/LICENSE-2.0.txt
vendored
Normal file
203
Assets/Oculus/Interaction/Runtime/ThirdParty/LeapMotion/LICENSE-2.0.txt
vendored
Normal file
@@ -0,0 +1,203 @@
|
||||
// Original source:
|
||||
// https://github.com/leapmotion/UnityModules/blob/112b420d57150a69f10a05633abf958593305e9c/Assets/Plugins/LeapMotion/Modules/InteractionEngine/Plugins/PhysicsUtility.cs#L14
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
APPENDIX: How to apply the Apache License to your work.
|
||||
|
||||
To apply the Apache License to your work, attach the following
|
||||
boilerplate notice, with the fields enclosed by brackets "[]"
|
||||
replaced with your own identifying information. (Don't include
|
||||
the brackets!) The text should be enclosed in the appropriate
|
||||
comment syntax for the file format. We also recommend that a
|
||||
file or class name and description of purpose be included on the
|
||||
same "printed page" as the copyright notice for easier
|
||||
identification within third-party archives.
|
||||
|
||||
Copyright [yyyy] [name of copyright owner]
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
7
Assets/Oculus/Interaction/Runtime/ThirdParty/LeapMotion/LICENSE-2.0.txt.meta
vendored
Normal file
7
Assets/Oculus/Interaction/Runtime/ThirdParty/LeapMotion/LICENSE-2.0.txt.meta
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 272d3d7ae5cbedd4b90fbe0d4ec1c6e3
|
||||
TextScriptImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
99
Assets/Oculus/Interaction/Runtime/ThirdParty/LeapMotion/VelocityCalculatorUtilMethods.cs
vendored
Normal file
99
Assets/Oculus/Interaction/Runtime/ThirdParty/LeapMotion/VelocityCalculatorUtilMethods.cs
vendored
Normal file
@@ -0,0 +1,99 @@
|
||||
/************************************************************************************
|
||||
Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
|
||||
|
||||
Your use of this SDK or tool is subject to the Oculus SDK License Agreement, available at
|
||||
https://developer.oculus.com/licenses/oculussdk/
|
||||
|
||||
Unless required by applicable law or agreed to in writing, the Utilities SDK distributed
|
||||
under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF
|
||||
ANY KIND, either express or implied. See the License for the specific language governing
|
||||
permissions and limitations under the License.
|
||||
************************************************************************************/
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace Oculus.Interaction.Throw
|
||||
{
|
||||
/// <summary>
|
||||
/// Based on modified LeapMotion's PhysicsUtility class. See associated license.
|
||||
/// </summary>
|
||||
public class VelocityCalculatorUtilMethods
|
||||
{
|
||||
public static Vector3 ToLinearVelocity(Vector3 startPosition, Vector3 destinationPosition,
|
||||
float deltaTime)
|
||||
{
|
||||
return Mathf.Abs(deltaTime) > Mathf.Epsilon ?
|
||||
(destinationPosition - startPosition) / deltaTime :
|
||||
Vector3.zero;
|
||||
}
|
||||
|
||||
public static Vector3 ToAngularVelocity(Quaternion startQuaternion,
|
||||
Quaternion destinationQuaternion, float deltaTime)
|
||||
{
|
||||
if (startQuaternion.Equals(destinationQuaternion) || deltaTime == 0f)
|
||||
{
|
||||
return Vector3.zero;
|
||||
}
|
||||
return DeltaRotationToAngularVelocity(
|
||||
destinationQuaternion * Quaternion.Inverse(startQuaternion),
|
||||
deltaTime);
|
||||
}
|
||||
|
||||
public static Quaternion AngularVelocityToQuat(Vector3 angularVelocity)
|
||||
{
|
||||
float speed = angularVelocity.magnitude;
|
||||
return Quaternion.AngleAxis(speed, angularVelocity.normalized);
|
||||
}
|
||||
|
||||
public static (float, Vector3) QuatToAngleAxis(Quaternion inputQuat)
|
||||
{
|
||||
Vector3 axis;
|
||||
float angle;
|
||||
|
||||
inputQuat.ToAngleAxis(out angle, out axis);
|
||||
|
||||
if (float.IsInfinity(axis.x))
|
||||
{
|
||||
axis = Vector3.zero;
|
||||
angle = 0;
|
||||
}
|
||||
|
||||
if (angle > 180)
|
||||
{
|
||||
angle -= 360.0f;
|
||||
}
|
||||
|
||||
return (angle, axis);
|
||||
}
|
||||
|
||||
public static Vector3 QuatToAngularVeloc(Quaternion inputQuat)
|
||||
{
|
||||
float angle;
|
||||
Vector3 axis = Vector3.zero;
|
||||
(angle, axis) =
|
||||
VelocityCalculatorUtilMethods.QuatToAngleAxis(inputQuat);
|
||||
return axis * angle;
|
||||
}
|
||||
|
||||
public static Vector3 DeltaRotationToAngularVelocity(Quaternion deltaRotation,
|
||||
float deltaTime)
|
||||
{
|
||||
Vector3 deltaAxis;
|
||||
float deltaAngle;
|
||||
(deltaAngle, deltaAxis) = QuatToAngleAxis(deltaRotation);
|
||||
|
||||
return Mathf.Abs(deltaTime) > Mathf.Epsilon ?
|
||||
deltaAxis * deltaAngle * Mathf.Deg2Rad / deltaTime :
|
||||
Vector3.zero;
|
||||
}
|
||||
|
||||
public static (Vector3, Vector3) GetVelocityAndAngularVelocity(TransformSample startSample,
|
||||
TransformSample endSample, float duration)
|
||||
{
|
||||
return (ToLinearVelocity(startSample.Position,
|
||||
endSample.Position, duration),
|
||||
ToAngularVelocity(startSample.Rotation,
|
||||
endSample.Rotation, duration));
|
||||
}
|
||||
}
|
||||
}
|
||||
11
Assets/Oculus/Interaction/Runtime/ThirdParty/LeapMotion/VelocityCalculatorUtilMethods.cs.meta
vendored
Normal file
11
Assets/Oculus/Interaction/Runtime/ThirdParty/LeapMotion/VelocityCalculatorUtilMethods.cs.meta
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f211c0da74b301b49b26f1f50248b2a6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user