Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge)

This commit is contained in:
joonasp
2022-03-12 21:38:42 +02:00
parent f48d160bd3
commit b42bfd3c5e
297 changed files with 28245 additions and 15069 deletions

View File

@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 705507994}
m_IndirectSpecularColor: {r: 0.59937435, g: 0.5997503, b: 0.5994879, a: 1}
m_IndirectSpecularColor: {r: 0.59937525, g: 0.5997512, b: 0.59948856, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings: