Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge)

This commit is contained in:
joonasp
2022-03-12 21:38:42 +02:00
parent f48d160bd3
commit b42bfd3c5e
297 changed files with 28245 additions and 15069 deletions

View File

@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 705507994}
m_IndirectSpecularColor: {r: 0.59937435, g: 0.5997503, b: 0.5994879, a: 1}
m_IndirectSpecularColor: {r: 0.59937525, g: 0.5997512, b: 0.59948856, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:

View File

@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 705507994}
m_IndirectSpecularColor: {r: 0.59937435, g: 0.5997503, b: 0.5994879, a: 1}
m_IndirectSpecularColor: {r: 0.59937525, g: 0.5997512, b: 0.59948856, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:

View File

@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 705507994}
m_IndirectSpecularColor: {r: 0.59937435, g: 0.5997503, b: 0.5994879, a: 1}
m_IndirectSpecularColor: {r: 0.59937525, g: 0.5997512, b: 0.59948856, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:

View File

@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 705507994}
m_IndirectSpecularColor: {r: 0.59937435, g: 0.5997503, b: 0.5994879, a: 1}
m_IndirectSpecularColor: {r: 0.59937525, g: 0.5997512, b: 0.59948856, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b00278fe5c92d304283ed61ec2606c22
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -573,6 +573,71 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &629412354
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 629412356}
- component: {fileID: 629412355}
- component: {fileID: 629412357}
m_Layer: 0
m_Name: GameObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &629412355
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 629412354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IsGlobal: 1
priority: 0
blendDistance: 0
weight: 1
sharedProfile: {fileID: 11400000, guid: 14e8d7f615d0c3b4d88f46deeb1f570d, type: 2}
--- !u!4 &629412356
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 629412354}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -5, y: 0.8841789, z: -12}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &629412357
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 629412354}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 25d8a8d9dfb3e574f952521e9883724f, type: 3}
m_Name:
m_EditorClassIdentifier:
vignette: {fileID: 629412355}
threshold: 5
maxValue: 1
--- !u!1 &687459017
GameObject:
m_ObjectHideFlags: 0
@@ -625,7 +690,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -680,6 +745,7 @@ GameObject:
m_Component:
- component: {fileID: 705507995}
- component: {fileID: 705507994}
- component: {fileID: 705507996}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
@@ -744,7 +810,7 @@ Light:
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: NaN, y: 0, z: 7e-44, w: 0.000007629412}
m_BoundingSphereOverride: {x: 4.5904e-41, y: 0, z: 0, w: 7.255119e-39}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
@@ -764,6 +830,26 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!114 &705507996
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 705507993}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
--- !u!1001 &715119311
PrefabInstance:
m_ObjectHideFlags: 0
@@ -823,6 +909,73 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 1f4d373a613d0466fbd8849470265852, type: 3}
--- !u!1 &913183357
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 913183360}
- component: {fileID: 913183359}
- component: {fileID: 913183358}
m_Layer: 0
m_Name: EventSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &913183358
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 913183357}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
m_Name:
m_EditorClassIdentifier:
m_HorizontalAxis: Horizontal
m_VerticalAxis: Vertical
m_SubmitButton: Submit
m_CancelButton: Cancel
m_InputActionsPerSecond: 10
m_RepeatDelay: 0.5
m_ForceModuleActive: 0
--- !u!114 &913183359
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 913183357}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_FirstSelected: {fileID: 0}
m_sendNavigationEvents: 1
m_DragThreshold: 10
--- !u!4 &913183360
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 913183357}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &953161746
PrefabInstance:
m_ObjectHideFlags: 0
@@ -1123,7 +1276,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 6c2dedcaf08188c4b9c5204f37045ea6, type: 3}
m_Name:
m_EditorClassIdentifier:
holsteredItem: {fileID: 0}
--- !u!1 &1366746230
GameObject:
m_ObjectHideFlags: 0
@@ -1223,7 +1375,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 6c2dedcaf08188c4b9c5204f37045ea6, type: 3}
m_Name:
m_EditorClassIdentifier:
holsteredItem: {fileID: 0}
--- !u!135 &1366746234
SphereCollider:
m_ObjectHideFlags: 0
@@ -1834,6 +1985,7 @@ GameObject:
- component: {fileID: 1986139479}
- component: {fileID: 1986139478}
- component: {fileID: 1986139477}
- component: {fileID: 1986139480}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
@@ -1980,6 +2132,39 @@ Camera:
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!114 &1986139480
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1986139475}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
m_Name:
m_EditorClassIdentifier:
m_RenderShadows: 1
m_RequiresDepthTextureOption: 2
m_RequiresOpaqueTextureOption: 2
m_CameraType: 0
m_Cameras: []
m_RendererIndex: -1
m_VolumeLayerMask:
serializedVersion: 2
m_Bits: 1
m_VolumeTrigger: {fileID: 0}
m_VolumeFrameworkUpdateModeOption: 2
m_RenderPostProcessing: 1
m_Antialiasing: 0
m_AntialiasingQuality: 2
m_StopNaN: 0
m_Dithering: 0
m_ClearDepth: 1
m_AllowXRRendering: 1
m_RequiresDepthTexture: 0
m_RequiresColorTexture: 0
m_Version: 2
--- !u!198 &1987431015 stripped
ParticleSystem:
m_CorrespondingSourceObject: {fileID: 2532683062447540474, guid: 16595acc1c95e1843870f6d5ed6b3ad8,

View File

@@ -0,0 +1,44 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8776704376444946361
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
color:
m_OverrideState: 1
m_Value: {r: 0, g: 0, b: 0, a: 1}
center:
m_OverrideState: 1
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 1
smoothness:
m_OverrideState: 1
m_Value: 1
rounded:
m_OverrideState: 1
m_Value: 0
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: GameObject Profile
m_EditorClassIdentifier:
components:
- {fileID: -8776704376444946361}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 14e8d7f615d0c3b4d88f46deeb1f570d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,71 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
m_Name: New Universal Render Pipeline Asset
m_EditorClassIdentifier:
k_AssetVersion: 9
k_AssetPreviousVersion: 9
m_RendererType: 1
m_RendererData: {fileID: 0}
m_RendererDataList:
- {fileID: 11400000, guid: 1d3add73905b5244d82a2762734ca40d, type: 2}
m_DefaultRendererIndex: 0
m_RequireDepthTexture: 0
m_RequireOpaqueTexture: 0
m_OpaqueDownsampling: 1
m_SupportsTerrainHoles: 1
m_StoreActionsOptimization: 0
m_SupportsHDR: 1
m_MSAA: 1
m_RenderScale: 1
m_MainLightRenderingMode: 1
m_MainLightShadowsSupported: 1
m_MainLightShadowmapResolution: 2048
m_AdditionalLightsRenderingMode: 1
m_AdditionalLightsPerObjectLimit: 4
m_AdditionalLightShadowsSupported: 0
m_AdditionalLightsShadowmapResolution: 2048
m_AdditionalLightsShadowResolutionTierLow: 256
m_AdditionalLightsShadowResolutionTierMedium: 512
m_AdditionalLightsShadowResolutionTierHigh: 1024
m_ReflectionProbeBlending: 0
m_ReflectionProbeBoxProjection: 0
m_ShadowDistance: 50
m_ShadowCascadeCount: 1
m_Cascade2Split: 0.25
m_Cascade3Split: {x: 0.1, y: 0.3}
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
m_CascadeBorder: 0.2
m_ShadowDepthBias: 1
m_ShadowNormalBias: 1
m_SoftShadowsSupported: 0
m_ConservativeEnclosingSphere: 1
m_NumIterationsEnclosingSphere: 64
m_AdditionalLightsCookieResolution: 2048
m_AdditionalLightsCookieFormat: 3
m_UseSRPBatcher: 1
m_SupportsDynamicBatching: 0
m_MixedLightingSupported: 1
m_SupportsLightLayers: 0
m_DebugLevel: 0
m_UseAdaptivePerformance: 1
m_ColorGradingMode: 0
m_ColorGradingLutSize: 32
m_UseFastSRGBLinearConversion: 0
m_ShadowType: 1
m_LocalShadowsSupported: 0
m_LocalShadowsAtlasResolution: 256
m_MaxPixelLights: 0
m_ShadowAtlasResolution: 256
m_ShaderVariantLogLevel: 0
m_VolumeFrameworkUpdateMode: 0
m_ShadowCascades: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9472e815ace2c5b4486ae56737c68d31
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,58 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
m_Name: New Universal Render Pipeline Asset_Renderer
m_EditorClassIdentifier:
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7,
type: 3}
m_RendererFeatures: []
m_RendererFeatureMap:
m_UseNativeRenderPass: 0
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
shaders:
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
screenSpaceShadowPS: {fileID: 0}
samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3}
coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b,
type: 3}
cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf,
type: 3}
objectMotionVector: {fileID: 4800000, guid: 7b3ede40266cd49a395def176e1bc486,
type: 3}
m_AssetVersion: 1
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 2
failOperation: 0
zFailOperation: 0
m_ShadowTransparentReceive: 1
m_RenderingMode: 0
m_DepthPrimingMode: 0
m_AccurateGbufferNormals: 0
m_ClusteredRendering: 0
m_TileSize: 32
m_IntermediateTextureMode: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1d3add73905b5244d82a2762734ca40d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 705507994}
m_IndirectSpecularColor: {r: 0.59937435, g: 0.5997503, b: 0.5994879, a: 1}
m_IndirectSpecularColor: {r: 0.59937525, g: 0.5997512, b: 0.59948856, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings: