Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge)
This commit is contained in:
@@ -38,12 +38,12 @@ RenderSettings:
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--- !u!157 &3
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--- !u!223 &885437328
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--- !u!33 &1004265179
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|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1106929321}
|
||||
- {fileID: 1036777636}
|
||||
@@ -1677,6 +1734,7 @@ RectTransform:
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 572155423}
|
||||
m_RootOrder: 1
|
||||
@@ -1701,6 +1759,7 @@ MonoBehaviour:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
|
||||
Reference in New Issue
Block a user