Unity render pipeline upgrade, velocity based vignette system (may encounter problems on merge)

This commit is contained in:
joonasp
2022-03-12 21:38:42 +02:00
parent f48d160bd3
commit b42bfd3c5e
297 changed files with 28245 additions and 15069 deletions

View File

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m_Children:
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m_Father: {fileID: 0}
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m_EditorClassIdentifier:
useRecommendedMSAALevel: 0
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enableAdaptiveResolution: 0
enableColorGamut: 0
colorGamut: 0
minRenderScale: 0.7
maxRenderScale: 1
_headPoseRelativeOffsetRotation: {x: 0, y: 0, z: 0}
@@ -1763,6 +1817,10 @@ MonoBehaviour:
extraHiddenLayers:
serializedVersion: 2
m_Bits: 0
extraVisibleLayers:
serializedVersion: 2
m_Bits: 0
dynamicCullingMask: 1
externalCompositionBackdropColorRift: {r: 0, g: 1, b: 0, a: 1}
externalCompositionBackdropColorQuest: {r: 0, g: 0, b: 0, a: 0}
capturingCameraDevice: 0
@@ -1785,6 +1843,7 @@ MonoBehaviour:
virtualGreenScreenApplyDepthCulling: 0
virtualGreenScreenDepthTolerance: 0.2
mrcActivationMode: 0
isInsightPassthroughEnabled: 0
_trackingOriginType: 0
usePositionTracking: 1
useRotationTracking: 1
@@ -1792,6 +1851,7 @@ MonoBehaviour:
resetTrackerOnLoad: 1
AllowRecenter: 1
LateControllerUpdate: 1
LateLatching: 0
--- !u!114 &1594308576
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -1834,6 +1894,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1594308569}
m_RootOrder: 2
@@ -1867,6 +1928,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 863221866}
m_RootOrder: 2
@@ -1883,9 +1945,10 @@ Camera:
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_GateFitMode: 2
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
@@ -1941,7 +2004,7 @@ MonoBehaviour:
m_GameObject: {fileID: 2100857858}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1301386320, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
@@ -1958,7 +2021,7 @@ MonoBehaviour:
m_GameObject: {fileID: 2100857858}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1980459831, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
@@ -1971,6 +2034,7 @@ MonoBehaviour:
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
m_PresetInfoIsWorld: 0
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Canvas:
m_ObjectHideFlags: 0
@@ -2002,6 +2066,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 1}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_ConstrainProportionsScale: 0
m_Children:
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